Commit Graph

1065 Commits

Author SHA1 Message Date
Wojtek Figat
f9e9f26e97 Remove leftover debug log from bindings generator 2025-04-22 11:04:09 +02:00
Wojtek Figat
b25881d55e Update code signing to support sign with identity on Windows 2025-04-14 22:47:40 +02:00
Wojtek Figat
b8a0150310 Merge branch 'buildrules_cache_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-buildrules_cache_fix 2025-04-13 20:28:26 +02:00
711a75ce3b Fix BuildScript file structure with engine files in different drive 2025-04-13 14:25:19 +03:00
be72a9f4a2 Invalidate build rules assembly when files are added, moved or renamed 2025-04-13 14:25:18 +03:00
8c83de8521 Add more verbose logging for project generation 2025-04-13 14:24:34 +03:00
00b9d603ae Fix missing C#-only project configurations when platform SDK is missing 2025-04-13 14:24:24 +03:00
Wojtek Figat
72a4e577c8 Merge branch 'dotnet_ver_check' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_ver_check 2025-04-12 22:25:28 +02:00
8322e762df Fix DOTNET_ROOT path ignored on Windows 2025-04-10 23:59:22 +03:00
e6d7024a61 Fix error when no valid .NET SDKs were found 2025-04-10 23:59:19 +03:00
ac305b369d Fix .NET SDK detection when only the runtime is installed 2025-04-10 18:18:56 +03:00
Wojtek Figat
15da2d59e5 Add GPUTexture::DownloadData to C#
#2973 #1446
2025-04-07 23:32:37 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
210c8e8fe4 Fix incorrect result array memory copy from native to managed code 2025-04-04 00:36:35 +02:00
Wojtek Figat
7e145c56fd Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
Wojtek Figat
4e14035281 Add curl lib linking in GDK and expose XboxServicesToolset for plugins/modules 2025-03-25 13:23:23 +01:00
Wojtek Figat
db645c1aae Fix project loading bug if it's empty without modules info 2025-03-18 16:35:51 +01:00
Wojtek Figat
fe95ac96af Rename param 2025-03-08 21:09:48 +01:00
Wojtek Figat
8e2f3ec0c0 Fix Version marshaling as parameter 2025-03-06 00:36:39 +01:00
Wojtek Figat
dad8c0cd6b Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Level/Prefabs/Prefab.Apply.cpp
2025-02-27 17:17:02 +01:00
Wojtek Figat
dec9905bd3 Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix 2025-02-27 15:43:25 +01:00
Wojtek Figat
bb35d9f811 Add improved AndroidNdk detection to handle versions folder in env var location and fallback to automatic
#2893
2025-02-27 15:34:29 +01:00
Wojtek Figat
b2c8c4018c Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
2025-02-26 22:43:30 +01:00
Wojtek Figat
2ab9adab24 Merge remote-tracking branch 'origin/master' into 1.10 2025-02-24 23:27:56 +01:00
c823257b79 Fix invalid paths in C# launch settings on Windows 2025-02-19 17:23:47 +02:00
Wojtek Figat
a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Wojtek Figat
9049093267 Fix scene object reference serialization in C# scripts
#3136
2025-02-17 11:57:31 +01:00
Wojtek Figat
9ffbe1f8ca Add support in scripting for using interfaces on structures
#2679
2025-01-31 23:36:15 +01:00
0764ff6cb7 Fix C# projects not compiling in VS with native code plugins present 2025-01-31 23:58:23 +02:00
Wojtek Figat
702564366d Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix 2025-01-27 20:29:12 +01:00
Wojtek Figat
aabd70fbe7 Fix code project files generation to properly handle path slashes and ignore binary modules without exports
#3086
2025-01-27 19:35:27 +01:00
428ebf7fd7 Fix .NET runtime and SDK compilation issues with newer runtime 2025-01-27 20:06:06 +02:00
Wojtek Figat
ae74d49b09 Fix bug 2025-01-24 12:24:52 +01:00
Wojtek Figat
c1339765b7 Fix parsing nested template types in scripting type inheritance 2025-01-23 21:32:09 +01:00
af3badaeef Fix Visual Studio solution nested project names on Unix systems 2025-01-14 19:08:09 +02:00
Wojtek Figat
addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
Wojtek Figat
2175837f33 Add XCode version parsing 2024-12-19 13:07:59 +01:00
Wojtek Figat
fc4e6f4972 Add GPUVertexLayout to graphics backends 2024-12-13 09:20:01 +01:00
Chandler Cox
696b1c0d0c Fix comment. 2024-12-12 11:57:29 -06:00
Chandler Cox
7e0c0559dd Add the ability to ignore specific warnings during build. 2024-12-12 11:53:12 -06:00
Wojtek Figat
24266b64da Fix Continuous Deployment 2024-12-11 14:24:06 +01:00
Wojtek Figat
35e9e048f2 Merge remote-tracking branch 'origin/master' into 1.10 2024-12-10 11:07:31 +01:00
Wojtek Figat
31e870b086 Add C++ version and compiler path into VS Code project files
#3040
2024-12-06 13:13:25 +01:00
Wojtek Figat
a2087297e0 Add deploying game debug symbols for Windows builds 2024-12-06 11:37:01 +01:00
Wojtek Figat
12d9d94138 Add support for curves in C++ scripting api
#2546
2024-12-04 13:30:56 +01:00
Wojtek Figat
c01824cd09 Add support for using template type inside MarshalAs tag value 2024-12-03 13:33:16 +01:00
Wojtek Figat
10caaf4fe9 Fix parsing scripting type inheritance with generics 2024-12-02 23:36:11 +01:00
Wojtek Figat
81737083a0 Add support for using API_TYPEDEF macro on using typedefs 2024-12-02 23:35:39 +01:00
Wojtek Figat
a7061a7524 Fix raw scripting object pointers auto-serialization 2024-11-25 22:13:21 +01:00
Wojtek Figat
9bf680cc1a Add multi-line string literal parsing inside custom api code injection blocks 2024-11-19 16:17:11 +01:00