Wojtek Figat
d94e777feb
Add support for using unsigned integer input fields in Visject Surface editor
2020-12-31 15:36:07 +01:00
Wojtek Figat
9b891d0c55
Add support for hexadecimal values in editor value fields
2020-12-31 15:35:31 +01:00
Wojtek Figat
3973452ec3
Add logging offset for Json parsing errors
2020-12-30 23:50:07 +01:00
Wojtek Figat
29a8abd996
Fix Editor features usage enable when no scene is loaded
2020-12-30 23:36:31 +01:00
Wojtek Figat
fa381c5493
Merge branch 'fix-null-style-crash' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-null-style-crash
2020-12-30 23:00:38 +01:00
Wojtek Figat
e19b10f790
Merge branch 'fix-toolstrip-buildscene' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-toolstrip-buildscene
2020-12-30 22:58:31 +01:00
Wojtek Figat
05790ab9a1
Fix code style
2020-12-30 22:56:17 +01:00
Wojtek Figat
5e469a0ae3
Remove deprecated and unsued OpenGL backend
2020-12-30 11:27:37 +01:00
Wojtek Figat
4c205be617
Fix code style
2020-12-30 11:20:37 +01:00
stefnotch
96dbd3a937
Prevent loading 'null' style
2020-12-30 10:28:17 +01:00
VNC
265cc13971
Updated build scenes toolstrip button
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The local variable "canEditScene" doesn't check if any scene is loaded, the EditingSceneState type overrides the CanEditScene property to always return true which makes the check necessary.
2020-12-30 03:40:07 +01:00
Wojtek Figat
8998eb2330
Fix editor main window resizing edges size to be 10px
2020-12-29 23:20:21 +01:00
Wojtek Figat
7b7ba7d73e
Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen
2020-12-29 23:13:21 +01:00
Wojtek Figat
826c0206cb
Fix model collision data generate option to be in ModelProxy
2020-12-29 23:11:00 +01:00
Wojtek Figat
8dd915ec01
Merge branch 'collisiondata-from-model' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-collisiondata-from-model
2020-12-29 23:06:26 +01:00
Wojtek Figat
7335cd39ca
Merge branch 'file-rename-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-file-rename-fix
2020-12-29 20:13:52 +01:00
stefnotch
65ab9cac50
Change ClientFrom/ToScreen to PointFrom/ToScreen
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Fix #67
2020-12-29 18:10:26 +01:00
VNC
3975efc9e4
Fix typo in error log message
2020-12-29 03:03:04 +01:00
Wojtek Figat
9a9996bd51
Merge branch 'master' of git://github.com/Polypulse/FlaxEngine into Polypulse-master
2020-12-28 22:11:47 +01:00
Wojtek Figat
3ed30b81d6
Fix code style
2020-12-28 21:55:45 +01:00
VNC
e0c362856e
Support for Visual Studio Code Insiders
2020-12-28 21:12:52 +01:00
Sean Connor
aff2c154a9
Fixes issue where type editor fails to find acceptable types when creating new json data asset.
2020-12-26 14:18:46 -07:00
VNC
3bf54bac85
Fix inverted Y Gizmo Rotation
2020-12-25 03:00:10 +01:00
Wojtek Figat
da389eea03
Fix preserving Editor undo actions during play mode
2020-12-24 00:01:33 +01:00
Wojtek Figat
8347e15413
Fix undo redo flags in play mode
2020-12-24 00:01:07 +01:00
Wojtek Figat
c9989e0aff
Merge branch 'fix-maximum-window-size' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-maximum-window-size
2020-12-23 22:39:01 +01:00
stefnotch
4a068a3b86
Change maximum window size to 4096
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For those neat 4k monitors
2020-12-23 21:54:42 +01:00
stefnotch
0679aebfac
Fix docking hints jumping around on high dpi screens
2020-12-23 14:12:53 +01:00
stefnotch
310140e91b
Fix context menu disappearing
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Fix #10
2020-12-23 14:11:11 +01:00
stefnotch
a388df2f74
Better handle double file extensions on rename
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Fix #37
2020-12-22 22:47:06 +01:00
Wojtek Figat
566f8f5810
Merge branch 'fix-rmb-scroll' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-rmb-scroll
2020-12-22 18:47:03 +01:00
stefnotch
21cbfec533
Fix speed change scrolling being wonky
2020-12-22 18:33:06 +01:00
Wojtek Figat
4c212400d8
Merge branch 'duplicite-filename-extension-fix' of git://github.com/klukule/FlaxEngine into klukule-duplicite-filename-extension-fix
2020-12-22 18:32:04 +01:00
Jean-Baptiste Perrier
1fccefb07f
Use already defined var.
2020-12-22 00:03:19 +01:00
Jean-Baptiste Perrier
d0e509a8fc
Adding "Generate collision data" from Model context menu.
2020-12-21 23:20:42 +01:00
Jean-Baptiste Perrier
bc1a5b99ac
Fix link to Github issue.
2020-12-21 21:58:39 +01:00
Wojtek Figat
8ac2d7069d
Fixes for code style
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(cherry picked from commit c987acb709 )
2020-12-21 11:56:22 +01:00
Jean-Baptiste Perrier
3c60f2691d
Typo
2020-12-21 11:54:51 +01:00
Jean-Baptiste Perrier
c83cc35b93
Adding auto sort to ContextMenu.
2020-12-21 11:54:51 +01:00
Wojtek Figat
4508f5b77f
Revert
2020-12-21 11:54:16 +01:00
Wojtek Figat
ed5450d7e6
Fix context menu positioning for child menus when flipping the direction over Y axis
2020-12-21 11:49:02 +01:00
Wojtek Figat
c987acb709
Fixes for code style
2020-12-21 11:42:18 +01:00
Jean-Baptiste Perrier
c496f2a9db
Typo
2020-12-21 11:38:23 +01:00
Jean-Baptiste Perrier
0688e9c6c3
Set auto sort to true for New asset context menu.
2020-12-21 11:38:23 +01:00
Jean-Baptiste Perrier
34d74477e4
Adding auto sort to ContextMenu.
2020-12-21 11:38:23 +01:00
Wojtek Figat
1798bf003b
Fix editing overridden particle emitter parameter in particle system window
2020-12-21 11:37:10 +01:00
Lukáš Jech
07f58558e3
Force proper extension if manually specified by user during asset creation
2020-12-21 03:58:52 +01:00
Wojtek Figat
96457a0adc
Fix crash on null
2020-12-20 21:16:50 +01:00
stefnotch
9c55518744
Fix renaming item error handling
2020-12-20 19:19:30 +01:00
stefnotch
0da02b99cc
Fix renaming files to same name with different case
2020-12-20 18:00:14 +01:00