Jean-Baptiste Perrier
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224937cd09
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Convert Int3 to generated type.
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2021-04-08 18:46:56 +02:00 |
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Jean-Baptiste Perrier
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8661c2af18
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Convert Int4 to generated type.
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2021-04-08 18:46:28 +02:00 |
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Jean-Baptiste Perrier
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854b2492dd
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Add Variant "As" support for IntX.
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2021-04-08 18:45:02 +02:00 |
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Jean-Baptiste Perrier
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0f6e204c76
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Add Variant operator support for IntX.
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2021-04-08 18:44:26 +02:00 |
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Jean-Baptiste Perrier
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1e4c07f94c
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Add Variant constructors for IntX.
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2021-04-08 18:43:39 +02:00 |
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Jean-Baptiste Perrier
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3185691077
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Add IntX to VariantType.
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2021-04-08 18:42:40 +02:00 |
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Jean-Baptiste Perrier
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42075f7b2a
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Add Vector2 constructors for IntX.
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2021-04-08 18:42:04 +02:00 |
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Jean-Baptiste Perrier
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a746e0c995
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Add Vector3 constructor for IntX.
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2021-04-08 18:41:38 +02:00 |
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Jean-Baptiste Perrier
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ca0135724c
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Add Vector4 constructors for IntX.
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2021-04-08 18:41:11 +02:00 |
|
Wojtek Figat
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2d6f8cc406
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Change default Update FPS in time settings to 60
#414
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2021-04-06 10:42:11 +02:00 |
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Wojtek Figat
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b0fe4e9945
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-30 17:58:29 +02:00 |
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stefnotch
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2c0520cc9d
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Update Matrix3x3.cs
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2021-03-24 11:08:41 +01:00 |
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Wojtek Figat
|
5ca717a231
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-23 12:32:04 +01:00 |
|
Wojtek Figat
|
934258aadb
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Fix UICanvas to face camera plane instead of camera position
#371
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2021-03-23 10:25:31 +01:00 |
|
Wojtek Figat
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40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
|
2021-03-22 11:26:36 +01:00 |
|
Wojtek Figat
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8ef8b89fd5
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Add constructor to BoundingBox for single point empty box construction
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2021-03-18 21:50:05 +01:00 |
|
Wojtek Figat
|
544a11562c
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Add mouse centering in Editor Viewport if initial location is too close to the edge
|
2021-03-18 18:23:58 +01:00 |
|
stefnotch
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1940707b06
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Update documentation comment for ClosestPointPointLine
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2021-03-17 22:27:15 +01:00 |
|
Wojtek Figat
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c7c339957b
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Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
|
2021-03-15 09:38:58 +01:00 |
|
Wojtek Figat
|
afea02d92f
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Allow lack of Game Settings in Editor
|
2021-03-14 23:58:19 +01:00 |
|
Wojtek Figat
|
b2c824b77e
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Fix various memory leaks on exit
|
2021-03-14 23:58:03 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
|
77b21de534
|
Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
|
2021-03-07 21:30:01 +01:00 |
|
Wojtek Figat
|
862c02da6a
|
Move some String methods impl into source from header
|
2021-03-07 16:57:40 +01:00 |
|
Wojtek Figat
|
d6b566a3fe
|
Add support for accessing Game Settings and related assets in C# API in game build
|
2021-03-01 16:17:01 +01:00 |
|
Wojtek Figat
|
93541b6ed5
|
Merge branch 'master' into 1.1
|
2021-02-27 16:42:53 +01:00 |
|
Wojtek Figat
|
ca3948ad69
|
Format code
|
2021-02-27 16:29:30 +01:00 |
|
Wojtek Figat
|
8857a7a0ae
|
Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2
|
2021-02-27 16:25:55 +01:00 |
|
Nejcraft
|
84015f78fc
|
Ported Vecctor3 ClampLength to others and remade it using refs
|
2021-02-27 12:07:26 +01:00 |
|
Wojtek Figat
|
3bc664df37
|
Format code
|
2021-02-27 00:55:49 +01:00 |
|
Wojtek Figat
|
26244df222
|
Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1
|
2021-02-27 00:53:40 +01:00 |
|
Wojtek Figat
|
bcf86d9d9f
|
Add StringBuilder::ToStringView()
|
2021-02-27 00:00:28 +01:00 |
|
Wojtek Figat
|
26607c1d09
|
Add more utilities to LayersMask
|
2021-02-25 15:46:10 +01:00 |
|
Wojtek Figat
|
6f12dc8567
|
Add improved dll import/export attributes injection when building binary modules
|
2021-02-25 13:02:13 +01:00 |
|
Nejcraft
|
5d7940f784
|
Unified
|
2021-02-24 14:25:49 +01:00 |
|
Wojtek Figat
|
84ee882439
|
Post merge fixes
|
2021-02-23 22:43:07 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
Wojtek Figat
|
d01365d416
|
Tweak comments to use less lines
|
2021-02-23 13:23:33 +01:00 |
|
Wojtek Figat
|
7fd542950f
|
Add BoundingSphere::Transform method
|
2021-02-23 09:53:44 +01:00 |
|
Wojtek Figat
|
e4794c5754
|
Add Absolute and Negative to Vector3 C# API
|
2021-02-23 09:53:00 +01:00 |
|
Wojtek Figat
|
f3216a9c96
|
Add layers and tags updating
|
2021-02-22 11:22:44 +01:00 |
|
W2.Wizard
|
35b687bf3d
|
Additional cleanup
Cleaned up some additional stuff that I found
|
2021-02-21 18:17:35 +01:00 |
|
W2.Wizard
|
68f6e0251c
|
Cleanup 8
|
2021-02-21 14:27:44 +01:00 |
|
W2.Wizard
|
597a9c537d
|
Cleanup 7
|
2021-02-21 13:50:25 +01:00 |
|
W2.Wizard
|
694b20148d
|
Cleanup 5
|
2021-02-21 11:50:30 +01:00 |
|
W2.Wizard
|
ee76440477
|
Cleanup 4
|
2021-02-21 11:41:30 +01:00 |
|
W2.Wizard
|
20ba37e223
|
Cleanup 3
|
2021-02-21 11:09:04 +01:00 |
|
Nejcraft
|
b133539c40
|
Add Vector3 Clamp
|
2021-02-20 16:24:48 +01:00 |
|
Nejcraft
|
db3552509a
|
How many times can I fuck up?
|
2021-02-20 14:59:42 +01:00 |
|