Wojtek Figat
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7fc3e65849
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Fix changing prefab root
#488 #544 #489
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2021-07-09 17:17:21 +02:00 |
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Wojtek Figat
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ecff38d58d
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Add preloading initial Editor scene to improve startup performance
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2021-07-07 12:25:04 +02:00 |
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Wojtek Figat
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b8ad4bdd2a
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Refactor AnimGraph debug flows to use scripting API event
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2021-06-12 23:20:07 +02:00 |
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Wojtek Figat
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4cd31ce2b4
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Remove some unsued lines
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2021-06-12 23:20:04 +02:00 |
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Wojtek Figat
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c33d4a9bfb
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Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg
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2021-05-24 18:35:13 +02:00 |
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Jean-Baptiste Perrier
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1f3a86dca9
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Fix -play not working with compilation at start.
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2021-05-23 19:33:36 +02:00 |
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Jean-Baptiste Perrier
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6eb3bc0577
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Tweak.
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2021-05-21 18:18:20 +02:00 |
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Jean-Baptiste Perrier
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8ac8f9a6d1
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Tweaks.
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2021-05-20 20:05:44 +02:00 |
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Jean-Baptiste Perrier
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8eb6fd2b6b
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Fix.
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2021-05-20 20:03:58 +02:00 |
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Jean-Baptiste Perrier
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9fb2952996
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Tweaks / Cleanup.
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2021-05-20 17:28:55 +02:00 |
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Jean-Baptiste Perrier
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66c1201786
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Load scene specified in -game argument.
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2021-05-20 17:21:45 +02:00 |
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Jean-Baptiste Perrier
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2293bd5fe0
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Expose Simulation.RequestStartPlay() to cpp.
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2021-05-20 17:17:53 +02:00 |
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Wojtek Figat
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46b1fd944e
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Fix catching mouse focus in Editor play mode with game is paused
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2021-05-15 11:01:11 +02:00 |
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W2.Wizard
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887b52c18a
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Merge branch '1.2' into IconOverhaul
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2021-05-13 15:21:36 +02:00 |
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Wojtek Figat
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653cdd8654
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Add support for importing assets into custom formats with AssetsImportingManager
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2021-04-15 16:48:01 +02:00 |
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W2.Wizard
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1e2a15d6c1
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Initial Setup
Expose all settings as individual items and overhaul all icons.
Sorted all SpriteHandle fields alphabetically.
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2021-04-12 20:07:47 +02:00 |
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Wojtek Figat
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51926f517e
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Add support for masking Material Slots when cooking Collision Data
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2021-03-31 12:15:38 +02:00 |
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Wojtek Figat
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a6d488c4ef
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Add support for generating Collision Data from Skinned Models
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2021-03-30 17:58:24 +02:00 |
|
Wojtek Figat
|
fac7c8aa6a
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Fix possible exception in actor editor bounds getters
#286
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2021-03-20 17:56:55 +01:00 |
|
Wojtek Figat
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aa1c200bf8
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Fix exception on engine closing in some cases
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2021-03-17 11:12:20 +01:00 |
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Wojtek Figat
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81f3a65a5f
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Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
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2021-03-08 20:50:31 +01:00 |
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Wojtek Figat
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c902e33d8a
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Add Build Actions option to editor settings for build button configuration
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2021-02-16 15:54:22 +01:00 |
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stefnotch
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01f2cc1dcc
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Fix #128 and fix #120
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2021-02-09 22:10:43 +01:00 |
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stefnotch
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05a7b911f1
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Fix screen size getting
The game window size should *not* be DPI adjusted
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2021-02-09 10:29:29 +01:00 |
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Wojtek Figat
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3661b19d6c
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Fix some prefabs issues
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2021-02-04 23:34:44 +01:00 |
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Wojtek Figat
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cc399b51f0
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Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
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2021-01-03 20:27:08 +01:00 |
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stefnotch
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f59fe297ea
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Fix shortcuts (F5, F6, F11) in play mode
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2021-01-03 11:35:43 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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stefnotch
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65ab9cac50
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Change ClientFrom/ToScreen to PointFrom/ToScreen
Fix #67
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2020-12-29 18:10:26 +01:00 |
|
Wojtek Figat
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6fb9eee74c
|
You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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