Chandler Cox
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25b8939aff
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Update to include presenter context.
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2025-02-16 18:05:25 -06:00 |
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Chandler Cox
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e4d2e429a0
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Merge branch 'master' into control-reference
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2025-02-16 17:40:38 -06:00 |
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Wojtek Figat
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67db774a2f
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Fix compilation regression
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2025-02-17 00:27:06 +01:00 |
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Wojtek Figat
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0525ce2cb3
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Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor
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2025-02-16 20:42:23 +01:00 |
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Wojtek Figat
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bbbc0c9d50
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Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode
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2025-02-16 20:35:00 +01:00 |
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Wojtek Figat
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25067959eb
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Add nested prefabs editing buttons inside Prefab Window
#1595
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2025-02-16 20:34:33 +01:00 |
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Wojtek Figat
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086ddc96bb
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Fix incorrect prefab serialization to correctly handle diff on object references to prefab objects
#3136
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2025-02-14 17:07:33 +01:00 |
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Wojtek Figat
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3394de0b93
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Fix grid in multi-blend node to draw behind the lines
#3212
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2025-02-13 23:29:02 +01:00 |
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Wojtek Figat
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abd0c7dece
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Add support for displaying Multiple Values info to object reference pickers
#2984
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2025-02-12 22:31:53 +01:00 |
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Wojtek Figat
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ee540b3cb7
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Speculative fix for error in thumbnails rendering
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2025-02-12 22:13:29 +01:00 |
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Wojtek Figat
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c146e156ec
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Fix perlin and simplex noises to return normalized value to range 0-1
#3154
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2025-02-12 22:13:09 +01:00 |
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Wojtek Figat
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6efb015169
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Merge code for Perlin Noise impl
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2025-02-12 17:21:13 +01:00 |
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Wojtek Figat
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a982e0a111
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Fix crash when reading object value from BehaviorKnowledgeSelector
#3171
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2025-02-12 16:54:33 +01:00 |
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Wojtek Figat
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84843f8cbb
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Fix playing mono audio sounds with panning
Tested on OpenAL and XAudio backkend on Windows.
#3206
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2025-02-11 23:35:08 +01:00 |
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Wojtek Figat
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dccb43702e
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Add missing casting from Double to Float vectors within Variant
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2025-02-11 14:51:17 +01:00 |
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Wojtek Figat
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f459249f78
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Fix compilation regression from aa8add7b38
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2025-02-11 14:23:10 +01:00 |
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Wojtek Figat
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3ad369501a
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Add support for searching actors and scripts by interface
#3199
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2025-02-11 14:22:44 +01:00 |
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Wojtek Figat
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9df5ed5b7f
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Merge branch 'AudioSliderGamePanelFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioSliderGamePanelFix
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2025-02-11 14:07:09 +01:00 |
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Wojtek Figat
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aa8add7b38
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Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations
#2985
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2025-02-11 13:01:48 +01:00 |
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Wojtek Figat
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21f8dab5de
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Tweak 58090aa6d6 to secure for incorrect includes and usage
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2025-02-11 00:33:08 +01:00 |
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Wojtek Figat
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4baa38c0cc
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Add explicit cast to in vector in C# api
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2025-02-11 00:32:20 +01:00 |
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Wojtek Figat
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3c091dc214
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Fix editor grid gizmo when using Large Worlds
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2025-02-11 00:32:04 +01:00 |
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Wojtek Figat
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58090aa6d6
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Fix triplanar texture mapping when using Large Worlds
#3001
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2025-02-11 00:31:37 +01:00 |
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xxSeys1
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6a5f22400d
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update volume slider in game panel on menu show
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2025-02-05 12:35:49 +01:00 |
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Wojtek Figat
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a5fffc0c9e
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Fix DebugDraw.DrawWireArc with Large Worlds enabled
#3049
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2025-02-04 23:44:31 +01:00 |
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Wojtek Figat
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e551ecbe5f
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Fix build warning with Large Worlds enabled
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2025-02-04 23:44:12 +01:00 |
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Wojtek Figat
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da513972e8
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Simplify message to be single-line with less text
#2990
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2025-02-01 15:26:13 +01:00 |
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Wojtek Figat
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be293a957a
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Merge branch 'BetterRayNormAssert' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BetterRayNormAssert
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2025-02-01 15:24:44 +01:00 |
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Wojtek Figat
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4e31d436d5
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Merge branch 'GamePanelAudio' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-GamePanelAudio
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2025-02-01 15:23:33 +01:00 |
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Wojtek Figat
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b6f7914b14
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Fix RenderToTextureControl to render correctly when using different texture size than control size
#2760
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2025-02-01 15:17:21 +01:00 |
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Wojtek Figat
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9ffbe1f8ca
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Add support in scripting for using interfaces on structures
#2679
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2025-01-31 23:36:15 +01:00 |
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Wojtek Figat
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4e0cd9e8a9
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Add support for creating Json Assets in editor out of structure type
#2679
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2025-01-31 21:58:36 +01:00 |
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Wojtek Figat
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24f3dfe264
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Fix selected spline points to be drawn relative to the view for greater readability
#2595
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2025-01-31 21:01:26 +01:00 |
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Wojtek Figat
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42fc62eb68
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Add Actor.Clone for actors duplication at runtime (including scripts and children)
#2012
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2025-01-31 10:21:05 +01:00 |
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Wojtek Figat
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b1392be3a1
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Fix typo
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2025-01-30 22:48:07 +01:00 |
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Wojtek Figat
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04dde7a3f2
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Add warnings on incorrect GPUBuffer or GPUTexture usage when binding to GPUContext (in non-release builds)
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2025-01-30 22:03:21 +01:00 |
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Wojtek Figat
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44fae3838e
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Add GPUResourceUsage.Staging for both CPU read/write access
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2025-01-30 20:39:04 +01:00 |
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Wojtek Figat
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f11306af24
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Add caching and restoring curve height in properties panel
#2455
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2025-01-30 17:42:54 +01:00 |
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Wojtek Figat
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4057dc189d
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Fix SnapToGrid to skip when grid component is 0
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2025-01-30 17:26:34 +01:00 |
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Wojtek Figat
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fc98b5f1f0
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Add snapping to grid with Ctrl key when moving keyframes in curve
#2455
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2025-01-30 17:26:04 +01:00 |
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Wojtek Figat
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4d6282a5b4
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Add focus selection to curve editor and apply margin around shown curve section
#2455
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2025-01-29 23:54:41 +01:00 |
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Wojtek Figat
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0e058b2590
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Fix curve tangents reset on drag start
#2455
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2025-01-28 23:18:26 +01:00 |
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Wojtek Figat
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a31279954a
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Fix curve editor scroll bars to be hidden when not enabled
#1083
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2025-01-28 23:07:05 +01:00 |
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Wojtek Figat
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d25cb7a9da
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Fix curve tangent handles to maintain size relative to the current view scale
Fix curve tangent colors to match editor style
Fix curve tangents editing to have stable movement no matter the view scale
#2455
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2025-01-28 22:59:39 +01:00 |
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Wojtek Figat
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6a27e5338a
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Fix float precision issue when drawing curve or timeline time axes
#2455
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2025-01-28 12:48:19 +01:00 |
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Wojtek Figat
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5ad323c7cb
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Fix showing whole curve if its empty
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2025-01-28 12:44:52 +01:00 |
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Chandler Cox
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9c065d55e0
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Change to use view CM and set inital ui mode to use if the prefab has ui.
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2025-01-27 18:02:54 -06:00 |
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Wojtek Figat
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702564366d
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Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix
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2025-01-27 20:29:12 +01:00 |
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Wojtek Figat
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e2fd3891d1
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Fix regression in curve keyframes editing
#3179
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2025-01-27 20:19:35 +01:00 |
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Wojtek Figat
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aabd70fbe7
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Fix code project files generation to properly handle path slashes and ignore binary modules without exports
#3086
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2025-01-27 19:35:27 +01:00 |
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