Wojtek Figat
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788907f3b1
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Remove deprecated and unused ISceneObject and ITransformable
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2021-02-15 12:09:46 +01:00 |
|
Wojtek Figat
|
b6557cb15c
|
Fix showing shader source code window over a calling window
|
2021-02-15 12:02:25 +01:00 |
|
Wojtek Figat
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312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
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2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
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3e608e6dec
|
Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues
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2021-02-15 10:22:55 +01:00 |
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Wojtek Figat
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f82ef8c065
|
Fix AssetPicker buttons usage without mouse down click over the control
Fixes #233
|
2021-02-14 18:18:58 +01:00 |
|
Wojtek Figat
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a947dc0cc3
|
Fix properties names formatting for UI with 2 character words
Fixes #229
|
2021-02-14 17:12:29 +01:00 |
|
Wojtek Figat
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a9ac758abd
|
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
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2021-02-14 16:58:29 +01:00 |
|
Wojtek Figat
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6bdc31df5a
|
Fix using get_Control getter method from UIControl in Visual Script
|
2021-02-14 15:53:08 +01:00 |
|
stefnotch
|
ac8c185056
|
Fix TreeNode hovering with collapsed children
and also set DefaultNodeOffsetY to get rid of the spaces between the nodes
|
2021-02-14 08:43:50 +01:00 |
|
Wojtek Figat
|
55194edd2c
|
Fix missing NavMesh node type
|
2021-02-12 15:28:45 +01:00 |
|
Wojtek Figat
|
8661091337
|
Add Spline Rope Body actor for ropes, chains and cables physics
|
2021-02-12 15:16:04 +01:00 |
|
Wojtek Figat
|
34b6cfebc3
|
Fix navmesh update on some spline editing operations
|
2021-02-12 12:20:58 +01:00 |
|
Wojtek Figat
|
9fd5e8928c
|
Add missing scene graph nodes types mapping
|
2021-02-12 11:27:30 +01:00 |
|
Wojtek Figat
|
17d0f40e1c
|
Add automatic navmesh update when editing spline with navmesh-relevant collider
|
2021-02-12 11:27:13 +01:00 |
|
Wojtek Figat
|
49758fbfff
|
Add Spline Collider
|
2021-02-11 16:47:43 +01:00 |
|
Wojtek Figat
|
4c673bec9b
|
Add BAGUETTE
|
2021-02-10 22:59:40 +01:00 |
|
Vizepi
|
3a3c66b916
|
[EDITOR] Fixed layer matrix order ( issue #153 )
|
2021-02-10 20:32:32 +01:00 |
|
Wojtek Figat
|
5cb2322270
|
Add default Deformable material for splines
|
2021-02-10 11:37:34 +01:00 |
|
Wojtek Figat
|
81e41d51c8
|
Remove Unlink from asset reference
|
2021-02-10 11:37:14 +01:00 |
|
Wojtek Figat
|
d4f959b681
|
Add support for Deformable material preview
|
2021-02-09 16:46:10 +01:00 |
|
Wojtek Figat
|
311dad7b82
|
Add Spline Model
|
2021-02-09 16:04:47 +01:00 |
|
Wojtek Figat
|
da784e98e5
|
Add Deformable material domain
|
2021-02-08 15:44:38 +01:00 |
|
Wojtek Figat
|
57f9e42486
|
Fix Editor timeline editor controls API visible in Visual Scripting
|
2021-02-07 21:41:46 +01:00 |
|
Wojtek Figat
|
96f1d9e820
|
Add UIControl outlines drawing in Prefab window
|
2021-02-07 20:19:21 +01:00 |
|
Wojtek Figat
|
04bb83fe31
|
Fixes
|
2021-02-07 20:19:10 +01:00 |
|
Wojtek Figat
|
0242e29873
|
Fix painting foliage on inactive objects
Fixes #209
|
2021-02-07 13:06:33 +01:00 |
|
Wojtek Figat
|
6e5a13111a
|
Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
|
2021-02-07 12:49:14 +01:00 |
|
Wojtek Figat
|
46b15551b4
|
Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf
|
2021-02-07 12:19:45 +01:00 |
|
Wojtek Figat
|
d27edbf5a9
|
Format code
|
2021-02-05 21:18:21 +01:00 |
|
Wojtek Figat
|
42393eb316
|
Merge branch 'FolderDeleteFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-FolderDeleteFix
|
2021-02-05 21:17:49 +01:00 |
|
Wojtek Figat
|
6b660c846b
|
Fix updating prefab object reference values after apply in prefab editor
|
2021-02-05 21:12:14 +01:00 |
|
Wojtek Figat
|
78e4ba2f17
|
Add support for UICanvas preview in Prefab Viewport
Fixes #157
|
2021-02-05 21:11:35 +01:00 |
|
W2.Wizard
|
2fbfe61f2c
|
Restore comment
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-02-05 15:59:35 +01:00 |
|
W2.Wizard
|
0e57b32082
|
Fixed issue #210
This will fix the issue described in #210.
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-02-05 15:49:01 +01:00 |
|
Wojtek Figat
|
3661b19d6c
|
Fix some prefabs issues
|
2021-02-04 23:34:44 +01:00 |
|
Wojtek Figat
|
db55f5ea3f
|
Fix crash when changing prefab root object
|
2021-02-04 22:59:13 +01:00 |
|
Wojtek Figat
|
ae785267c2
|
Fix scaling rotated objects in world space
Fixes #200
|
2021-02-04 22:32:37 +01:00 |
|
SilentCLD
|
7868c6505d
|
[Editor/Docking] Bring window to front on focus
|
2021-02-04 17:49:54 +00:00 |
|
Wojtek Figat
|
21b311df17
|
Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes
|
2021-02-03 23:13:55 +01:00 |
|
Wojtek Figat
|
880a8c9f58
|
Add support for parsing exponential (scientific) notation numbers in input fields
|
2021-02-03 23:10:36 +01:00 |
|
Wojtek Figat
|
e3142e6408
|
Fix updating input fields on editing end without changes
Fixes #197
|
2021-02-03 22:34:11 +01:00 |
|
Wojtek Figat
|
8e4a0e9e97
|
Fix drawing UI Control outline in Game Window (#194)
|
2021-02-03 19:09:41 +01:00 |
|
Wojtek Figat
|
c00b32364a
|
Add SceneGraphNode.OnContextMenu for customizations
|
2021-02-02 12:51:36 +01:00 |
|
Wojtek Figat
|
23652d1bc5
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
|
2021-02-02 10:29:52 +01:00 |
|
Wojtek Figat
|
1ae898918c
|
Add auto-select for spawned actors in the level
|
2021-02-01 16:21:05 +01:00 |
|
Wojtek Figat
|
c3d9c52f1f
|
Add support for spline point duplicate via Transform gizmo
|
2021-02-01 16:04:20 +01:00 |
|
Wojtek Figat
|
b22805f866
|
Add support for custom duplicate of SceneGraphNode
|
2021-02-01 16:03:33 +01:00 |
|
Wojtek Figat
|
69790f3576
|
Add support for deleting selected spline points (with undo)
|
2021-02-01 13:51:37 +01:00 |
|
Wojtek Figat
|
bab236c081
|
Add support for custom SceneGraphNode to handle delete with undo
|
2021-02-01 13:51:32 +01:00 |
|
W2.Wizard
|
e75ca148c0
|
Added blackbody
|
2021-01-30 23:21:41 +01:00 |
|