Commit Graph

249 Commits

Author SHA1 Message Date
Wojtek Figat
788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
Wojtek Figat
b6557cb15c Fix showing shader source code window over a calling window 2021-02-15 12:02:25 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
3e608e6dec Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues 2021-02-15 10:22:55 +01:00
Wojtek Figat
f82ef8c065 Fix AssetPicker buttons usage without mouse down click over the control
Fixes #233
2021-02-14 18:18:58 +01:00
Wojtek Figat
a947dc0cc3 Fix properties names formatting for UI with 2 character words
Fixes #229
2021-02-14 17:12:29 +01:00
Wojtek Figat
a9ac758abd Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-14 16:58:29 +01:00
Wojtek Figat
6bdc31df5a Fix using get_Control getter method from UIControl in Visual Script 2021-02-14 15:53:08 +01:00
stefnotch
ac8c185056 Fix TreeNode hovering with collapsed children
and also set DefaultNodeOffsetY to get rid of the spaces between the nodes
2021-02-14 08:43:50 +01:00
Wojtek Figat
55194edd2c Fix missing NavMesh node type 2021-02-12 15:28:45 +01:00
Wojtek Figat
8661091337 Add Spline Rope Body actor for ropes, chains and cables physics 2021-02-12 15:16:04 +01:00
Wojtek Figat
34b6cfebc3 Fix navmesh update on some spline editing operations 2021-02-12 12:20:58 +01:00
Wojtek Figat
9fd5e8928c Add missing scene graph nodes types mapping 2021-02-12 11:27:30 +01:00
Wojtek Figat
17d0f40e1c Add automatic navmesh update when editing spline with navmesh-relevant collider 2021-02-12 11:27:13 +01:00
Wojtek Figat
49758fbfff Add Spline Collider 2021-02-11 16:47:43 +01:00
Wojtek Figat
4c673bec9b Add BAGUETTE 2021-02-10 22:59:40 +01:00
Vizepi
3a3c66b916 [EDITOR] Fixed layer matrix order ( issue #153 ) 2021-02-10 20:32:32 +01:00
Wojtek Figat
5cb2322270 Add default Deformable material for splines 2021-02-10 11:37:34 +01:00
Wojtek Figat
81e41d51c8 Remove Unlink from asset reference 2021-02-10 11:37:14 +01:00
Wojtek Figat
d4f959b681 Add support for Deformable material preview 2021-02-09 16:46:10 +01:00
Wojtek Figat
311dad7b82 Add Spline Model 2021-02-09 16:04:47 +01:00
Wojtek Figat
da784e98e5 Add Deformable material domain 2021-02-08 15:44:38 +01:00
Wojtek Figat
57f9e42486 Fix Editor timeline editor controls API visible in Visual Scripting 2021-02-07 21:41:46 +01:00
Wojtek Figat
96f1d9e820 Add UIControl outlines drawing in Prefab window 2021-02-07 20:19:21 +01:00
Wojtek Figat
04bb83fe31 Fixes 2021-02-07 20:19:10 +01:00
Wojtek Figat
0242e29873 Fix painting foliage on inactive objects
Fixes #209
2021-02-07 13:06:33 +01:00
Wojtek Figat
6e5a13111a Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
2021-02-07 12:49:14 +01:00
Wojtek Figat
46b15551b4 Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf 2021-02-07 12:19:45 +01:00
Wojtek Figat
d27edbf5a9 Format code 2021-02-05 21:18:21 +01:00
Wojtek Figat
42393eb316 Merge branch 'FolderDeleteFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-FolderDeleteFix 2021-02-05 21:17:49 +01:00
Wojtek Figat
6b660c846b Fix updating prefab object reference values after apply in prefab editor 2021-02-05 21:12:14 +01:00
Wojtek Figat
78e4ba2f17 Add support for UICanvas preview in Prefab Viewport
Fixes #157
2021-02-05 21:11:35 +01:00
W2.Wizard
2fbfe61f2c Restore comment
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-02-05 15:59:35 +01:00
W2.Wizard
0e57b32082 Fixed issue #210
This will fix the issue described in #210.

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-02-05 15:49:01 +01:00
Wojtek Figat
3661b19d6c Fix some prefabs issues 2021-02-04 23:34:44 +01:00
Wojtek Figat
db55f5ea3f Fix crash when changing prefab root object 2021-02-04 22:59:13 +01:00
Wojtek Figat
ae785267c2 Fix scaling rotated objects in world space
Fixes #200
2021-02-04 22:32:37 +01:00
SilentCLD
7868c6505d [Editor/Docking] Bring window to front on focus 2021-02-04 17:49:54 +00:00
Wojtek Figat
21b311df17 Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes 2021-02-03 23:13:55 +01:00
Wojtek Figat
880a8c9f58 Add support for parsing exponential (scientific) notation numbers in input fields 2021-02-03 23:10:36 +01:00
Wojtek Figat
e3142e6408 Fix updating input fields on editing end without changes
Fixes #197
2021-02-03 22:34:11 +01:00
Wojtek Figat
8e4a0e9e97 Fix drawing UI Control outline in Game Window (#194) 2021-02-03 19:09:41 +01:00
Wojtek Figat
c00b32364a Add SceneGraphNode.OnContextMenu for customizations 2021-02-02 12:51:36 +01:00
Wojtek Figat
23652d1bc5 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Input/Input.cpp
2021-02-02 10:29:52 +01:00
Wojtek Figat
1ae898918c Add auto-select for spawned actors in the level 2021-02-01 16:21:05 +01:00
Wojtek Figat
c3d9c52f1f Add support for spline point duplicate via Transform gizmo 2021-02-01 16:04:20 +01:00
Wojtek Figat
b22805f866 Add support for custom duplicate of SceneGraphNode 2021-02-01 16:03:33 +01:00
Wojtek Figat
69790f3576 Add support for deleting selected spline points (with undo) 2021-02-01 13:51:37 +01:00
Wojtek Figat
bab236c081 Add support for custom SceneGraphNode to handle delete with undo 2021-02-01 13:51:32 +01:00
W2.Wizard
e75ca148c0 Added blackbody 2021-01-30 23:21:41 +01:00