Wojtek Figat
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f045b5b6b6
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultRadialMenu.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Flax.flaxproj
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
# Source/Engine/Renderer/RenderList.h
# Source/Shaders/Reflections.shader
# Source/Shaders/ReflectionsCommon.hlsl
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
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2026-02-11 00:20:38 +01:00 |
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Wojtek Figat
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0f6c1aea62
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Fix various material nodes to work on D3D12
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2026-02-09 18:40:39 +01:00 |
|
Wojtek Figat
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bbb5354e9c
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Fix potential crash on out of bounds access
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2026-02-03 16:32:34 +01:00 |
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Wojtek Figat
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2ab8b9dd55
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Add Texture Group option for triplanar and procedural samplers
#3904
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2026-02-01 23:11:44 +01:00 |
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Wojtek Figat
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69c5d65318
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Add Linear to sRGB and sRGB to Linear nodes to materials
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2026-01-12 15:54:52 +01:00 |
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Wojtek Figat
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0c887cd29e
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Use fix from #3830 in particle and anim graphs too
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2025-12-13 23:11:01 +01:00 |
|
Alex Ray
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64cd898a65
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Bypassing Call Logic in Editor Preview
|
2025-11-27 18:09:11 +01:00 |
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Wojtek Figat
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2ca435a414
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Fix shader graph assets loading to wait for async task
#3802
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2025-11-18 16:11:31 +01:00 |
|
Wojtek Figat
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636a1ff930
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Fix material shader generation when material layer fails to load
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2025-11-13 23:04:24 +01:00 |
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Wojtek Figat
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39803ce6b2
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Add **render layer mask to decals**
#967 #3080
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2025-10-07 18:23:03 +02:00 |
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Wojtek Figat
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2f1f380062
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Add new scene textures SceneStencil and ObjectLayer to sample Stencil buffer
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2025-10-07 18:10:14 +02:00 |
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Wojtek Figat
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c46e1164d6
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Add hot-reload support for material feature template sources on material generation
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2025-09-30 15:45:45 +02:00 |
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Wojtek Figat
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2a5898c1de
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Fix regression from #3342 to use existing time as unscaled to match previous content
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2025-09-30 15:45:24 +02:00 |
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Wojtek Figat
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0848f1fa83
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Refactor specular lighting to properly map specular as reflectance in BRDF
Reference: https://google.github.io/filament/Filament.md.html
#1492
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2025-09-30 15:43:55 +02:00 |
|
Wojtek Figat
|
857b0c5ac3
|
Fix various graphics issues detected by Vulkan Validation Layers on Android
|
2025-09-06 23:32:54 +02:00 |
|
Wojtek Figat
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826009c1b4
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Engine/Scripting/Scripting.cpp
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2025-08-25 23:48:08 +02:00 |
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Wojtek Figat
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bf9ca14deb
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Fix sampling textures in decals to use custom mip-level
#3599
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2025-08-14 22:14:03 +02:00 |
|
Wojtek Figat
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1087bd2445
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Fix #3342 to properly place new param in Constant Buffer
#3299
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2025-08-14 11:53:25 +02:00 |
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Wojtek Figat
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5e19a9729b
|
Merge branch 'add-scaled-time-node' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-scaled-time-node
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2025-08-14 11:37:09 +02:00 |
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Wojtek Figat
|
2dd34b288c
|
Merge remote-tracking branch 'origin/master' into 1.11
|
2025-07-04 12:05:19 +02:00 |
|
Wojtek Figat
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85aed8c4d7
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Fix using material VS to PS node directly within material input
|
2025-07-03 20:32:41 +02:00 |
|
Wojtek Figat
|
bdd7bae459
|
Add new Custom Lit shading model for custom lighting in materials (eg. Cel Shading)
|
2025-06-29 13:51:59 +02:00 |
|
Wojtek Figat
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9c3fd052cd
|
Remove copyright year from source files and update to 2025
|
2025-04-07 19:22:21 +02:00 |
|
Chandler Cox
|
9b6feb9367
|
Add Scaled Time to Material Time node.
|
2025-04-07 10:02:20 -05:00 |
|
Wojtek Figat
|
54f73fe35a
|
Fix regression in new triplanar to still support scale as Float3 for per-axis scaling
|
2025-03-28 11:15:14 +01:00 |
|
Wojtek Figat
|
7f8729451c
|
Fix regression/crash in new World Triplanar node
#3214
|
2025-03-09 20:39:13 +01:00 |
|
Wojtek Figat
|
3643ec7a58
|
Fix crash when loading old triplanar node
|
2025-03-09 09:09:45 +01:00 |
|
Muzz
|
7885590593
|
Merge branch 'Muzz-Triplanar-Features' into 1.10
|
2025-02-28 14:56:45 +01:00 |
|
Wojtek Figat
|
a6fb651ff4
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
|
2025-02-18 09:19:59 +01:00 |
|
Wojtek Figat
|
58090aa6d6
|
Fix triplanar texture mapping when using Large Worlds
#3001
|
2025-02-11 00:31:37 +01:00 |
|
Wojtek Figat
|
a1c46d2e6e
|
Add support for up to 4 texture channels when importing meshes
#2667
|
2025-01-11 22:40:20 +01:00 |
|
Wojtek Figat
|
18dc475f40
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
|
2024-09-23 14:11:05 +02:00 |
|
Wojtek Figat
|
be395304ec
|
Fix Pre-Skinned Normal and Position when accessed in Pixel Shader
#2549
|
2024-09-19 10:11:49 +02:00 |
|
Wojtek Figat
|
9daddccbed
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
|
2024-09-12 13:38:20 +02:00 |
|
Wojtek Figat
|
21ed4a2371
|
Fix Flipbook node bug
#2690
|
2024-09-10 12:13:28 +02:00 |
|
Wojtek Figat
|
c62575612b
|
Fix missing parameters metadata on nested material layers
#731
|
2024-09-09 12:34:18 +02:00 |
|
Wojtek Figat
|
591f0ee6a9
|
Fix regressions after rendering changes
|
2024-08-23 00:26:42 +02:00 |
|
Wojtek Figat
|
bc313c8630
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-08-05 20:00:39 +02:00 |
|
Wojtek Figat
|
23fcfb4eb2
|
Code cleanup
#2717
|
2024-08-05 19:44:06 +02:00 |
|
Wojtek Figat
|
a49fc1c5d1
|
Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl
|
2024-08-05 19:04:28 +02:00 |
|
Wojtek Figat
|
979ab9f6ee
|
Fix World Triplanar Texture node to support displacement and float4 value
|
2024-08-05 14:37:31 +02:00 |
|
Wojtek Figat
|
e44e44d317
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-08-05 11:08:51 +02:00 |
|
Wojtek Figat
|
6e60a988a0
|
Fix node archetype
|
2024-07-19 00:54:05 +02:00 |
|
Wojtek Figat
|
53ca33f301
|
Add option to sample Global SDF from higher cascade
|
2024-07-19 00:30:06 +02:00 |
|
Olly Rybak
|
751c1f20dc
|
Returns lightmap UV correctly with no errors
|
2024-07-03 18:35:32 +10:00 |
|
Wojtek Figat
|
08ef7c93ea
|
Refactor draw calls drawing to use single objects buffer and better materials batching
|
2024-07-02 00:52:22 +02:00 |
|
ExMatics HydrogenC
|
a5b00fa718
|
Resolve problems in code review
|
2024-06-19 10:58:27 +08:00 |
|
ExMatics HydrogenC
|
9062c04ef0
|
Complete sdf reflections
|
2024-06-18 21:25:12 +08:00 |
|
Wojtek Figat
|
e1bede1bf6
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-06-13 17:07:37 +02:00 |
|
Wojtek Figat
|
210c443b30
|
Cleanup code
|
2024-06-11 09:48:53 +02:00 |
|