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f09fd7ad34
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Use exact value comparison in caching related functions
(cherry picked from commit 9d7c6b26422e127719836944d8d473910190e7d4)
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2025-05-02 14:19:55 +03:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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0c6f1ff9dc
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Optimize NavMesh to not allocate tile memory twice and add safelock to asset data
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2025-04-03 17:21:48 +02:00 |
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Wojtek Figat
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41ffc16b66
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Fix FindRandomPointAroundCircle to always find a valid point on a NavMesh in the radius
#2398
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2024-04-20 15:01:27 +02:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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5de5e576e5
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Rename Navigation.ProjectPoint into Navigation.FindClosestPoint to have consistent API naming
#2034
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2024-02-17 09:07:37 +01:00 |
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Wojtek Figat
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8a94e053a8
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Fix crash when resizing navmesh capacity with crowd created for that navmesh
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2023-12-18 21:45:27 +01:00 |
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Wojtek Figat
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b2ec235f01
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Minor tweaks
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2023-09-25 11:00:49 +02:00 |
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Wojtek Figat
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65583ac6aa
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Add NavMeshRuntime to scripting api
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2023-09-24 19:26:17 +02:00 |
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Wojtek Figat
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a71de7357c
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-19 21:42:53 +02:00 |
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Wojtek Figat
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bb5ff740bf
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Update recastnavigation lib to 1.6
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2023-09-19 13:34:32 +02:00 |
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Wojtek Figat
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5500e99ed8
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Add NavMeshPathFlags to navmesh for partial paths info
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2023-08-31 09:37:27 +02:00 |
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Wojtek Figat
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7d6472a160
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Fix deadlock in navmesh capacity calculations
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2023-02-14 13:13:35 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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22fa954716
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Add error code logging to navmesh tiles adding issues
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2021-11-06 13:23:24 +01:00 |
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Wojtek Figat
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438135975f
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Add DefaultQueryExtent to navmesh properties
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2021-04-07 17:17:41 +02:00 |
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Wojtek Figat
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b0fe4e9945
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-30 17:58:29 +02:00 |
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Wojtek Figat
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f216528f40
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Tweak comment
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2021-03-26 15:14:12 +01:00 |
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Wojtek Figat
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2b741cae58
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Fix navmesh tiles set resizing
#369
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2021-03-25 20:52:58 +01:00 |
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Wojtek Figat
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99bc3289e8
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Add FindRandomPoint and FindRandomPointAroundCircle to the navigation utilities
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2021-03-01 14:32:35 +01:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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f8bf87e0b1
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Fixes
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2021-01-20 09:14:30 +01:00 |
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Wojtek Figat
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fdc8e371c4
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Add support for using NavAreas for navigation
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2021-01-18 13:18:26 +01:00 |
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Wojtek Figat
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2ae78b9afd
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Fix navmesh tiles build
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2021-01-18 10:51:55 +01:00 |
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Wojtek Figat
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7835259a83
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Add TestPath utility to navigation system
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2021-01-14 13:11:32 +01:00 |
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Wojtek Figat
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93aa265b20
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Add support for rotated navmeshes
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2021-01-14 13:08:53 +01:00 |
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Wojtek Figat
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88bddfb141
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Add navmesh name to logs for better debugging
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2021-01-13 14:49:50 +01:00 |
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Wojtek Figat
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27ed23c1b9
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Add support for multiple navmeshes on a scene
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2021-01-13 14:28:46 +01:00 |
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Wojtek Figat
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cc8e78b505
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Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
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2021-01-04 14:31:56 +01:00 |
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Wojtek Figat
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4a79df860d
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Refactor NavMesh into NavMeshRuntime and make it internal
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2020-12-15 15:48:42 +01:00 |
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