Wojtek Figat
14902dc29e
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
69b7a10c1f
Add Stopwatch for accurate duration measuring
2024-01-28 20:31:03 +01:00
Wojtek Figat
bc762761dd
Fix engine when used without C# scripting at all
2023-10-11 12:35:27 +02:00
53b1d0dd85
Optimize ScriptingObject managed initialization
2023-08-13 23:56:27 +03:00
Wojtek Figat
4e78b49cac
Improve managed exceptions logging
2023-05-10 20:42:18 +02:00
Wojtek Figat
e562a7d72c
Fix loading C# assemblies from Mono AOT output
2023-03-31 18:31:25 +02:00
Wojtek Figat
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
...
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
eed2cdfe04
Progress on dotnet7 runtime hosting with mono
2023-03-22 17:59:46 +01:00
Wojtek Figat
2c1409c2a4
Add macOS build for dotnet7
2023-02-19 13:31:57 +01:00
Wojtek Figat
4f71976958
CoreCRL fixes and tweaks
2023-01-27 14:24:53 +01:00
Wojtek Figat
02e3697817
Fix using proper engine native module for importing symbols
2023-01-24 10:13:08 +01:00
Wojciech Figat
eebc4951de
Merge branch '1.5' into dotnet7
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# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
759a9bd365
Fix native library resolver not working after hot-reload
2022-12-24 03:13:40 +02:00
55747edaae
Cleanup
2022-12-21 00:40:38 +02:00
fcd1366d26
Fix memory leaks caused by unreleased GCHandles
2022-12-02 00:06:32 +02:00
3b80a01813
Fix build errors on Linux
2022-11-26 23:20:13 +02:00
96dc279ebd
Implement .NET 7 runtime support and bindings generation
2022-11-26 14:37:07 +02:00
Wojtek Figat
a9d66d6535
Various fixes for scripting runtime
2022-04-07 22:03:42 +02:00
Wojciech Figat
4495737f94
Fix missing mono symbols export on Windows
2022-01-29 15:00:47 +01:00
Wojciech Figat
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
Wojtek Figat
ca62cd2661
Mac impl progress
2022-01-03 13:59:52 +01:00
Wojciech Figat
4322563eed
Fix crash on thread end that used Mono runtime
2021-11-23 17:26:05 +01:00
Wojtek Figat
8938f13a0b
Add support for compiling and running engine without C# scripting
...
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00