Commit Graph

9205 Commits

Author SHA1 Message Date
Mateusz Karbowiak
9c448f75d8 Collections const correctness fix (style) 2024-10-31 00:29:38 +01:00
Mateusz Karbowiak
66b6a29ed4 Collections iterator move noexcept fix 2024-10-31 00:21:34 +01:00
Mateusz Karbowiak
8cb7fb48ce Dictionary returning const item fix
Returning const object does not prevent from using mutable by triggering copy constructor.
2024-10-31 00:21:33 +01:00
Mateusz Karbowiak
5439efc559 Collections implicit cast constructor fix
This one prohibits annoying casts. It is also important for future context injection and follows STL practice.
2024-10-30 22:30:55 +01:00
Mateusz Karbowiak
f77f551b72 Collections type aliasing fix
This one is debatable. It follows modern C++.
2024-10-30 22:30:54 +01:00
Mateusz Karbowiak
a55866d558 Collections casts fix 2024-10-30 22:18:47 +01:00
Chandler Cox
f37804ac49 Check and warn user if asset is being moved from content to source folders snd from source to content folders. 2024-10-30 15:46:16 -05:00
Mateusz Karbowiak
02db7d02f2 Collections const-correctness fix 2024-10-30 21:06:16 +01:00
Wojtek Figat
7d59280b30 Merge branch 'namlessArg-support' of https://github.com/Tryibion/FlaxEngine into Tryibion-namlessArg-support 2024-10-30 18:51:41 +01:00
Chandler Cox
2f4e673be3 Add test for nameless function arguments 2024-10-30 12:20:37 -05:00
Chandler Cox
379bccc421 Support C++ nameless function arguments for C# gen. 2024-10-30 12:18:03 -05:00
Wojtek Figat
ea7b4963e1 Merge branch 'fix-network-manager-update-loop' of https://github.com/ldkuba/FlaxEngine into ldkuba-fix-network-manager-update-loop 2024-10-30 17:27:16 +01:00
Wojtek Figat
3f50625cc3 Fix proper handling of Scripting.InvokeOnUpdate if called within that callback 2024-10-30 17:26:06 +01:00
Wojtek Figat
35c44d60a4 Add AutoGravity option to CharacterController for logic from 4de9e9d918 2024-10-30 17:25:17 +01:00
Wojtek Figat
6e598ae9f6 Refactor Multi Blend animations sampling length to fix blend spaces with anims of different length 2024-10-30 17:24:47 +01:00
ldkuba
2715df7cf2 Fix NetworkManager not resetting LastUpdateTime
NetworkManager did not reset the LastUpdateTime variable to 0 when
stopping. This lead to wrong behaviour in Update when Stopped and
Started multiple times.
2024-10-30 15:16:45 +01:00
Wojtek Figat
4de9e9d918 Add gravity to CharacterController::AddMovement for proper movement when using Root Motion 2024-10-30 00:01:54 +01:00
Wojtek Figat
c1bd42ff7e Add Vector3.SignedAngle utility method 2024-10-29 23:55:42 +01:00
Wojtek Figat
b1a54d2967 Missing change in 072f7c7e45 2024-10-29 23:34:10 +01:00
Wojtek Figat
2288684950 Fix pasting or duplicating Multi Blend nodes 2024-10-29 23:08:50 +01:00
Wojtek Figat
0c645e8b0c Fix root animation in blend spaces when one of the animations doesn't use root motion but animated root node channel 2024-10-29 21:59:21 +01:00
Wojtek Figat
072f7c7e45 Fix C++ Vector3::Angle to return value in degrees just like C# API (instead of radians) 2024-10-29 20:36:01 +01:00
Wojtek Figat
6731a5c311 Merge branch 'trail-retrun' of https://github.com/Tryibion/FlaxEngine into Tryibion-trail-retrun 2024-10-29 16:22:47 +01:00
Wojtek Figat
4153024c21 Final fix for vscode proj gen issue
#3018
2024-10-29 16:22:05 +01:00
Chandler Cox
8a31d1b54f Add test for trailing return. 2024-10-28 22:15:34 -05:00
Chandler Cox
a1c7132e48 Add support for trailing return types for c# generation. 2024-10-28 22:11:47 -05:00
Wojtek Figat
62fa3b8574 Merge branch 'wheel-ordering' of https://github.com/Tryibion/FlaxEngine into Tryibion-wheel-ordering 2024-10-28 20:55:10 +01:00
Wojtek Figat
ae4a4a8e57 Fix ComputeShapeSqrDistanceToPoint on PhysX with Large Worlds
#3023
2024-10-28 20:47:53 +01:00
Wojtek Figat
04ac3160e4 Another blind fix attempt
#3018
2024-10-28 20:41:34 +01:00
Wojtek Figat
41a0ccb218 Fix Visject Surface search to check nested surfaces (such as State Machine graphs) 2024-10-28 20:32:17 +01:00
Wojtek Figat
f88eeeb313 Fix missing casting from scalar Variant types to Enum 2024-10-28 14:32:19 +01:00
Wojtek Figat
4d1541aa1d Another blind fix
#3018
2024-10-27 23:27:10 +01:00
Wojtek Figat
082d97248d Add unit test for DebugCommands 2024-10-27 15:22:57 +01:00
xxSeys1
6c6a557ffb make naming more consistent 2024-10-25 23:00:05 +02:00
xxSeys1
1d7054265d avoid null string issues 2024-10-25 19:58:49 +02:00
xxSeys1
88215ca3f0 add auto-upgrader for old focus option 2024-10-25 19:31:55 +02:00
xxSeys1
2721364df6 improve naming 2024-10-25 19:30:53 +02:00
xxSeys1
145933dd11 Remove unnecessary using 2024-10-25 19:29:48 +02:00
Wojtek Figat
9f9564895e Fix collecting referenced asses from Animation asset
#3013
2024-10-25 19:02:31 +02:00
Wojtek Figat
12af7f6cc9 Add cache to asset references graph for faster displaying data
#3013
2024-10-25 18:53:10 +02:00
Wojtek Figat
f37a595bc3 Fix actors grouping to make shared parent at the cenetr of the group
#2996
2024-10-25 18:24:14 +02:00
Wojtek Figat
dcb8152cdf Merge branch 'groupActors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-groupActors 2024-10-25 17:59:29 +02:00
Wojtek Figat
3c64d57e3d Another blind attempt to fix issue
#3018
2024-10-25 17:51:29 +02:00
Wojtek Figat
6af788b20c Fix logging missing ref duplicates
#3018
2024-10-25 17:27:28 +02:00
Wojtek Figat
1f71a5a2e5 Update Microsoft.VisualStudio.Setup.Configuration.Interop.dll from 3.4.2244 to the latest 3.11.2177
https://forum.flaxengine.com/t/project-not-loaded-after-installing-1-9/1923
2024-10-25 16:16:33 +02:00
xxSeys1
68e531aebb change how layers with no name get displayed
Makes the name shorter, fits into comboboxes more easily
2024-10-25 16:09:30 +02:00
Wojtek Figat
fa9ce1d346 Code formatting
#2969
2024-10-25 15:59:38 +02:00
Wojtek Figat
1c2c010ddc Merge branch 'fix/nullable' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/nullable 2024-10-25 15:38:44 +02:00
xxSeys1
a0aee15267 add named terrain layers 2024-10-25 15:30:54 +02:00
Wojtek Figat
5a873ad606 Fix crash when boxing native non-POD structure into managed data 2024-10-25 13:25:47 +02:00