Wojtek Figat
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2bf6fac77d
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Format more engine code
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2022-06-14 20:26:33 +02:00 |
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Wojtek Figat
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b49e5e9984
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Format more engine code
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2022-06-14 20:17:00 +02:00 |
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Wojtek Figat
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7c923198e0
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Minor tweaks to #716
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2022-06-14 19:56:58 +02:00 |
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Wojtek Figat
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8eb59703bd
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Merge branch 'GoaLitiuM-view_size_node'
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2022-06-14 19:53:42 +02:00 |
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Wojtek Figat
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47a3ac36cd
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Merge branch 'view_size_node' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-view_size_node
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2022-06-14 19:53:17 +02:00 |
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Wojtek Figat
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98473487bc
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Fix Editor Analytics tracking option file SetupStyle
#727
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2022-06-14 19:51:38 +02:00 |
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Wojtek Figat
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5dcde83f22
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Fix build
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2022-06-14 19:51:11 +02:00 |
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Wojtek Figat
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d4d27b88f0
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Format engine codebase with ReSharper
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2022-06-14 19:05:04 +02:00 |
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Wojtek Figat
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3294624849
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Add Double, Vector2/3/4 nodes to Visject graphs
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2022-06-14 18:56:00 +02:00 |
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Wojtek Figat
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18cd7b657e
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Fix compilation error
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2022-06-13 23:57:19 +02:00 |
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Wojtek Figat
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b815ba51a5
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Fix build issues
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2022-06-13 23:37:11 +02:00 |
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b89e3bb0ff
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Add "View Size" node for GUI materials
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2022-06-13 22:25:55 +03:00 |
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Wojtek Figat
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4967b27ff7
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Add test build with UseLargeWorlds=true for Github Actions
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2022-06-13 19:13:28 +02:00 |
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Wojtek Figat
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ffce2005da
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Add UseLargeWorlds to engine configuration
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2022-06-13 18:54:15 +02:00 |
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Wojtek Figat
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1fc26a63a7
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Update gi branch changes to large worlds
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2022-06-13 00:50:34 +02:00 |
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Wojtek Figat
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e43515f653
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Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Graphics/PostProcessSettings.cpp
# Source/Engine/Level/Actors/SkyLight.cpp
# Source/Engine/Renderer/GBufferPass.cpp
# Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.h
# Source/Engine/Renderer/RenderList.h
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2022-06-13 00:46:33 +02:00 |
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Wojtek Figat
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bc65057eb7
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Add property type tooltip to Visject properties
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2022-06-13 00:41:06 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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d4839b9c78
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Add Global Illumination options to PostFx Settings
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2022-06-10 18:48:17 +02:00 |
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Wojciech Figat
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aa58665740
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Move Global SDF towards the view direction
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2022-06-10 14:31:01 +02:00 |
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Wojciech Figat
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f685c67275
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Add Global SDF quality setting and support for variable cascades count and resolution
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2022-06-10 14:30:40 +02:00 |
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Wojciech Figat
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3b27ae5fa9
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Optimize ProbesTrace texture in DDGI to use batched probes update
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2022-06-10 10:39:46 +02:00 |
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Wojciech Figat
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3a8e5e0bbe
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Various DDGI quality improvements
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2022-06-09 11:31:20 +02:00 |
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Wojciech Figat
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211491f3d2
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Add missing AO for DDGI irradiance
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2022-06-09 10:55:26 +02:00 |
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Wojciech Figat
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6a74ebd62e
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Add support for cascades to DDGI
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2022-06-09 08:55:45 +02:00 |
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Wojciech Figat
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73d762cf0c
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Fix regression from 5ee62be166
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2022-06-06 15:47:56 +02:00 |
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Wojciech Figat
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5ee62be166
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Various DDGI improvements to the quality of the final effect
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2022-06-06 15:04:58 +02:00 |
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Wojciech Figat
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c147e3bff4
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Minor DDGI optimization
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2022-06-06 13:13:36 +02:00 |
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Wojciech Figat
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1f1ed2bf60
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Fix terrain draw modes to collect only current draw pass
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2022-06-06 10:28:58 +02:00 |
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Wojciech Figat
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31d9802cf4
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Add IndirectLightingIntensity support for lights in Global Surface Atlas
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2022-06-06 10:28:39 +02:00 |
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Wojciech Figat
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79220556df
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Improve DDGI probes relocation algorithm
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2022-06-03 17:43:12 +02:00 |
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Wojciech Figat
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befaf65ab1
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Optimize DDGI probes position calculation when sampling irradiance
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2022-06-03 16:11:46 +02:00 |
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Wojciech Figat
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54c322da7c
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Fix missing specular regression
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2022-06-03 12:14:03 +02:00 |
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Wojciech Figat
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d05c09a33d
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Improve GI quality
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2022-06-02 18:13:15 +02:00 |
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Wojciech Figat
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641d04a50e
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Improve GI quality
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2022-05-31 15:52:19 +02:00 |
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Wojciech Figat
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bdc7b3b754
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Add updating ModelInstanceActor render state on material change
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2022-05-27 12:07:27 +02:00 |
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Wojciech Figat
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d0a6f82cc2
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Fix updating Global Surface Atlas for the static object that rendering state was modified
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2022-05-27 12:07:02 +02:00 |
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Wojciech Figat
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eb6050cf27
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Improve probes relocation algorithm to reduce visual artifacts due to probes flickering
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2022-05-27 11:44:39 +02:00 |
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Wojciech Figat
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48b3a34182
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Fix potential issue with SR/RT slots
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2022-05-26 15:43:55 +02:00 |
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Wojciech Figat
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3377229966
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Add color grading and postfx for Glboal Surface Atlas lighting debug view to increase readability
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2022-05-26 15:10:26 +02:00 |
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Wojciech Figat
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c2082925c7
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Improve multi-bounce irradiance lighting by limiting the diffuse color intensity
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2022-05-26 15:09:37 +02:00 |
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Wojtek Figat
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f82e370392
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Refactor Vector types to support 64-bit precision via define switch
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2022-05-25 20:04:33 +02:00 |
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Wojtek Figat
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1303740611
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Add proper template types inflating with typedef searching for new scripting api features usage
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2022-05-25 19:55:22 +02:00 |
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Wojtek Figat
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edbf0761d2
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Minor code simplification
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2022-05-25 19:54:50 +02:00 |
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Wojciech Figat
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e6a06832bf
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Fix invalid border corner pixel copy in probe image
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2022-05-25 10:39:24 +02:00 |
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Wojtek Figat
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a116a1fb8d
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Add FLAX_BUILD_BINDINGS define for Scripting API parser to be used if needed
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2022-05-23 19:57:38 +02:00 |
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Wojtek Figat
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c87f2f5b56
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Optimize empty comments parsing in Scripting API
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2022-05-23 19:57:07 +02:00 |
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Wojtek Figat
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e4e5745101
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Fix parsing comments for Scripting API types that are templates
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2022-05-23 19:56:43 +02:00 |
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Wojtek Figat
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e9c8584656
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Format code in Flax.Build
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2022-05-23 19:56:13 +02:00 |
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Wojtek Figat
|
b30d22fa45
|
Missing change
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2022-05-23 19:55:18 +02:00 |
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