Wojtek Figat
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0c3d1e3ec6
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Fix existing nested prefabs sync applying when updating base prefab changes
#1015
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2023-05-07 18:12:06 +02:00 |
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Wojtek Figat
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e8ec5794d2
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Simplify code #1034
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2023-05-06 23:02:35 +02:00 |
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Ruan Lucas
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7faa9aa23a
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Merge branch 'master' into master
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2023-05-06 10:53:37 -04:00 |
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Ruan Lucas
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64515404e9
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refactor again
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2023-05-06 10:49:07 -04:00 |
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Ruan Lucas
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db14c8a0a6
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refactor "GetSubTags"
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2023-05-06 10:46:26 -04:00 |
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Wojtek Figat
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10bab59acc
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Fix scene asset runtime contents when saving scene file in Editor
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2023-05-06 14:58:10 +02:00 |
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Wojtek Figat
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bcefaea416
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Merge branch 'sceneunloading' of https://github.com/Withaust/FlaxEngine into Withaust-sceneunloading
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2023-05-05 16:19:16 +02:00 |
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Wiktor Kocielski
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68151592a4
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Make Level class to unload scenes in reversed order
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2023-05-05 17:11:24 +03:00 |
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Wojtek Figat
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315df12fbe
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Favor passing Tag as value since it's just uint32 under the hood
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2023-05-05 14:34:32 +02:00 |
|
Wiktor Kocielski
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ce1b47979e
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Typo fixes
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2023-04-23 18:26:05 +03:00 |
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Ruan Lucas
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85cfc73bbf
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clean code
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2023-04-22 14:51:40 -04:00 |
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Ruan Lucas
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107bea9c2e
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implement: add "GetSubTags" to "Tags"
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2023-04-22 13:38:54 -04:00 |
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Wojtek Figat
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a8c6b2b619
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Fix crash on end play when one of the actors has been manually disabled
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2023-04-04 15:56:56 +02:00 |
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Wojtek Figat
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cfa7cac149
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Fix crash when loading scene with script which type is not a scene object
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2023-03-13 14:24:16 +01:00 |
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Wojtek Figat
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b5558606b5
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Merge branch 'add-ragdoll' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-ragdoll
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2023-02-27 19:51:38 +01:00 |
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Wojtek Figat
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79dbddc48e
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Fix Level::FindActors with Tag
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2023-02-27 12:45:55 +01:00 |
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Chandler Cox
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eab5ee93b9
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Add ragdoll to toolbox
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2023-02-22 17:19:28 -06:00 |
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Wojtek Figat
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5a7f678e4d
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Add Actor.AddTag utility
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2023-02-19 11:25:46 +01:00 |
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Wojtek Figat
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dc04d3dc0b
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Restore Actor.Tag property as deprecated for backwards compatibility
Regression from a570d6d178
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2023-02-19 11:25:37 +01:00 |
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Wojtek Figat
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5dc63da4bf
|
Fix crash if texture is missing
#942
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2023-02-17 16:19:10 +01:00 |
|
Wojtek Figat
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a70234c9b6
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Cleanup comments
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2023-02-13 22:45:44 +01:00 |
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Wojtek Figat
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d58a77cc60
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Add support in GetScript to interface types
#290
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2023-02-10 15:36:02 +01:00 |
|
Wojtek Figat
|
b4ea70acbb
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Fix layer name property to be hidden in Editor
|
2023-02-09 21:13:39 +01:00 |
|
Wojtek Figat
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82823d6945
|
Various improvements and fixes
|
2023-02-09 20:05:46 +01:00 |
|
Wojtek Figat
|
12cb8fd59d
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Ignore warning on missing object in Level::FindActor
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2023-02-09 20:04:57 +01:00 |
|
Wojtek Figat
|
c878c613c7
|
Update consoles building
|
2023-02-05 23:48:11 +01:00 |
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Wojtek Figat
|
a0c6add732
|
Add ViewFlags::Sky for conditional sky/skybox rendering
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2023-01-31 15:58:02 +01:00 |
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Wojtek Figat
|
a214c14a4d
|
Add Sort Order to animated models too
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2023-01-28 17:03:18 +01:00 |
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Wojtek Figat
|
adfe3ad165
|
Add SortOrder to drawable object types for transparency sorting override
|
2023-01-26 18:37:40 +01:00 |
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Wojtek Figat
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c854b657c1
|
Add actor virtual functions OnDebugDraw/OnDebugDrawSelected/OnEnable/OnDisable to override in scripting
|
2023-01-23 23:43:16 +01:00 |
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Wojtek Figat
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f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
|
Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
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9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
2df3574cfa
|
Refactor new tags system to use uint for tag index (0 is invalid tag)
|
2023-01-01 16:39:34 +01:00 |
|
Wojtek Figat
|
7184566b4b
|
Merge branch 'master' into 1.5
|
2022-12-29 23:04:18 +01:00 |
|
Wojtek Figat
|
46b65bc546
|
Format code
|
2022-12-28 18:51:13 +01:00 |
|
Wojtek Figat
|
8762e8ad15
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
|
2022-12-28 16:59:11 +01:00 |
|
Wojtek Figat
|
8918c71312
|
Update old header usage
|
2022-12-22 19:31:01 +01:00 |
|
Wojtek Figat
|
01612f1b47
|
Add tag native serialization
|
2022-12-22 19:23:30 +01:00 |
|
Wojtek Figat
|
dc81147681
|
Convert C# tags checks utilities into extension methods for better usability
|
2022-12-21 18:18:17 +01:00 |
|
Wojtek Figat
|
cbef100a17
|
Add FindActor/FindActors with Tag to Level
|
2022-12-20 23:01:53 +01:00 |
|
Wojtek Figat
|
e6900d9a17
|
Minor adjustments to tags
|
2022-12-20 22:39:20 +01:00 |
|
Wojtek Figat
|
2f6e793df4
|
Add utility api for Tags usage
|
2022-12-20 22:39:11 +01:00 |
|
Wojtek Figat
|
a570d6d178
|
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
|
2022-12-20 21:11:38 +01:00 |
|
Chandler Cox
|
6677177534
|
Removed variable MClass
|
2022-12-15 08:52:37 -06:00 |
|
Chandler Cox
|
c3f23d1390
|
Added abstract check to spawning actor
|
2022-12-15 08:49:52 -06:00 |
|
Chandler Cox
|
af5f3cbd95
|
Return null if type is abstract but trying to be added as an actor or script
|
2022-12-15 08:18:09 -06:00 |
|
Wojciech Figat
|
df82a0f5d0
|
Add **GPU Memory profiler** to Editor
|
2022-12-08 16:30:37 +01:00 |
|
Wojtek Figat
|
950289db9f
|
Fix crash when drawing scene in async and content streaming updates model residency
|
2022-12-03 11:23:26 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
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