Commit Graph

709 Commits

Author SHA1 Message Date
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
2357b60d0e Merge branch 'stefnotch-fix-ui-issues' 2021-02-15 10:23:04 +01:00
Wojtek Figat
3e608e6dec Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues 2021-02-15 10:22:55 +01:00
Wojtek Figat
b4bf488e3c Fix double-click mouse event not setting mouse button down
Fixes #235
2021-02-14 18:41:28 +01:00
Wojtek Figat
f82ef8c065 Fix AssetPicker buttons usage without mouse down click over the control
Fixes #233
2021-02-14 18:18:58 +01:00
Wojtek Figat
865f2b871d Fix default frame rate for fbx imported clips to 14
2650de730d
2021-02-14 18:09:29 +01:00
Wojtek Figat
a947dc0cc3 Fix properties names formatting for UI with 2 character words
Fixes #229
2021-02-14 17:12:29 +01:00
Wojtek Figat
17a738d2ce Merge branch 'Vizepi-master' 2021-02-14 16:58:33 +01:00
Wojtek Figat
a9ac758abd Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-14 16:58:29 +01:00
Wojtek Figat
3bbda838a2 Fix error when spawning prefab with rigidbody 2021-02-14 16:50:35 +01:00
Wojtek Figat
6bdc31df5a Fix using get_Control getter method from UIControl in Visual Script 2021-02-14 15:53:08 +01:00
Wojtek Figat
ed1a3c2964 Update mono 2021-02-14 14:54:56 +01:00
Wojtek Figat
a485622c2a Merge branch 'GoaLitiuM-windowsplatform_log_crash' 2021-02-14 14:04:47 +01:00
stefnotch
ac8c185056 Fix TreeNode hovering with collapsed children
and also set DefaultNodeOffsetY to get rid of the spaces between the nodes
2021-02-14 08:43:50 +01:00
GoaLitiuM
ccc60af4b6 Fix crash in Windows platform logging with long lines 2021-02-13 01:03:08 +02:00
stefnotch
311793dd7e Fix StartMouseCapture(true) with secondary monitors on the left
Yes, negative mouse coordinates are a thing
2021-02-12 22:50:47 +01:00
Wojtek Figat
bd5897eaab Fixes and tweaks to SplineRopeBody 2021-02-12 17:18:32 +01:00
Wojtek Figat
55194edd2c Fix missing NavMesh node type 2021-02-12 15:28:45 +01:00
Wojtek Figat
8661091337 Add Spline Rope Body actor for ropes, chains and cables physics 2021-02-12 15:16:04 +01:00
Wojtek Figat
34b6cfebc3 Fix navmesh update on some spline editing operations 2021-02-12 12:20:58 +01:00
Wojtek Figat
74c1ac89c8 Add DebugDraw.DrawWireTriangles for wireframe geometry debug drawing 2021-02-12 11:43:46 +01:00
Wojtek Figat
4dd8e19f79 Fix Scene Queries to lock scene access 2021-02-12 11:27:47 +01:00
Wojtek Figat
9fd5e8928c Add missing scene graph nodes types mapping 2021-02-12 11:27:30 +01:00
Wojtek Figat
17d0f40e1c Add automatic navmesh update when editing spline with navmesh-relevant collider 2021-02-12 11:27:13 +01:00
Wojtek Figat
0e78d13146 Add support for navmesh on spline collider 2021-02-12 11:15:51 +01:00
Wojtek Figat
80e2aee92b Fixes and tweaks 2021-02-12 10:57:45 +01:00
Wojtek Figat
5a23df6478 Fix missing saving Pre Rotation 2021-02-12 10:34:50 +01:00
Wojtek Figat
62acae10a5 Fix compile error 2021-02-11 16:48:21 +01:00
Wojtek Figat
04b650cbc3 Add Pre Rotation to Spline Model and Spline Collider 2021-02-11 16:48:10 +01:00
Wojtek Figat
4ba82047e0 Improve CollisionCooking 2021-02-11 16:47:50 +01:00
Wojtek Figat
49758fbfff Add Spline Collider 2021-02-11 16:47:43 +01:00
Wojtek Figat
8158c94d26 Fix low-level WindowsPlatform::Log to not print invalid characters 2021-02-10 23:13:16 +01:00
Wojtek Figat
4c673bec9b Add BAGUETTE 2021-02-10 22:59:40 +01:00
Wojtek Figat
2263b3db52 Add ScriptingTypeHandle debugger view to flax.natvis 2021-02-10 22:59:32 +01:00
Vizepi
3a3c66b916 [EDITOR] Fixed layer matrix order ( issue #153 ) 2021-02-10 20:32:32 +01:00
Wojtek Figat
6c253ce892 Fix DebugDraw DrawTriangles crash 2021-02-10 17:20:05 +01:00
Wojtek Figat
29521b1b03 Remove Spline init from OnEnable to prevent double setup on SplineModel and SplineCollider 2021-02-10 17:19:45 +01:00
Wojtek Figat
8bce445ab0 Refactor Collider base class to improve code sharing across collider shape types 2021-02-10 14:33:16 +01:00
Wojtek Figat
5cb2322270 Add default Deformable material for splines 2021-02-10 11:37:34 +01:00
Wojtek Figat
81e41d51c8 Remove Unlink from asset reference 2021-02-10 11:37:14 +01:00
Wojtek Figat
adbb467206 Add support for mutable keyword on API_FIELD 2021-02-10 11:29:07 +01:00
Wojtek Figat
191694725a Add SoftObjectReference for lazy references to assets and objects 2021-02-10 11:12:05 +01:00
Wojtek Figat
73efa35008 Add Level.GetActors and Level.GetScripts 2021-02-09 23:31:23 +01:00
Wojtek Figat
b8420feed1 Merge branch 'Vizepi-master' 2021-02-09 22:58:41 +01:00
Wojtek Figat
cad7887957 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-09 22:58:36 +01:00
Vizepi
6673d70d0a [C++] Add missing header forcing client code to include two headers instead of one 2021-02-09 18:20:20 +01:00
Vizepi
cb6b96dea6 [C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker 2021-02-09 18:08:50 +01:00
Wojtek Figat
d4f959b681 Add support for Deformable material preview 2021-02-09 16:46:10 +01:00
Wojtek Figat
15c4b7df54 Update materials 2021-02-09 16:08:51 +01:00
Wojtek Figat
311dad7b82 Add Spline Model 2021-02-09 16:04:47 +01:00