Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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19941c3e88
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Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
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2021-04-28 10:28:36 +02:00 |
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Vizepi
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6e885ece34
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[CLEAN] Added missing includes in headers
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2021-04-23 13:59:02 +02:00 |
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Wojtek Figat
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ace8295ab7
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Merge remote-tracking branch 'origin/master' into localization
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-22 16:10:36 +02:00 |
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Wojtek Figat
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b2729e35c2
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Fixes for UWP build
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2021-04-17 19:36:38 +02:00 |
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Wojtek Figat
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b3887c0874
|
Add support for separate data and code output directories in Game Cooker
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2021-03-16 16:06:59 +01:00 |
|
Wojtek Figat
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c930d32b2b
|
Add support for cooking game for Switch
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2021-03-15 14:32:10 +01:00 |
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Wojtek Figat
|
82a0039926
|
Fix binaries deploy in cooker
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2021-03-13 12:49:13 +01:00 |
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Wojtek Figat
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1d6240aca5
|
Fix output executable file flag
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2021-03-13 12:49:13 +01:00 |
|
Wojtek Figat
|
b4dcaef61a
|
Add support for Game Cooker on Linux
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2021-03-11 22:39:03 +01:00 |
|
Wojtek Figat
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21d96c6baf
|
Fix loading game assets in cooked build via path relative to the project folder
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2021-03-01 13:00:07 +01:00 |
|
Wojtek Figat
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b193a7abc4
|
Add support for binary modules with native-code only
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2021-02-25 13:01:15 +01:00 |
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Wojtek Figat
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c25abfda65
|
Remove ProjectInfo.h include from Editor.h
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2021-02-19 09:36:23 +01:00 |
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Wojtek Figat
|
74823a8bcf
|
Add DebugDraw::DrawText for drawing 2D debug text on a screen
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2021-02-18 12:39:53 +01:00 |
|
Wojtek Figat
|
f66b7ff785
|
Add support for Custom Define in Game Cooker for build scripts configuration
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2021-02-16 13:54:57 +01:00 |
|
Wojtek Figat
|
5cb2322270
|
Add default Deformable material for splines
|
2021-02-10 11:37:34 +01:00 |
|
Wojtek Figat
|
01a3a80103
|
Fix compilation
|
2021-01-26 15:34:57 +01:00 |
|
Wojtek Figat
|
6cbeac6537
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
|
stefnotch
|
bd7a681700
|
Add more descriptive error message
|
2021-01-19 21:08:26 +01:00 |
|
Wojtek Figat
|
f5b9a95522
|
Fix null character at shader sources at during game cooking
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2021-01-05 14:15:32 +01:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
VNC
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6ab300025b
|
Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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VNC
|
3975efc9e4
|
Fix typo in error log message
|
2020-12-29 03:03:04 +01:00 |
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Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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