Wojtek Figat
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e4de83f2ed
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Add automatic profiler events for C# methods invocation
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2021-05-04 00:17:27 +02:00 |
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Wojtek Figat
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f6137831ee
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Fix POD structure check in scripting api if contains array field
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2021-05-04 00:15:22 +02:00 |
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Wojtek Figat
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4e94c7c88c
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Optimize C# method invoke in bindings via direct Mono invoke
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2021-05-03 19:24:48 +02:00 |
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Wojtek Figat
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c4fa30d39c
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Add sorting for used namespaces in bindings and include nested types checks
#477
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2021-04-28 11:41:46 +02:00 |
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Wojtek Figat
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a02b5b8b57
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Merge branch 'master' of git://github.com/MiheevN/FlaxEngine into MiheevN-master
# Conflicts:
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.CSharp.cs
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2021-04-28 11:21:30 +02:00 |
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Wojtek Figat
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3ef41e1e23
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Merge branch 'master' into localization
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2021-04-27 16:54:49 +02:00 |
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Wojtek Figat
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b96f0efd9c
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Fix using Delegate<> in API event
(cherry picked from commit 7b2c034fba)
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2021-04-27 16:52:48 +02:00 |
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Wojtek Figat
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b73ff9aaf6
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Merge branch '1.1' into 1.2
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-24 12:32:17 +02:00 |
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Николай Михеев
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51a90dcd28
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Adding the namespace of a field from another module.
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2021-04-24 14:13:07 +07:00 |
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Wojtek Figat
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2b698ca8b0
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Add support for fixed-array fields in scripting
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2021-04-22 21:03:40 +02:00 |
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Wojtek Figat
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ace8295ab7
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Merge remote-tracking branch 'origin/master' into localization
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-22 16:10:36 +02:00 |
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Wojtek Figat
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2f1aeb6897
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Fix API_AUTO_SERIALZIATION usage if base type is not serializable
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2021-04-22 10:58:01 +02:00 |
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Wojtek Figat
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28c0552e0a
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Fix diff-serialization and deserialization of C# lists
#347
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2021-04-20 16:06:32 +02:00 |
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Wojtek Figat
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eabab8301d
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Fix compilation of bindings code with API_EVENT in some cases
#459
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2021-04-20 10:35:09 +02:00 |
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Wojtek Figat
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3781228dd2
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Add support for using generic class value types in scripting API bindings code
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2021-04-19 16:24:51 +02:00 |
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Wojtek Figat
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cf0a16e875
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Fix handling crash when loading scripting api bindings cache during build
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2021-04-17 19:37:51 +02:00 |
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Wojtek Figat
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b2729e35c2
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Fixes for UWP build
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2021-04-17 19:36:38 +02:00 |
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Wojtek Figat
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69d3cb5b2b
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Add support for nesting Array inside Dictionary in scripting API
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2021-04-16 10:13:15 +02:00 |
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Wojtek Figat
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7b2c034fba
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Fix using Delegate<> in API event
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2021-04-14 12:23:50 +02:00 |
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Wojtek Figat
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7dd2a8fac9
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Add Localization
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2021-04-14 12:22:48 +02:00 |
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Wojtek Figat
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ac1eb8d58d
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Merge branch 'master' into 1.2
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2021-04-13 09:52:03 +02:00 |
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Wojtek Figat
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3e080c44c6
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Fix using curl lib on Linux (use self compiled static lib)
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2021-04-08 22:12:55 +02:00 |
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Wojtek Figat
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9a90b2fa42
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Add check for null ref
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2021-04-08 13:10:03 +02:00 |
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Wojtek Figat
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7f482330ca
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Add support for Vector2/3/4 and Quaternion constants for default value attribute in C# scripting api
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2021-04-08 10:43:51 +02:00 |
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Wojtek Figat
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810691d540
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Add support for string constants as defaults in scripting API
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2021-04-08 10:03:01 +02:00 |
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Wojtek Figat
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eb24c29f7e
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Add support for OnSerializing, OnSerialized, OnDeserializing and OnDeserialized callbacks for C# types serialization with Json
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2021-04-08 10:02:08 +02:00 |
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Wojtek Figat
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f8d6f8ffb5
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Fix using references to projects outside the main project
#397
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2021-03-30 22:07:40 +02:00 |
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Wojtek Figat
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b0fe4e9945
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-30 17:58:29 +02:00 |
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Wojtek Figat
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9581f7b10e
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Fix using cross-module references inside C++ game project
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2021-03-29 20:37:43 +02:00 |
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Wojtek Figat
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4264a36dd0
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Fix tooltip attribute generation for multi line xml doc comments
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2021-03-29 16:49:26 +02:00 |
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Wojtek Figat
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427541b488
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Fix using cross-module references inside C++ game project
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2021-03-29 14:41:29 +02:00 |
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Wojtek Figat
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7456bf38f7
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Fix for editor on linux
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2021-03-28 23:26:08 +02:00 |
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Wojtek Figat
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d85a020971
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Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
#398
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2021-03-28 23:25:52 +02:00 |
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Wojtek Figat
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6f83330321
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Fix building game for linux on windows
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2021-03-28 21:31:21 +02:00 |
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Wojtek Figat
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0a7f2fc043
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Improve deploy of editor on linux
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2021-03-28 21:14:03 +02:00 |
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Wojtek Figat
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c32e869c56
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Fix packaging Editor on Linux
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2021-03-28 20:11:24 +02:00 |
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Wojtek Figat
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c191815b82
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Use static linking for Assimp on Linux, strip it from unused symbols and formats support
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2021-03-26 21:30:30 +01:00 |
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Wojtek Figat
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44fc1f9d05
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Fix using nested types in scripting api
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2021-03-24 22:08:49 +01:00 |
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Wojtek Figat
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9db2feb674
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Add passing custom compiler switch when invoking child Flax.Build process during deployment
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2021-03-24 19:32:10 +01:00 |
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Wojtek Figat
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3dbbcc3a8c
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Add support for using automated codesign for binaries in deployment
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2021-03-24 19:31:22 +01:00 |
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Wojtek Figat
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e2f9646b8f
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Fix using nested types in scripting api
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2021-03-23 12:31:30 +01:00 |
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Wojtek Figat
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40c537d114
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Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
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2021-03-22 11:26:36 +01:00 |
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Wojtek Figat
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a3eddd5b3b
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Fix bindings cache to rely on project name and version
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2021-03-21 14:19:34 +01:00 |
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Wojtek Figat
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ec7d892412
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Add stripping binaries for editor distribution build
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2021-03-16 22:15:46 +01:00 |
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Wojtek Figat
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5cad37fa50
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Fix packaged editor usage
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2021-03-16 22:15:46 +01:00 |
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Wojtek Figat
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c7c339957b
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Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
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2021-03-15 09:38:58 +01:00 |
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Wojtek Figat
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722861b929
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Add script to package editor for linux
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2021-03-13 12:49:13 +01:00 |
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Wojtek Figat
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c18e5f522a
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Fix link files usage to prevent issues with git changes status
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2021-03-13 12:49:12 +01:00 |
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Wojtek Figat
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4072796e54
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Switch impl progress
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2021-03-11 17:22:06 +01:00 |
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Wojtek Figat
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cc201e198d
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Add Switch platform
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2021-03-09 14:26:30 +01:00 |
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