Wojtek Figat
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4e0cd9e8a9
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Add support for creating Json Assets in editor out of structure type
#2679
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2025-01-31 21:58:36 +01:00 |
|
Wojtek Figat
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fc98b5f1f0
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Add snapping to grid with Ctrl key when moving keyframes in curve
#2455
|
2025-01-30 17:26:04 +01:00 |
|
Wojtek Figat
|
6a27e5338a
|
Fix float precision issue when drawing curve or timeline time axes
#2455
|
2025-01-28 12:48:19 +01:00 |
|
Chandler Cox
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e87bb2325b
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Standardize spacing for import path ui in assets. add import path ui to model prefab.
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2025-01-07 20:43:57 -06:00 |
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Chandler Cox
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99ba59d02a
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Change to use static method for import path ui.
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2025-01-06 15:58:09 -06:00 |
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Wojtek Figat
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77184c7b52
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Fix crash when curve zoom was too high
|
2024-11-29 14:34:07 +01:00 |
|
Wojtek Figat
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dcb8152cdf
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Merge branch 'groupActors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-groupActors
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2024-10-25 17:59:29 +02:00 |
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Wojtek Figat
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f62c77c35c
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Fix game deployment if output name contains invalid path characters
#3004
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2024-10-21 12:37:55 +02:00 |
|
xxSeys1
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6830e4f22b
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add hotkey for parent to new actor
ctrl + g by default
|
2024-10-18 22:13:06 +02:00 |
|
Wojtek Figat
|
207c6a0cb5
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Refactor platform apis comments and cleanup a bit
|
2024-09-24 18:29:30 +02:00 |
|
Wojtek Figat
|
650a2921a3
|
Add improved FormatBytesCount to print large sizes in more detailed way
Instead of printing `2 GB` output `2.43 GB` to be more explicit.
Deprecate version with `int` in favor of a single `ulong`.
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2024-08-17 14:35:13 +02:00 |
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Wojtek Figat
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21b4c7c916
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-16 14:52:57 +02:00 |
|
Wojtek Figat
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45e83d6d15
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Add feedback from PVS (static code analyzer)
https://pvs-studio.com/en/blog/posts/cpp/1153/
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2024-08-15 13:01:40 +02:00 |
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Wojtek Figat
|
19ad91d5d8
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-05-31 22:12:03 +02:00 |
|
Wojtek Figat
|
806bff19f4
|
Fix editor play state exceptions into errors to prevent locking editor state
|
2024-05-30 17:26:43 +02:00 |
|
Wojtek Figat
|
12cf7f0f92
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
|
2024-05-22 16:15:14 +02:00 |
|
Wojtek Figat
|
4d9c92dd49
|
Fix editor hang when scene deserialization fails
|
2024-05-20 18:24:20 +02:00 |
|
Wojtek Figat
|
754ed56119
|
Add FilePathEditor custom editor for path-based editing asset/url refs with a file picker
|
2024-05-03 12:26:03 +02:00 |
|
Wojtek Figat
|
0d8c9f6626
|
Add Video module
|
2024-05-01 01:25:16 +02:00 |
|
Wojtek Figat
|
890569ea3b
|
Add logging and cleaning up leaked scene objects after play mode in Editor
|
2024-04-22 22:59:38 +02:00 |
|
Wojtek Figat
|
16554fe742
|
Fix cloning value utility for object references
#2399
|
2024-04-17 16:17:39 +02:00 |
|
Wojtek Figat
|
6b35c0a161
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-03-19 20:23:34 +01:00 |
|
Wojtek Figat
|
fc37cb3986
|
Update values formatting on editor options save #2213
|
2024-03-19 20:14:07 +01:00 |
|
Wojtek Figat
|
9e54827cb3
|
Cleanup code #2213
|
2024-03-19 20:13:41 +01:00 |
|
Wojtek Figat
|
911251cb20
|
Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
|
2024-03-19 18:04:01 +01:00 |
|
Wojtek Figat
|
e606ccec57
|
Fix actor icons drawing in prefab viewport to skip disabled actors
|
2024-03-18 15:33:01 +01:00 |
|
Wojtek Figat
|
f81e89d7d4
|
Refactor timeline grid drawing to share code between Editor UI elements
|
2024-03-16 16:44:57 +01:00 |
|
Wojtek Figat
|
d719c381ea
|
Merge remote-tracking branch 'origin/master' into 1.8
|
2024-03-11 23:49:33 +01:00 |
|
Wojtek Figat
|
01daa2d66a
|
Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
# Conflicts:
# Source/Editor/Modules/UIModule.cs
|
2024-03-04 18:33:16 +01:00 |
|
Wojtek Figat
|
bbe08be462
|
Fix duplicating array values in Editor
#1959
|
2024-03-04 18:25:57 +01:00 |
|
Wojtek Figat
|
14902dc29e
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-02-26 19:49:39 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
10180de9c6
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
|
2024-02-19 22:26:16 +01:00 |
|
Wojtek Figat
|
ed3d2c2748
|
Merge branch 'Visject-ImprovedNodeSearching' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ImprovedNodeSearching
|
2024-02-19 13:57:55 +01:00 |
|
Wojtek Figat
|
c67d352065
|
Refactor win32 exe icon updating
#928
|
2024-02-07 12:51:52 +01:00 |
|
nothingTVatYT
|
8aa402bcb9
|
add space option and avoid duplicated code
|
2024-01-31 23:21:57 +01:00 |
|
nothingTVatYT
|
54658cbb3b
|
fix ² and ³ in parser
|
2024-01-31 22:05:24 +01:00 |
|
nothingTVatYT
|
7a802a2eee
|
format +/- infinity
|
2024-01-31 20:39:39 +01:00 |
|
nothingTVatYT
|
22600a2c29
|
add torque unit
|
2024-01-31 11:01:22 +01:00 |
|
nothingTVatYT
|
e7b0375a0e
|
code cleanup
|
2024-01-30 07:45:19 +01:00 |
|
nothingTVatYT
|
9e5f866b75
|
fix Newton parsing
|
2024-01-30 07:44:50 +01:00 |
|
nothingTVatYT
|
3dc34e2d9c
|
add more units and categories
|
2024-01-29 22:51:02 +01:00 |
|
nothingTVatYT
|
dcda7d96bb
|
use C# default for double formatting
|
2024-01-29 09:06:05 +01:00 |
|
nothingTVatYT
|
20dbe15651
|
add configuration options
|
2024-01-28 23:52:52 +01:00 |
|
nothingTVatYT
|
2625144945
|
rename attribute and fix parsing
|
2024-01-28 23:28:35 +01:00 |
|
nothingTVatYT
|
9e38a01acc
|
add units support in float, double and Float3 input
|
2024-01-28 20:52:25 +01:00 |
|
Wojtek Figat
|
0075184a99
|
Merge branch 'master' into 1.8
|
2024-01-05 17:13:51 +01:00 |
|
|
|
4b6ada7289
|
Fix profiling hotkeys not working while profiler window is closed
|
2023-12-31 13:10:55 +02:00 |
|
Menotdan
|
13cc45c3d7
|
Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions.
|
2023-12-08 20:16:07 -05:00 |
|
Wojtek Figat
|
640f380237
|
Add OutputName to Build Settings for game output exe/package renaming
#1174
|
2023-11-16 10:29:58 +01:00 |
|