Commit Graph

2766 Commits

Author SHA1 Message Date
Wojtek Figat
0709288eac Revert Depth Offset (wrong impl, can be done later) 2023-01-31 14:22:37 +01:00
Wojtek Figat
c46ea56af2 Rename DepthTestEnable to DepthEnable in Graphics PSO to match actual logic 2023-01-31 14:04:00 +01:00
Wojtek Figat
c39d1283f8 Add sort order for custom model drawing 2023-01-31 09:29:04 +01:00
Wojtek Figat
c9fce7e4aa Add GBuffer textures to the C# scripting 2023-01-31 09:28:48 +01:00
Wojtek Figat
5a30883082 Add AfterGBufferPass for custom PostFx location 2023-01-31 09:28:19 +01:00
Wojtek Figat
9b3d15aa46 Add Renderer::DrawActors for quick actors rendering in custom render passes 2023-01-30 00:52:32 +01:00
Wojtek Figat
a219a3d2eb Add **Depth Offset to materials** 2023-01-29 22:09:51 +01:00
b0bc1fa310 Fix error when joining exited threads
The internal thread handles were cleared prematurely when attempting to join them. The handles should be also cleared when trying to kill already exited threads.
2023-01-29 21:30:01 +02:00
4d9ffdb025 Fix centered window and message box locations on Linux 2023-01-28 20:33:02 +02:00
Wojtek Figat
a214c14a4d Add Sort Order to animated models too 2023-01-28 17:03:18 +01:00
Wojtek Figat
87549a3e6c Fix sort order usage in multi-pass drawing of the Mesh 2023-01-28 01:31:07 +01:00
Wojtek Figat
adfe3ad165 Add SortOrder to drawable object types for transparency sorting override 2023-01-26 18:37:40 +01:00
Ruan Lucas
82e9923be3 change IsAnyKeyDown to IsAnyButtonDown and add Float2.Normalized 2023-01-26 08:54:15 -04:00
PrecisionRender
0461a78cdb Fix audio settings not applying doppler factor 2023-01-24 22:14:45 -06:00
Wojtek Figat
6931161dce Merge branch 'add-arrow-to-groups' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-arrow-to-groups 2023-01-24 19:41:37 +01:00
Wojtek Figat
29815e0dd6 Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org 2023-01-24 19:20:23 +01:00
Wojtek Figat
c1e0d70646 Fix name overlap 2023-01-24 19:14:18 +01:00
Wojtek Figat
9e90cb260a Add support for custom icons for actors in ViewportIconsRenderer 2023-01-23 23:43:59 +01:00
Wojtek Figat
c854b657c1 Add actor virtual functions OnDebugDraw/OnDebugDrawSelected/OnEnable/OnDisable to override in scripting 2023-01-23 23:43:16 +01:00
Chandler Cox
e21c8e5fe9 Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective). 2023-01-22 18:52:28 -06:00
Chandler Cox
66fd5e716c various fixes and improvements. size changes for headers, deactivate containement for collections. 2023-01-21 13:35:51 -06:00
Ruan Lucas
d20bce9967 Add Vector2.Normalized 2023-01-19 20:52:20 -04:00
Ruan Lucas
8669a291fb Add methods IsAnyKeyDown on Mouse/Gamepad class 2023-01-19 15:21:50 -04:00
Wojciech Figat
c1c1f5d60e Fix sending client RPC to all clients (including the owner) 2023-01-19 14:47:29 +01:00
Wojciech Figat
689a042e88 Fix sending client RPC from host that is both server and client 2023-01-18 13:39:51 +01:00
Wojciech Figat
04727cf2bc Add error log if the RPC is invoked on non-networked object 2023-01-18 13:38:18 +01:00
Wojciech Figat
ec2bdb7437 Fix crash when copying empty span of data into DataContainer 2023-01-18 13:20:24 +01:00
Wojciech Figat
fc65e5a7a6 Fix leftover UI control state when it gets disabled/hidden/reparented 2023-01-16 15:08:57 +01:00
Wojciech Figat
5dd91d0cdc Adjustments for high-level networking usage #878 2023-01-16 12:04:00 +01:00
Wojciech Figat
831fc80971 Fix game build 2023-01-16 11:14:13 +01:00
Wojtek Figat
eff24ed836 Add support for editing path to the asset within AssetRefEditor 2023-01-15 23:05:58 +01:00
Wojtek Figat
a2af46845d Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Renderer/AmbientOcclusionPass.cpp
2023-01-15 18:27:49 +01:00
Wojtek Figat
675aa92b53 Fix crash in SSAO when using very low render resolution 2023-01-15 14:08:24 +01:00
Wojtek Figat
b89f2e39c9 Expose RandomUtil to Visual Scripting and cleanup codestyle
#843
2023-01-15 13:47:06 +01:00
Wojtek Figat
3622b77034 Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2023-01-15 13:38:10 +01:00
Wojtek Figat
50fb39d238 Merge remote-tracking branch 'origin/master' into 1.5 2023-01-15 12:44:45 +01:00
Wojtek Figat
f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
986fa13585 Reuse texture sampling code for procedural sampling node #872 2023-01-13 11:37:53 +01:00
Wojciech Figat
2d44ae3a4d Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node 2023-01-13 10:40:16 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
a74b847e65 Fix ScriptingObject::FromInterface to return object if the pointer is already valid object 2023-01-10 11:45:23 +01:00
Wojciech Figat
0595f38fe4 Fix threading issues with GPU buffers mapping 2023-01-09 22:41:06 +01:00
Wojciech Figat
67c63f1410 Optimize GPU Resource name to prevent memory allocs when changing name frequently 2023-01-09 22:40:26 +01:00
Wojciech Figat
70cce0e1ee Fix regression crash when using DoF, optimize DoF usage of GPU memory 2023-01-09 16:06:47 +01:00
Wojtek Figat
cfcf29a62e Fixes for passing new unit tests with edge cases of scripting bindigns usage 2023-01-08 00:34:33 +01:00
Wojtek Figat
064994eb1a Add more test cases for various scripting bindings features 2023-01-08 00:34:32 +01:00
Wojciech Figat
c011e8af62 Add support for CanRender in postFx to depend on specific render setup 2023-01-06 13:45:36 +01:00
Wojciech Figat
b753b18682 Add profiler events for plugins init/deinit 2023-01-06 13:36:12 +01:00
Wojtek Figat
4012434102 Fix test 2023-01-03 23:04:09 +01:00