Commit Graph

389 Commits

Author SHA1 Message Date
Wojtek Figat
716e643f2a Fix applying prefab changes to nesting prefab instances
#1256
2023-09-10 21:07:41 +02:00
Chandler Cox
5b5c298a96 Add remove tag method to actor. 2023-09-01 06:35:52 -05:00
Wojtek Figat
fa77a52a2c Fix prefab apply bug when one of the prefabs in project is broken 2023-08-27 20:08:27 +02:00
Wojtek Figat
cfab58ccc6 Fix some actor assets into soft checks 2023-08-01 09:57:38 +02:00
Wojtek Figat
338499536f Add ModelInstanceActor::GetMaterialSlots 2023-07-18 10:55:00 +02:00
Wojtek Figat
a6924d37c1 Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries 2023-07-14 11:58:51 +02:00
Chandler Cox
0a57cbbecf Add not showing lights debug based on other light flags as well. 2023-07-07 17:48:16 -05:00
Chandler Cox
a0bb3f2995 Add light debug view flag to draw light shapes 2023-07-07 17:32:46 -05:00
Chandler Cox
d88b93d56b Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods. 2023-07-05 14:00:07 -05:00
Wojtek Figat
bd0bc42adc Fix regressionn from d7dc0b76e5 2023-07-05 12:18:03 +02:00
Wojtek Figat
d7dc0b76e5 Softly handle invalid scene rendering key to prevent crashes on scene unload 2023-07-04 13:32:51 +02:00
Wojtek Figat
9a1fd12a85 Fix sizeof struct within generic type instance
#1219
2023-07-03 11:42:15 +02:00
Wojtek Figat
5079ddd20a Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1 2023-06-30 11:03:15 +02:00
Wojtek Figat
2bd2bd5081 Fix crash when modifying animated model skeleton pose from gameplay code during update event 2023-06-30 11:02:58 +02:00
ExMatics HydrogenC
804826fbc7 Fix multiplication mistake 2023-06-30 14:06:52 +08:00
ExMatics HydrogenC
0498f1488e Fix space conversion issue 2023-06-30 12:25:58 +08:00
Ruan Lucas
072d70722c add optional parameter to find only active actors on Level.FindActorsByParentTag 2023-06-21 21:38:22 -04:00
Ruan Lucas
875dd30d57 add optional parameter to find only active actors on Level.FinActors(tag) 2023-06-21 21:27:38 -04:00
Wojtek Figat
b13139c6cc Fix check from compilation errors 2023-06-15 12:14:35 +02:00
Wojtek Figat
8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
f1c98320fc Refactor vehicles to use Z axis as forward instead of X
#1050
2023-06-13 14:56:03 +02:00
Wojtek Figat
bdb65857bc Fix prefab data build number when loading objects from prefab 2023-06-13 12:12:59 +02:00
Wojtek Figat
7140c4a2d8 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-11 21:38:20 +02:00
Wojtek Figat
958c7b2181 Fix spawning nested prefab with different root actor
#1138
2023-06-11 20:43:31 +02:00
Wojtek Figat
f552dd0c28 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-10 23:29:22 +02:00
Wojtek Figat
b299ed3246 Add more assertions to tests build 2023-06-09 23:34:55 +02:00
Wojtek Figat
7c55d50507 Various minor code cleanup tweaks 2023-06-09 23:26:37 +02:00
Wojtek Figat
d798b10d4c Remove unlogical PrefabManager::IsNotCreatingPrefab (use IsCreatingPrefab flag) 2023-06-09 22:49:19 +02:00
Wojtek Figat
393514c13d Add missing scenes locking 2023-06-09 13:48:33 +02:00
Wojtek Figat
126ea687e6 Merge branch 'findactor' of https://github.com/Tryibion/FlaxEngine into Tryibion-findactor 2023-06-09 13:45:49 +02:00
Wojtek Figat
248f78ed56 Code style fix #1146 2023-06-09 13:44:26 +02:00
Wojtek Figat
ee7f2b3724 Merge branch 'new_features_to_tags' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-new_features_to_tags 2023-06-09 13:42:04 +02:00
Ruan Lucas
50639e2378 fix doc 2023-06-03 12:03:21 -04:00
Ruan Lucas
88a5e07f2e add docs 2023-06-03 11:59:18 -04:00
Ruan Lucas
9c93828976 add search actor by parent tag 2023-06-03 11:51:24 -04:00
Chandler Cox
fcbe624f7c Add FindActor with type and name to level. 2023-06-02 15:29:28 -05:00
Chandler Cox
efed1f5b1d Add FindActor by type and name. 2023-06-02 15:12:55 -05:00
Wojtek Figat
007edb4651 Merge commit '2c809389ad7d8953b10e7ab3b1b29aca4d072116' into 1.6 2023-06-01 01:06:27 +02:00
Wojtek Figat
f60007da83 Add Camera.UnprojectPoint method 2023-05-28 23:20:39 +02:00
Wojtek Figat
2149995116 Minor Camera class tweaks 2023-05-28 22:57:52 +02:00
Wojtek Figat
b43196cd1a Add missing implementation for #987 2023-05-12 14:56:19 +02:00
Wojtek Figat
b402603b1d Merge branch 'latefixedupdate' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-latefixedupdate 2023-05-12 14:41:49 +02:00
Wojtek Figat
5c6de69e0e Hide FallOffExponent when light is using inverse squared falloff
#1094
2023-05-12 12:22:39 +02:00
de7c6483e0 Add LateFixedUpdate event for C# scripts 2023-05-11 21:10:14 +03:00
Wojtek Figat
5a66e90b56 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	.github/workflows/tests.yml
#	Source/Engine/Content/JsonAsset.cs
2023-05-07 19:46:29 +02:00
Wojtek Figat
0c3d1e3ec6 Fix existing nested prefabs sync applying when updating base prefab changes
#1015
2023-05-07 18:12:06 +02:00
Wojtek Figat
e8ec5794d2 Simplify code #1034 2023-05-06 23:02:35 +02:00
Ruan Lucas
7faa9aa23a Merge branch 'master' into master 2023-05-06 10:53:37 -04:00
Ruan Lucas
64515404e9 refactor again 2023-05-06 10:49:07 -04:00
Ruan Lucas
db14c8a0a6 refactor "GetSubTags" 2023-05-06 10:46:26 -04:00