Wojtek Figat
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69585618ed
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Optimize scripting objects spawning on AOT platforms
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2025-07-24 12:27:28 +02:00 |
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Wojtek Figat
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af0ea65d78
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Add option to disable pipeline cache on specific Vulkan platforms
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2025-07-24 12:20:09 +02:00 |
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Wojtek Figat
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751d179cdb
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Fix missing brace
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2025-07-24 11:34:48 +02:00 |
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Chandler Cox
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2dc44ac1a6
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Fix infinite loop on rich text box tag parsing with incomplete end of tag.
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2025-07-23 19:52:42 -05:00 |
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Wojtek Figat
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2550b9f88e
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Fix missing TypeConverter support in AOT build
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2025-07-23 22:15:38 +02:00 |
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Wojtek Figat
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c3cf8fba98
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Optimize managed code
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2025-07-23 18:17:10 +02:00 |
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Wojtek Figat
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6f172f8f2c
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Fix crash when prefab root object failed to deserialize
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2025-07-23 18:16:32 +02:00 |
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Wojtek Figat
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735d611de1
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Fix AOT libs rebuild when corlib was modified to avoid version mismatch
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2025-07-23 18:15:52 +02:00 |
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Chandler Cox
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d6a33d5a1c
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Add const to String::Empty
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2025-07-23 10:23:30 -05:00 |
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Chandler Cox
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6cbd40e6d8
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Make StringView::Empty const to fix issues with user accidentally changing the value.
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2025-07-22 22:01:55 -05:00 |
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Wojtek Figat
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8ac2385447
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Update dependencies for Switch
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2025-07-22 22:58:57 +02:00 |
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Chandler Cox
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b8e00f2ed1
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Change checking max to use ceiltoint
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2025-07-19 21:30:49 -05:00 |
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Chandler Cox
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b6e18ccae5
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Fix edge case for anim event on min or max frame when looping. Fix anim event playback when is running negative.
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2025-07-19 21:05:57 -05:00 |
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Chandler Cox
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1fb6586dff
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Add collection item duplication.
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2025-07-19 16:09:33 -05:00 |
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Chandler Cox
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e6265105b5
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Move to interface options.
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2025-07-19 15:39:11 -05:00 |
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Wojtek Figat
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892e2e0d1e
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Fix fullscreen borderless window on macOS
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2025-07-19 16:46:10 +02:00 |
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Wojtek Figat
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90551b32bc
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Add version to game settings
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2025-07-19 16:40:34 +02:00 |
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Wojtek Figat
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cd08eeaf95
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Fix running cooked game o macOS
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2025-07-19 16:08:27 +02:00 |
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Olly Rybak
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f8dadac453
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Fixed up some names and added docs
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2025-07-19 22:37:35 +10:00 |
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Wojtek Figat
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f87e2c2229
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Merge branch '1.11' of https://gitlab.flaxengine.com/flax/flaxengine into 1.11
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2025-07-19 11:14:58 +02:00 |
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Wojtek Figat
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18035a8604
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Fix incorrect image buffer usage in Render Output Control
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2025-07-19 11:14:54 +02:00 |
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Chandler Cox
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fc46219a82
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Add support for multi-select disable.
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2025-07-17 23:09:36 -05:00 |
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Chandler Cox
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2546e19d65
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Add shift selection for tree nodes
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2025-07-17 23:07:06 -05:00 |
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Wojtek Figat
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6763436eff
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Add logging missing instance layer on Vulkan
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2025-07-15 20:10:01 +02:00 |
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Wojtek Figat
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2754d61c05
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Fix building Tracy for Switch
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2025-07-15 19:31:07 +02:00 |
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Wojtek Figat
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7fd278a689
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Fix .NET version to use selection for consoles with fixed setup
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2025-07-15 13:34:43 +02:00 |
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Wojtek Figat
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2d2c5411cd
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Add variable DDGI probe size in debug view based on cascade
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2025-07-15 12:49:05 +02:00 |
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Wojtek Figat
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3e0c085bf3
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Add error log when adding/removign actors during rendering or when ConcurrentSystemLocker deadlocks
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2025-07-15 12:34:40 +02:00 |
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Wojtek Figat
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c882b547c8
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Fix game UI focus loss when hiding focused control to maintain gamepad navigation in Editor
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2025-07-15 12:34:02 +02:00 |
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Wojtek Figat
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9646dd3fc2
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Fix AutoFocus on ContainerControl to be false by default
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2025-07-15 12:33:33 +02:00 |
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Wojtek Figat
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c0cce748cc
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Optimize Array::RemoveAtKeepOrder
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2025-07-15 00:12:31 +02:00 |
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Wojtek Figat
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ab8612a914
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Add profiler events to editor gizmo
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2025-07-14 22:24:27 +02:00 |
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Wojtek Figat
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20f1e67700
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Optimize Spline debug rendering far from camera
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2025-07-14 21:09:28 +02:00 |
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Wojtek Figat
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eda7f7e90f
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Merge remote-tracking branch 'origin/master' into 1.11
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2025-07-14 20:26:56 +02:00 |
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Wojtek Figat
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a22b33d3bb
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Fix missing sphere bounds update for splines
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2025-07-14 20:26:41 +02:00 |
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Wojtek Figat
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8ed2d6da56
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Optimize Debug Draw performance of splines to use frustum culling
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2025-07-14 20:26:24 +02:00 |
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Wojtek Figat
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bb37f980ed
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Fix regression in debug draw from 4af26a5516
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2025-07-14 20:25:49 +02:00 |
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Wojtek Figat
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349547f66c
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Particles/Particles.cpp
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2025-07-14 18:35:53 +02:00 |
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Wojtek Figat
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a1e4ed05c4
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Don't force load asset on asset clone if it's unused
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2025-07-14 18:14:09 +02:00 |
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Wojtek Figat
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10e9aee8ce
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Add particle data layout debugger tab
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2025-07-14 10:28:43 +02:00 |
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Wojtek Figat
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4af26a5516
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SImplify editor code for actors debug shapes drawing
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2025-07-11 23:00:53 +02:00 |
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Wojtek Figat
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3e82e550f3
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Add option for debug shapes drawing for particle emitters
#3267
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2025-07-11 23:00:41 +02:00 |
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Saas
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33b540ed9e
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fix naming and treat unfolded category items as normal items
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2025-07-10 20:07:52 +02:00 |
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Saas
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50871d8885
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simplify and fix edge case in item list scrolling while holding control
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2025-07-09 18:41:41 +02:00 |
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Wojtek Figat
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c27a9808c4
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Fix unwanted code
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2025-07-09 10:02:20 +02:00 |
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Wojtek Figat
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bdaf31b54f
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Optimize Arena Allocator to store page metadata within itself to save on allocs
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2025-07-09 00:22:35 +02:00 |
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Wojtek Figat
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3abbf08f1f
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Optimize foliage rendering with concurrent arena allocator
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2025-07-08 22:18:00 +02:00 |
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Wojtek Figat
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a8eb4fc140
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Add allocator tag support for Dictionary and HashSet
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2025-07-07 23:22:32 +02:00 |
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xxSeys1
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83374164db
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haha I did not copy paste that comment
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2025-07-06 21:31:26 +02:00 |
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xxSeys1
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c5bfc6bc3d
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add option to add sphere in add colliders menu
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2025-07-06 21:28:01 +02:00 |
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