Commit Graph

1194 Commits

Author SHA1 Message Date
Wojtek Figat
0a54b9e77e Add newest dbghelp.dll lib 2021-02-26 13:59:06 +01:00
Wojtek Figat
ff70c16051 Add support for capturing stack trace of called DebugLog from C++ 2021-02-26 13:58:42 +01:00
Wojtek Figat
a45b71617d Add separate Platform::GetStackTrace and Platform::GetStackFrames 2021-02-26 13:58:02 +01:00
stefnotch
ebfa3822ef Fixes for the reroute node 2021-02-26 13:19:53 +01:00
stefnotch
0334329c50 Handle lost connections in reroute nodes
An alternative solution to that problem
2021-02-26 12:55:32 +01:00
Wojtek Figat
e1387e92a3 Fix Debug Log stack trace collecting in Editor
Fixes #51
2021-02-26 12:49:33 +01:00
Wojtek Figat
13cc6eb7b9 Cleanup DebugLog internal calls 2021-02-26 11:50:05 +01:00
stefnotch
70b0aa25b6 Undo-able reroute node adding 2021-02-26 11:14:22 +01:00
stefnotch
69162ad8d9 Fix visject connections redo
Previously, it would create double connections
2021-02-26 10:43:31 +01:00
stefnotch
9ed0ace01e Tweak DrawFPS documentation comment 2021-02-26 09:14:16 +01:00
stefnotch
fd802e54fb Implement reroute node code 2021-02-25 22:01:45 +01:00
stefnotch
9265f23681 Basic reroute nodes 2021-02-25 20:22:54 +01:00
Wojtek Figat
e9adaa7c87 Update project instructions for Linux devs 2021-02-25 16:41:55 +01:00
Wojtek Figat
27d53b69dc Fix some minor issues with materials previews in Editor 2021-02-25 16:38:08 +01:00
Wojtek Figat
4d73b271b8 Fix some minor issues with materials previews in Editor 2021-02-25 16:38:05 +01:00
Wojtek Figat
26607c1d09 Add more utilities to LayersMask 2021-02-25 15:46:10 +01:00
Wojtek Figat
5d2fe5908b Add editor window outline color to match the status bar color 2021-02-25 14:46:17 +01:00
Wojtek Figat
43d578deb2 Add support for borderless window style on Windows that supports system docking and aero shadow 2021-02-25 14:46:16 +01:00
Wojtek Figat
529a82234b Add support for using ThirdPartyModule in game/project scripting 2021-02-25 13:02:48 +01:00
Wojtek Figat
6f12dc8567 Add improved dll import/export attributes injection when building binary modules 2021-02-25 13:02:13 +01:00
Wojtek Figat
b193a7abc4 Add support for binary modules with native-code only 2021-02-25 13:01:15 +01:00
Wojtek Figat
d41daee94c Fix warning 2021-02-25 11:14:42 +01:00
stefnotch
bcc036f808 Hover over connections 2021-02-25 09:55:17 +01:00
Wojtek Figat
3da6f9186c Add clipboard support on Linux 2021-02-24 21:19:14 +01:00
stefnotch
1dbbbeced1 Specialized Visject Connection Broadphase Intersection 2021-02-24 21:05:10 +01:00
Wojtek Figat
d4b2171c19 Fix warnings 2021-02-24 20:12:13 +01:00
Nejcraft
5d7940f784 Unified 2021-02-24 14:25:49 +01:00
Wojtek Figat
6f3e7bc253 Fix compilation errors on CI 2021-02-24 01:06:29 +01:00
Wojtek Figat
e66045029f Fix compilation errors on CI 2021-02-24 00:51:19 +01:00
Wojtek Figat
bc1b666b83 Fix compilation errors on CI 2021-02-24 00:34:41 +01:00
Wojtek Figat
4cc7ec0461 Fix compilation errors on CI 2021-02-24 00:21:02 +01:00
Wojtek Figat
706c4bd677 Fixes for generated project files on Linux 2021-02-24 00:01:38 +01:00
Wojtek Figat
6ec58664e4 Make DotNet build task verbose about compiled C# lib output path 2021-02-23 23:38:39 +01:00
Wojtek Figat
463251a7fa Restore Linux build on Github Actions 2021-02-23 23:38:12 +01:00
Wojtek Figat
f688f3ce20 Tweak git ignored files 2021-02-23 23:28:41 +01:00
Wojtek Figat
a21d1a91fc Fix compilation warnings under Clang 10 2021-02-23 23:28:28 +01:00
Wojtek Figat
c0f81a6f0a Add support for Clang 6, 8, 9 and 10 when building for Linux 2021-02-23 23:28:06 +01:00
Wojtek Figat
84ee882439 Post merge fixes 2021-02-23 22:43:07 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
Wojtek Figat
747a9bcb98 Fix shared library building on Linux for proper loading at runtime with default soname 2021-02-23 22:24:24 +01:00
Wojtek Figat
63a6b704df Compile Linux deps with -fPIC 2021-02-23 22:23:58 +01:00
Wojtek Figat
e160d719a9 Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux) 2021-02-23 22:23:03 +01:00
Wojtek Figat
87a290b45c Fix UWP build setup messing with FlaxGame target output type 2021-02-23 18:38:57 +01:00
Wojtek Figat
3387da92ed Optimize 2021-02-23 18:17:18 +01:00
Wojtek Figat
12725ca4e1 Fix Graphics module warnings to be sent once 2021-02-23 18:10:57 +01:00
Wojtek Figat
6f40c66b31 Add WarningOnce, ErrorOnce, InfoOnce, VerboseOnce to Flax.Build logger 2021-02-23 18:10:40 +01:00
Wojtek Figat
3ddd64df2a Add support for drawing SpriteHandle in Sprite Render 2021-02-23 13:57:51 +01:00
Wojtek Figat
24d31d024d Add Mask ZW node to all Visject surfaces 2021-02-23 13:57:34 +01:00
Wojtek Figat
d01365d416 Tweak comments to use less lines 2021-02-23 13:23:33 +01:00