Commit Graph

673 Commits

Author SHA1 Message Date
4428083c2f Fix windows not being hidden initially 2025-04-26 00:31:16 +03:00
7288980caa Fix parent window position handling with popup/tooltip windows 2025-04-26 00:31:15 +03:00
8dbd227122 Fix compilation errors in other platforms 2025-04-26 00:31:15 +03:00
ae77a6e579 Fallback to X11 message box implementation when SDL fails 2025-04-26 00:31:14 +03:00
9bfa652567 Fix popup and context menus not working on Wayland 2025-04-26 00:31:14 +03:00
97557688a6 Hide warnings for unsupported SDL operations on Wayland 2025-04-26 00:31:14 +03:00
c959f3dee6 Log a warning for not implemented Wayland functionality 2025-04-26 00:31:13 +03:00
795afabfb4 Fix compilation in Linux 2025-04-26 00:31:13 +03:00
dd88abe46d Enable warning sound in question dialogs 2025-04-26 00:31:13 +03:00
87f2e168f9 Implement relative mouse mode (raw input) for SDL platform 2025-04-26 00:31:12 +03:00
3babc62c5a Add flag for Window types 2025-04-26 00:31:12 +03:00
8fcc3ef607 Add command-line switches to force X11 and Wayland SDL drivers 2025-04-26 00:31:11 +03:00
6310d41ca1 Implement SDL platform, windowing and input handling 2025-04-26 00:31:11 +03:00
6cde5e9376 Refactor application window class name 2025-04-26 00:31:10 +03:00
bb47c638f1 Move Window related enums to separate header file 2025-04-26 00:31:10 +03:00
1de615c517 Refactor Windows drag and drop implementation 2025-04-26 00:31:10 +03:00
b88fc89951 Refactor ScreenUtilities 2025-04-26 00:31:09 +03:00
45ae959aa3 Fix centered window location on X11 2025-04-26 00:31:09 +03:00
Wojtek Figat
0a3f07e6e7 Add exception and crashes catching with processing on iOS/macOS 2025-04-19 11:28:46 +02:00
Wojtek Figat
7e72d7b3cf Optimize mac version logging 2025-04-17 12:49:52 +02:00
Wojtek Figat
c4d8345b7c Fix compilation warning 2025-04-13 20:14:10 +02:00
Wojtek Figat
59aed828f6 Update attributes style to be consistent in engine 2025-04-12 22:09:12 +02:00
Wojtek Figat
4a10905464 Fix regression in float parsing change 2025-04-07 22:22:38 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
854d0cc23c Add profiler zone for native library loading 2025-04-02 09:23:55 +02:00
Wojtek Figat
5017bdd470 Fix parsing floating point values with . separator instead of , 2025-03-28 10:50:06 +01:00
Wojtek Figat
9cf7046a5b Add leaderboards to Online interface
https://github.com/FlaxEngine/OnlinePlatformSteam/issues/2
2025-03-25 13:35:50 +01:00
Wojtek Figat
5bdbbb6d38 Merge remote-tracking branch 'origin/master' into 1.10 2025-03-07 23:41:02 +01:00
Wojtek Figat
5d80cb03f1 Fix compilation issues 2025-03-07 12:35:54 +01:00
Wojtek Figat
4fada6ba40 Add logging CPU name on Windows 2025-03-07 12:06:15 +01:00
Wojtek Figat
301491bcde Fix Linux platform init to correctly calculate device id and add missing change 2025-03-07 11:39:15 +01:00
Wojtek Figat
5f57286cdb Fix Windows detection to use correct system version it was build for (eg. Win10 or Win7) 2025-03-07 11:09:32 +01:00
Wojtek Figat
7135eb3591 Add SystemName and SystemVersion to Platform api 2025-03-07 11:06:10 +01:00
Wojtek Figat
cc7d88d4a9 Fix Platform::GetCacheLineSize to be deprecated in favor of existing CPUInfo.CacheLineSize` 2025-03-06 09:08:00 +01:00
Wojtek Figat
196ada5710 Add Extra Development Memory access and log on start 2025-03-05 13:43:15 +01:00
Wojtek Figat
06729f6b62 Add Program Size Memory access and log on start 2025-03-05 12:10:17 +01:00
Wojtek Figat
06de1c0041 Add logging memoery usage by external apps on crash
Game crash on out of memory might be caused by user opening too many external apps that use most of memory.
2025-03-05 10:51:29 +01:00
Wojtek Figat
06665734e7 Fix Platform::GetCacheLineSize to be deprecated in favor of CPUInfo 2025-03-04 22:57:58 +01:00
Wojtek Figat
d501018feb Add improved GPU crashes reporting 2025-01-24 22:56:52 +01:00
Wojtek Figat
b36e55446f Add Engine::ReportCrash event for custom crash reporting or handling 2025-01-24 20:15:17 +01:00
Wojtek Figat
cf40facefe Add engine fatal error types handling
Add general out-of-memory handling
Add safety memory buffer for crash or out of memory handling
Refactor Globals exit/error state to be in Engine class
2025-01-24 20:07:12 +01:00
Wojtek Figat
fa2f2e3104 Fix Linux build 2025-01-24 12:53:56 +01:00
Wojtek Figat
39419787fa Another compilation fix 2025-01-15 08:48:03 +01:00
Wojtek Figat
e02f2990d9 Another compilation fix 2025-01-14 23:43:31 +01:00
Wojtek Figat
d0a6edbb2c Another compilation fix 2025-01-14 23:26:26 +01:00
Wojtek Figat
addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
Wojtek Figat
4add5dcf49 Add missing default value and fix doc comment
#3150
2025-01-13 17:31:34 +01:00
Chandler Cox
563f0b9ab4 Move Build .aab to Android platform settings and make it side-by-side 2025-01-13 07:24:50 -06:00
Wojtek Figat
35e9e048f2 Merge remote-tracking branch 'origin/master' into 1.10 2024-12-10 11:07:31 +01:00
Wojtek Figat
0ef1220846 Another iteration on cooking job 2024-12-05 15:29:24 +01:00