Wojtek Figat
44433bf3b4
Add 9-slicking support for UI to draw sprites and textures
...
#155
2021-05-29 13:48:00 +02:00
Wojtek Figat
bf32034d91
Fix Margin serialization
2021-05-29 10:14:17 +02:00
Wojtek Figat
beb79f6107
Use network for UWP from Win32 impl
2021-05-28 19:43:15 +02:00
Wojtek Figat
518e248494
Add support for focusing on model when painting its vertices
2021-05-28 15:57:40 +02:00
Wojtek Figat
b1572ecb91
Add support for focusing on foliage instance bounds when editing it
2021-05-28 15:54:54 +02:00
Wojtek Figat
845198ebe3
Refactor focusing on selection logic in Editor
2021-05-28 15:51:28 +02:00
Wojtek Figat
e41dfe738b
Add support for moving object with transform gizmo when mouse moves outside the viewport during usage
2021-05-28 14:24:19 +02:00
Wojtek Figat
94ee82b58d
Fix Editor UI tree control click to handle selection update before
...
#533
2021-05-28 12:09:26 +02:00
Wojtek Figat
77f9010b06
Fix exception in Editor UI is model has invalid material slot index assigned
2021-05-28 11:54:11 +02:00
Wojtek Figat
29860b838e
Fix camera position when changing Editor view EditorViewport
...
#531
2021-05-28 11:30:28 +02:00
Wojtek Figat
969db604e5
Fix gizmo in top down view on Z-axis movement (and other combination of perpendicular views)
...
Fix gizmo stability when using single axis
#530
2021-05-28 11:01:13 +02:00
Wojtek Figat
b9321a72b6
Merge branch 'GoaLitiuM-binding_generator_doc_fixes'
2021-05-28 09:54:05 +02:00
Wojtek Figat
a3f0f8ad8c
Merge branch 'binding_generator_doc_fixes' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-binding_generator_doc_fixes
2021-05-28 09:53:59 +02:00
Wojtek Figat
c327cba735
Merge branch 'GoaLitiuM-rider_2021_support'
2021-05-28 09:49:06 +02:00
Wojtek Figat
a467c96e00
Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support
2021-05-28 09:49:03 +02:00
Wojtek Figat
b4860cee69
Merge branch 'herocrab-add_windows_vulkan_to_readme'
2021-05-28 09:48:48 +02:00
Wojtek Figat
2abaa89907
Merge branch 'add_windows_vulkan_to_readme' of git://github.com/herocrab/FlaxEngine into herocrab-add_windows_vulkan_to_readme
2021-05-28 09:48:45 +02:00
Wojtek Figat
96e0842d27
Merge branch 'GoaLitiuM-build_csharp_bindings_only'
2021-05-28 09:35:11 +02:00
Wojtek Figat
2db2d27f12
Merge branch 'build_csharp_bindings_only' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_csharp_bindings_only
2021-05-28 09:35:03 +02:00
Wojtek Figat
a08e1576ce
Merge remote-tracking branch 'origin/master'
2021-05-28 09:12:30 +02:00
Wojtek Figat
d5a129cb1b
Add mono building for Switch
2021-05-28 09:12:15 +02:00
Wojtek Figat
9a9b97998c
Fix loading native dependencies for binary modules from other folders than engine binaries or project root
2021-05-28 00:12:54 +02:00
Wojtek Figat
810623be61
Add automatic namespoace usings collecting when generating scripting bindings glue code for csharp
2021-05-27 23:36:07 +02:00
Wojtek Figat
b3d9ec687d
Refactor base types initialization to be done during API processing
2021-05-27 23:34:55 +02:00
Wojtek Figat
2a6f1df76e
Fix undo errors in editor on Margin property serialization
2021-05-26 23:26:41 +02:00
Wojtek Figat
42dfc56bae
Fix checking paths when opening Visual Studio project items to prevent dummy files creation
2021-05-26 23:24:16 +02:00
Wojtek Figat
2b7b9e4d5a
Fix typo in wheel type name
2021-05-26 22:40:09 +02:00
GoaLitiuM
d1fbe42443
Use verbatim strings in tooltip descriptions
...
Additionally escapes backslashes in the tooltip string. Only character
that needs to be manually escaped is the double quotation marks.
2021-05-26 22:08:55 +03:00
GoaLitiuM
a6ed117088
Add support for Rider 2021, use latest detected version of Rider
...
Handles additional registry location where installation paths are stored
for Rider 2021. The detected installations are now sorted by version, so
the latest detected version is always used when opening the scripts
project.
2021-05-26 20:07:34 +03:00
herocrab
3031e3937c
Add how-to context for building Windows + Vulkan.
2021-05-25 10:25:25 -06:00
Wojtek Figat
64a8408600
Add focus to game window on play
2021-05-24 18:42:15 +02:00
Wojtek Figat
bdab3b55bc
Merge branch 'jb-perrier-game-arg'
2021-05-24 18:35:20 +02:00
Wojtek Figat
c33d4a9bfb
Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg
2021-05-24 18:35:13 +02:00
Wojtek Figat
2c7d62bb8e
Add support for custom drag&drop into level/prefab viewports from custom asset items
2021-05-24 18:34:19 +02:00
GoaLitiuM
327ccec4cb
Only build bindings for project references with C#-only projects
2021-05-24 18:57:05 +03:00
Jean-Baptiste Perrier
2f12642405
Rename -game to -play & Fix when play not used.
2021-05-23 19:34:16 +02:00
Jean-Baptiste Perrier
1f3a86dca9
Fix -play not working with compilation at start.
2021-05-23 19:33:36 +02:00
Jean-Baptiste Perrier
ce3caede6c
Remove skipcompile when -play is used.
2021-05-23 19:32:45 +02:00
Jean-Baptiste Perrier
566756ecf2
Remove duplicate IsInitialized.
2021-05-23 19:31:44 +02:00
Wojtek Figat
c78fb7995e
Add more indentation to scene tree items to make it more readable
2021-05-23 12:09:35 +02:00
Wojtek Figat
198d9d9dd5
Ignore ReSharper warnings in low-level cpu particles code
2021-05-23 11:44:14 +02:00
Wojtek Figat
1a4277994b
Fix crash on Font invalidate
2021-05-22 22:34:35 +02:00
Wojtek Figat
c1f0fb750d
Code style
2021-05-22 22:26:36 +02:00
Wojtek Figat
4b67a24c66
Merge branch 'GoaLitiuM-csc_compiler_server'
2021-05-22 22:25:00 +02:00
GoaLitiuM
d401f57080
Use Roslyn C# compiler server to improve script compilation times
2021-05-22 16:43:40 +03:00
Jean-Baptiste Perrier
6eb3bc0577
Tweak.
2021-05-21 18:18:20 +02:00
Jean-Baptiste Perrier
3a68e2891e
Add null check.
2021-05-21 18:18:11 +02:00
Wojtek Figat
a9609c7993
Fix typo
2021-05-20 23:13:44 +02:00
Wojtek Figat
94adc01f35
Use daily builds with option for manual trigger
2021-05-20 23:13:02 +02:00
Wojtek Figat
b4533211a7
Tweak build for test
2021-05-20 22:53:10 +02:00