Commit Graph

1851 Commits

Author SHA1 Message Date
Wojtek Figat
44433bf3b4 Add 9-slicking support for UI to draw sprites and textures
#155
2021-05-29 13:48:00 +02:00
Wojtek Figat
bf32034d91 Fix Margin serialization 2021-05-29 10:14:17 +02:00
Wojtek Figat
beb79f6107 Use network for UWP from Win32 impl 2021-05-28 19:43:15 +02:00
Wojtek Figat
518e248494 Add support for focusing on model when painting its vertices 2021-05-28 15:57:40 +02:00
Wojtek Figat
b1572ecb91 Add support for focusing on foliage instance bounds when editing it 2021-05-28 15:54:54 +02:00
Wojtek Figat
845198ebe3 Refactor focusing on selection logic in Editor 2021-05-28 15:51:28 +02:00
Wojtek Figat
e41dfe738b Add support for moving object with transform gizmo when mouse moves outside the viewport during usage 2021-05-28 14:24:19 +02:00
Wojtek Figat
94ee82b58d Fix Editor UI tree control click to handle selection update before
#533
2021-05-28 12:09:26 +02:00
Wojtek Figat
77f9010b06 Fix exception in Editor UI is model has invalid material slot index assigned 2021-05-28 11:54:11 +02:00
Wojtek Figat
29860b838e Fix camera position when changing Editor view EditorViewport
#531
2021-05-28 11:30:28 +02:00
Wojtek Figat
969db604e5 Fix gizmo in top down view on Z-axis movement (and other combination of perpendicular views)
Fix gizmo stability when using single axis

#530
2021-05-28 11:01:13 +02:00
Wojtek Figat
b9321a72b6 Merge branch 'GoaLitiuM-binding_generator_doc_fixes' 2021-05-28 09:54:05 +02:00
Wojtek Figat
a3f0f8ad8c Merge branch 'binding_generator_doc_fixes' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-binding_generator_doc_fixes 2021-05-28 09:53:59 +02:00
Wojtek Figat
c327cba735 Merge branch 'GoaLitiuM-rider_2021_support' 2021-05-28 09:49:06 +02:00
Wojtek Figat
a467c96e00 Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support 2021-05-28 09:49:03 +02:00
Wojtek Figat
b4860cee69 Merge branch 'herocrab-add_windows_vulkan_to_readme' 2021-05-28 09:48:48 +02:00
Wojtek Figat
2abaa89907 Merge branch 'add_windows_vulkan_to_readme' of git://github.com/herocrab/FlaxEngine into herocrab-add_windows_vulkan_to_readme 2021-05-28 09:48:45 +02:00
Wojtek Figat
96e0842d27 Merge branch 'GoaLitiuM-build_csharp_bindings_only' 2021-05-28 09:35:11 +02:00
Wojtek Figat
2db2d27f12 Merge branch 'build_csharp_bindings_only' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_csharp_bindings_only 2021-05-28 09:35:03 +02:00
Wojtek Figat
a08e1576ce Merge remote-tracking branch 'origin/master' 2021-05-28 09:12:30 +02:00
Wojtek Figat
d5a129cb1b Add mono building for Switch 2021-05-28 09:12:15 +02:00
Wojtek Figat
9a9b97998c Fix loading native dependencies for binary modules from other folders than engine binaries or project root 2021-05-28 00:12:54 +02:00
Wojtek Figat
810623be61 Add automatic namespoace usings collecting when generating scripting bindings glue code for csharp 2021-05-27 23:36:07 +02:00
Wojtek Figat
b3d9ec687d Refactor base types initialization to be done during API processing 2021-05-27 23:34:55 +02:00
Wojtek Figat
2a6f1df76e Fix undo errors in editor on Margin property serialization 2021-05-26 23:26:41 +02:00
Wojtek Figat
42dfc56bae Fix checking paths when opening Visual Studio project items to prevent dummy files creation 2021-05-26 23:24:16 +02:00
Wojtek Figat
2b7b9e4d5a Fix typo in wheel type name 2021-05-26 22:40:09 +02:00
GoaLitiuM
d1fbe42443 Use verbatim strings in tooltip descriptions
Additionally escapes backslashes in the tooltip string. Only character
that needs to be manually escaped is the double quotation marks.
2021-05-26 22:08:55 +03:00
GoaLitiuM
a6ed117088 Add support for Rider 2021, use latest detected version of Rider
Handles additional registry location where installation paths are stored
for Rider 2021. The detected installations are now sorted by version, so
the latest detected version is always used when opening the scripts
project.
2021-05-26 20:07:34 +03:00
herocrab
3031e3937c Add how-to context for building Windows + Vulkan. 2021-05-25 10:25:25 -06:00
Wojtek Figat
64a8408600 Add focus to game window on play 2021-05-24 18:42:15 +02:00
Wojtek Figat
bdab3b55bc Merge branch 'jb-perrier-game-arg' 2021-05-24 18:35:20 +02:00
Wojtek Figat
c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
Wojtek Figat
2c7d62bb8e Add support for custom drag&drop into level/prefab viewports from custom asset items 2021-05-24 18:34:19 +02:00
GoaLitiuM
327ccec4cb Only build bindings for project references with C#-only projects 2021-05-24 18:57:05 +03:00
Jean-Baptiste Perrier
2f12642405 Rename -game to -play & Fix when play not used. 2021-05-23 19:34:16 +02:00
Jean-Baptiste Perrier
1f3a86dca9 Fix -play not working with compilation at start. 2021-05-23 19:33:36 +02:00
Jean-Baptiste Perrier
ce3caede6c Remove skipcompile when -play is used. 2021-05-23 19:32:45 +02:00
Jean-Baptiste Perrier
566756ecf2 Remove duplicate IsInitialized. 2021-05-23 19:31:44 +02:00
Wojtek Figat
c78fb7995e Add more indentation to scene tree items to make it more readable 2021-05-23 12:09:35 +02:00
Wojtek Figat
198d9d9dd5 Ignore ReSharper warnings in low-level cpu particles code 2021-05-23 11:44:14 +02:00
Wojtek Figat
1a4277994b Fix crash on Font invalidate 2021-05-22 22:34:35 +02:00
Wojtek Figat
c1f0fb750d Code style 2021-05-22 22:26:36 +02:00
Wojtek Figat
4b67a24c66 Merge branch 'GoaLitiuM-csc_compiler_server' 2021-05-22 22:25:00 +02:00
GoaLitiuM
d401f57080 Use Roslyn C# compiler server to improve script compilation times 2021-05-22 16:43:40 +03:00
Jean-Baptiste Perrier
6eb3bc0577 Tweak. 2021-05-21 18:18:20 +02:00
Jean-Baptiste Perrier
3a68e2891e Add null check. 2021-05-21 18:18:11 +02:00
Wojtek Figat
a9609c7993 Fix typo 2021-05-20 23:13:44 +02:00
Wojtek Figat
94adc01f35 Use daily builds with option for manual trigger 2021-05-20 23:13:02 +02:00
Wojtek Figat
b4533211a7 Tweak build for test 2021-05-20 22:53:10 +02:00