Wojtek Figat
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8b41c304f1
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Merge branch 'dynamic-scale-link-image-x' of https://github.com/Tryibion/FlaxEngine into Tryibion-dynamic-scale-link-image-x
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2023-02-15 11:12:25 +01:00 |
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Wojtek Figat
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d76d79fcc3
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Merge branch 'Tryibion-fix-editor-viewport-size-getting'
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2023-02-15 11:11:17 +01:00 |
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Wojtek Figat
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bf7af8fa2c
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Merge branch 'fix-editor-viewport-size-getting' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-editor-viewport-size-getting
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2023-02-15 11:11:11 +01:00 |
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Wojtek Figat
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e40f51cfc5
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Add better logging for the Linxu includes search
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2023-02-15 10:34:17 +01:00 |
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Wojtek Figat
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e3cfe9f009
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Add support for using system-installed Vulkan SDK on Linux
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2023-02-15 10:34:17 +01:00 |
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c7d6aca2ad
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Use alternative method to query DPI on Linux
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2023-02-15 10:34:17 +01:00 |
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Wojtek Figat
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47afc7817f
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Improve building for Android
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2023-02-14 15:27:13 +01:00 |
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Wojtek Figat
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752fa64cc3
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Add support for 32 bit indices for the terrain chunk geometry
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2023-02-14 13:14:04 +01:00 |
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Wojtek Figat
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7d6472a160
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Fix deadlock in navmesh capacity calculations
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2023-02-14 13:13:35 +01:00 |
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Wojtek Figat
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835127ac21
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Add **Animation Instance Data node to Anim Graph** for caching value per-model
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2023-02-14 12:39:58 +01:00 |
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Wojtek Figat
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77e19e148b
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Fix missing TraceMode blending in PostFx volume for SSR settings
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2023-02-14 09:31:23 +01:00 |
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Wojtek Figat
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a70234c9b6
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Cleanup comments
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2023-02-13 22:45:44 +01:00 |
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Wojtek Figat
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1034a15ddc
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Fix default SceneRenderTask view to have initialized matrices
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2023-02-13 22:35:49 +01:00 |
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Wojtek Figat
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aad2ff51fc
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Fix default value for BoxCollider
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2023-02-13 22:35:32 +01:00 |
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Wojtek Figat
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0031d9174d
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Fix scroll on selection change
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2023-02-13 22:10:45 +01:00 |
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705a635059
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Fix LinuxFileSystemWatcher not working in sub-directories
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2023-02-13 21:44:29 +02:00 |
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Wojtek Figat
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8184d513e3
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Fix performance when using scene search field
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2023-02-13 20:04:35 +01:00 |
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7ccc0b83ff
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Fix linking against C#-only modules
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2023-02-13 20:11:00 +02:00 |
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Wojtek Figat
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19c24e2a4d
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Fix missing game scripts types when starting editor from IDE with -skipCompile arg
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2023-02-13 17:14:53 +01:00 |
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Wojtek Figat
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cb83de4769
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Fix compilation issues with various C++ scripting cases
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2023-02-13 16:05:14 +01:00 |
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Wojtek Figat
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46cfa01622
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Add this to API_PARAM for static method extension of a type
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2023-02-13 16:04:33 +01:00 |
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Wojtek Figat
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45a0b25ee4
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Fix after merge
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2023-02-13 10:52:11 +01:00 |
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Wojtek Figat
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ac59cc4633
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-13 10:05:51 +01:00 |
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Wojtek Figat
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cdc5106ef9
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Merge branch 'GoaLitiuM-linux_dotnet7_sdk_fix' into dotnet7
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2023-02-13 10:05:31 +01:00 |
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Wojtek Figat
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dff13626c4
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Merge branch 'linux_dotnet7_sdk_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_dotnet7_sdk_fix
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2023-02-13 10:05:24 +01:00 |
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Wojtek Figat
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436d55932d
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Merge branch 'GoaLitiuM-threadsafe_managedarraypool' into dotnet7
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2023-02-13 10:04:08 +01:00 |
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Wojtek Figat
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2a6fb3ba81
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Merge branch 'threadsafe_managedarraypool' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-threadsafe_managedarraypool
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2023-02-13 10:04:03 +01:00 |
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Chandler Cox
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4725a83406
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Move the child menu arrow image to accommodatefor the scroll bar showing when the amunt of items exceeds the maximum.
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2023-02-12 21:29:58 -06:00 |
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Chandler Cox
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b4cce7db00
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Fix issue with different lengths of text for scale properties.
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2023-02-12 20:51:03 -06:00 |
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e3a96fa724
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Fix tooltip not hiding after clicking on TreeNode
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2023-02-12 14:32:28 +02:00 |
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6b634322ff
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Fix active tooltip preventing TreeNode selection
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2023-02-12 14:32:24 +02:00 |
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cc4864231f
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Use input focus to manage context menu hiding logic
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2023-02-11 20:07:56 +02:00 |
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Wojtek Figat
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7fe7742430
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Various improvements
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2023-02-11 12:55:02 +01:00 |
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Wojtek Figat
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9c98d9d01e
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Fix focus when using CanvasScaler
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2023-02-10 16:31:06 +01:00 |
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Wojtek Figat
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6fb1e749bc
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Add support in GetScript to interface types
#290
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2023-02-10 15:36:33 +01:00 |
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Wojtek Figat
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d58a77cc60
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Add support in GetScript to interface types
#290
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2023-02-10 15:36:02 +01:00 |
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Wojtek Figat
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9b6ba67186
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Fix playing self-hosted game to properly receive RPCs
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2023-02-10 15:06:37 +01:00 |
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Wojtek Figat
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57178b8a5b
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Add dev-only name to spawned Particle System
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2023-02-10 14:43:24 +01:00 |
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Wojtek Figat
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e9fa76c34a
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Fix RPC codegen
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2023-02-10 13:37:02 +01:00 |
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Wojtek Figat
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a099bd25f6
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Various minor fixes to networking
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2023-02-10 12:00:04 +01:00 |
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Wojtek Figat
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c785a17ca8
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Fix crash on exit due to remaining DefautlInstance objects
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2023-02-10 11:27:01 +01:00 |
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Wojtek Figat
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9197d583ce
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Fix using Ray parameter in Network RPC
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2023-02-10 11:07:13 +01:00 |
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Wojtek Figat
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07ca64c8a0
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Fix using RPC attribute without ctor usage
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2023-02-10 11:02:06 +01:00 |
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Wojtek Figat
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07892ccf18
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Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity
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2023-02-10 10:50:18 +01:00 |
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Wojtek Figat
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b4ea70acbb
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Fix layer name property to be hidden in Editor
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2023-02-09 21:13:39 +01:00 |
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Wojtek Figat
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b8a7f36c85
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Fix crash when passing boxes Vector2/3/4 type data to C# due to custom structure usage
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2023-02-09 20:42:25 +01:00 |
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Wojtek Figat
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82823d6945
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Various improvements and fixes
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2023-02-09 20:05:46 +01:00 |
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Wojtek Figat
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12cb8fd59d
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Ignore warning on missing object in Level::FindActor
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2023-02-09 20:04:57 +01:00 |
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Wojtek Figat
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39443bf4d1
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Reduce Render targets Pool flushing frequency to prevent memory popping
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2023-02-09 13:30:46 +01:00 |
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Wojtek Figat
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3636cd6940
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Fix render target memory leak in Global Surface Atlas debug
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2023-02-09 13:30:27 +01:00 |
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