Wojtek Figat
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7224494ce6
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Add improved material instance setup on model import with base material
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2024-08-09 18:44:47 +02:00 |
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Wojtek Figat
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0023014cc2
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Add MaterialInstance.ResetParameters
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2024-08-09 18:39:47 +02:00 |
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Wojtek Figat
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43afa76e60
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Optimize StaticModel draw into SDF and SurfaceAtlas if SDF texture is unused
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2024-08-09 18:26:16 +02:00 |
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Chandler Cox
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a599615c1a
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use bucket index instead of anim for check.
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2024-08-09 10:47:52 -05:00 |
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Chandler Cox
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588861757a
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Only reset starting value once time has progressed past zero.
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2024-08-09 10:00:36 -05:00 |
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Chandler Cox
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830db22dcc
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Blend out of anim slots when stopped.
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2024-08-09 09:05:53 -05:00 |
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envision3d
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143014e9c9
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fix crash with prefab window open on script reload
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2024-08-09 00:16:38 -05:00 |
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Wojtek Figat
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7ca45e1f54
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Add clearing render target pool textures to pink during in Debug builds
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2024-08-08 21:25:08 +02:00 |
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Wojtek Figat
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1c24f5d3ce
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Update meshoptimizer to version v0.21
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2024-08-08 15:30:47 +02:00 |
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Wojtek Figat
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ca62a6c4bf
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Fix directional lights shadows jittering when using TAA
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2024-08-08 14:05:57 +02:00 |
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Wojtek Figat
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788d719f2a
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Add Git cloning plugin project inside Git repo as submodule
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2024-08-08 00:34:02 +02:00 |
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Wojtek Figat
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2b9c050911
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Add Graphics.ShadowUpdateRate to control global shadows atlas update rate
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2024-08-07 23:46:18 +02:00 |
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Wojtek Figat
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5ae2196a01
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Add support for customizing Dropdown popup visuals
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2024-08-07 22:44:38 +02:00 |
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ddbdf479ae
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Add assertion check for normalized rections to C# Ray constructor
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2024-08-07 21:18:12 +03:00 |
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f759f94cfa
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Use CHECK_DEBUG over ASSERT in normalized direction checks
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2024-08-07 21:18:09 +03:00 |
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a066e0078d
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Add CHECK_DEBUG soft check for non-release builds
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2024-08-07 21:17:45 +03:00 |
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Chandler Cox
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03de914dbc
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Add Requesting engine exit event. Expose Fatal erro and requesting exit to c#
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2024-08-07 12:16:07 -05:00 |
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Wojtek Figat
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143d9bcce6
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Fix border placement in Dropdown control
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2024-08-07 17:50:23 +02:00 |
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Wojtek Figat
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6e01cca9ad
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Add TextFormat, SelectedItemChanged, and text alignment options to Dropdown
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2024-08-07 17:46:30 +02:00 |
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Wojtek Figat
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1c02f3d8fe
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Add text alignment options to Button
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2024-08-07 17:44:47 +02:00 |
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Wojtek Figat
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28ce224caa
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Reduce shadow atlas fragmentation to favor bigger tile sizes
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2024-08-07 17:14:31 +02:00 |
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Wojtek Figat
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15d6f9861c
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Fix shadow atlas resizing bug
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2024-08-07 17:14:06 +02:00 |
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Chandler Cox
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3186b58ba8
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Change to use near equal for float compare.
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2024-08-06 21:43:38 -05:00 |
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Chandler Cox
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201fa888dd
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Add comment
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2024-08-06 21:39:45 -05:00 |
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Chandler Cox
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443bc347ef
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Fix vector type floats from .f to .0
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2024-08-06 17:37:04 -05:00 |
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Chandler Cox
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3140865780
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Add physics and lights debug drawing in prefabs when enabled.
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2024-08-06 17:06:23 -05:00 |
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Chandler Cox
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36eec5bf95
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Better fix
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2024-08-06 13:01:28 -05:00 |
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Chandler Cox
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002ab366fe
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Only sort surface parameters alphabetically if script member order is set to Alphabetical.
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2024-08-06 12:56:08 -05:00 |
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Chandler Cox
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08f286253c
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Handle cpp .f in bindings generator.
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2024-08-06 12:30:59 -05:00 |
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Chandler Cox
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e2df50a21a
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Use visject surface description panel for material surface and anim graph surface.
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2024-08-06 12:02:19 -05:00 |
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Chandler Cox
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17a444ad49
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Fix disabled streaming audio not resetting state correctly.
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2024-08-05 17:55:38 -05:00 |
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Wojtek Figat
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ffb760d8f3
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Fix GPU particles issues with Global SDF far away from scene geometry
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2024-08-05 22:43:00 +02:00 |
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Wojtek Figat
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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Wojtek Figat
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41fe1a5fb5
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Merge branch 'asset-options' of https://github.com/Tryibion/FlaxEngine into Tryibion-asset-options
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2024-08-05 19:55:17 +02:00 |
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Wojtek Figat
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23fcfb4eb2
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Code cleanup
#2717
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2024-08-05 19:44:06 +02:00 |
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Chandler Cox
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265e34bd04
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Serialize json asset copy and paste data and code style fixes.
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2024-08-05 12:13:44 -05:00 |
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Wojtek Figat
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a49fc1c5d1
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Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl
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2024-08-05 19:04:28 +02:00 |
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Wojtek Figat
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1a953c99bc
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Format code
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2024-08-05 19:01:56 +02:00 |
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Wojtek Figat
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1fa73c0cac
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Merge branch 'Visject-DescriptionPanel' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-DescriptionPanel
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2024-08-05 18:53:18 +02:00 |
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Wojtek Figat
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2455cb9545
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Merge branch 'execv_whitespace_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-execv_whitespace_fix
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2024-08-05 18:47:50 +02:00 |
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Wojtek Figat
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75c258ed7e
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Merge branch 'isnormalized_epsilon' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-isnormalized_epsilon
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2024-08-05 18:46:00 +02:00 |
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Wojtek Figat
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19a956110b
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Merge branch 'force-rebuild-proxy' of https://github.com/Tryibion/FlaxEngine into Tryibion-force-rebuild-proxy
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2024-08-05 18:36:16 +02:00 |
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Wojtek Figat
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d9c21fddb4
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Merge branch 'enahnce-actornode-filter' of https://github.com/Tryibion/FlaxEngine into Tryibion-enahnce-actornode-filter
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2024-08-05 18:27:34 +02:00 |
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Wojtek Figat
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03534b0892
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Merge branch 'hingejointdrive_velocity_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hingejointdrive_velocity_fix
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2024-08-05 18:25:35 +02:00 |
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Wojtek Figat
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5cf52d879e
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Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw
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2024-08-05 18:20:59 +02:00 |
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Wojtek Figat
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117178f547
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Fix shader resource usage warning when drawing grid gizmo after selection outline
#2808
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2024-08-05 18:18:02 +02:00 |
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Wojtek Figat
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57d5937bcb
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Merge branch 'prefab-grid' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-grid
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2024-08-05 18:12:10 +02:00 |
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eb3a940a31
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Fix Linux platform CreateProcess not working with whitespace in path
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2024-08-05 18:42:27 +03:00 |
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387e8d1dd9
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Use larger epsilon in Vector IsNormalized checks
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2024-08-05 18:41:41 +03:00 |
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Wojtek Figat
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0be26fbb51
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Merge branch 'platform_tick_unthrottle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-platform_tick_unthrottle
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2024-08-05 14:37:49 +02:00 |
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