Commit Graph

9441 Commits

Author SHA1 Message Date
Wojtek Figat
4aab1be3d6 Bump up materials version after merge with master 2025-02-18 09:20:48 +01:00
Wojtek Figat
6b6d808698 Fix warning 2025-02-18 09:20:06 +01:00
Wojtek Figat
a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Wojtek Figat
c81ddd09cc Fix spatial audio bug regression from 84843f8cbb
#3224 #3206
2025-02-17 23:55:26 +01:00
Wojtek Figat
015c4ab475 Fix memory leak in particle buffers recycling
#3152
2025-02-17 23:25:40 +01:00
Wojtek Figat
ccdf004404 Fix memory leak in Video player on Windows
#3158
2025-02-17 21:19:45 +01:00
Wojtek Figat
9049093267 Fix scene object reference serialization in C# scripts
#3136
2025-02-17 11:57:31 +01:00
Wojtek Figat
9d4d9ccf38 Optimize compilation on MSVC as it can ommit include 2025-02-17 10:24:04 +01:00
Wojtek Figat
8b1d678f2e Fix scene object reference serialization in Visual Script properties
#3136
2025-02-17 10:23:07 +01:00
Wojtek Figat
67db774a2f Fix compilation regression 2025-02-17 00:27:06 +01:00
Wojtek Figat
0525ce2cb3 Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor 2025-02-16 20:42:23 +01:00
Wojtek Figat
bbbc0c9d50 Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode 2025-02-16 20:35:00 +01:00
Wojtek Figat
25067959eb Add nested prefabs editing buttons inside Prefab Window
#1595
2025-02-16 20:34:33 +01:00
Wojtek Figat
086ddc96bb Fix incorrect prefab serialization to correctly handle diff on object references to prefab objects
#3136
2025-02-14 17:07:33 +01:00
Wojtek Figat
3394de0b93 Fix grid in multi-blend node to draw behind the lines
#3212
2025-02-13 23:29:02 +01:00
Wojtek Figat
abd0c7dece Add support for displaying Multiple Values info to object reference pickers
#2984
2025-02-12 22:31:53 +01:00
Wojtek Figat
ee540b3cb7 Speculative fix for error in thumbnails rendering 2025-02-12 22:13:29 +01:00
Wojtek Figat
c146e156ec Fix perlin and simplex noises to return normalized value to range 0-1
#3154
2025-02-12 22:13:09 +01:00
Wojtek Figat
6efb015169 Merge code for Perlin Noise impl 2025-02-12 17:21:13 +01:00
Wojtek Figat
a982e0a111 Fix crash when reading object value from BehaviorKnowledgeSelector
#3171
2025-02-12 16:54:33 +01:00
Wojtek Figat
84843f8cbb Fix playing mono audio sounds with panning
Tested on OpenAL and XAudio backkend on Windows.

#3206
2025-02-11 23:35:08 +01:00
Wojtek Figat
dccb43702e Add missing casting from Double to Float vectors within Variant 2025-02-11 14:51:17 +01:00
Wojtek Figat
f459249f78 Fix compilation regression from aa8add7b38 2025-02-11 14:23:10 +01:00
Wojtek Figat
3ad369501a Add support for searching actors and scripts by interface
#3199
2025-02-11 14:22:44 +01:00
Wojtek Figat
9df5ed5b7f Merge branch 'AudioSliderGamePanelFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioSliderGamePanelFix 2025-02-11 14:07:09 +01:00
Wojtek Figat
aa8add7b38 Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations

#2985
2025-02-11 13:01:48 +01:00
Wojtek Figat
21f8dab5de Tweak 58090aa6d6 to secure for incorrect includes and usage 2025-02-11 00:33:08 +01:00
Wojtek Figat
4baa38c0cc Add explicit cast to in vector in C# api 2025-02-11 00:32:20 +01:00
Wojtek Figat
3c091dc214 Fix editor grid gizmo when using Large Worlds 2025-02-11 00:32:04 +01:00
Wojtek Figat
58090aa6d6 Fix triplanar texture mapping when using Large Worlds
#3001
2025-02-11 00:31:37 +01:00
xxSeys1
6a5f22400d update volume slider in game panel on menu show 2025-02-05 12:35:49 +01:00
Wojtek Figat
a5fffc0c9e Fix DebugDraw.DrawWireArc with Large Worlds enabled
#3049
2025-02-04 23:44:31 +01:00
Wojtek Figat
e551ecbe5f Fix build warning with Large Worlds enabled 2025-02-04 23:44:12 +01:00
Wojtek Figat
da513972e8 Simplify message to be single-line with less text
#2990
2025-02-01 15:26:13 +01:00
Wojtek Figat
be293a957a Merge branch 'BetterRayNormAssert' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BetterRayNormAssert 2025-02-01 15:24:44 +01:00
Wojtek Figat
4e31d436d5 Merge branch 'GamePanelAudio' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-GamePanelAudio 2025-02-01 15:23:33 +01:00
Wojtek Figat
b6f7914b14 Fix RenderToTextureControl to render correctly when using different texture size than control size
#2760
2025-02-01 15:17:21 +01:00
Wojtek Figat
9ffbe1f8ca Add support in scripting for using interfaces on structures
#2679
2025-01-31 23:36:15 +01:00
Wojtek Figat
4e0cd9e8a9 Add support for creating Json Assets in editor out of structure type
#2679
2025-01-31 21:58:36 +01:00
Wojtek Figat
24f3dfe264 Fix selected spline points to be drawn relative to the view for greater readability
#2595
2025-01-31 21:01:26 +01:00
Wojtek Figat
42fc62eb68 Add Actor.Clone for actors duplication at runtime (including scripts and children)
#2012
2025-01-31 10:21:05 +01:00
Wojtek Figat
b1392be3a1 Fix typo 2025-01-30 22:48:07 +01:00
Wojtek Figat
04dde7a3f2 Add warnings on incorrect GPUBuffer or GPUTexture usage when binding to GPUContext (in non-release builds) 2025-01-30 22:03:21 +01:00
Wojtek Figat
44fae3838e Add GPUResourceUsage.Staging for both CPU read/write access 2025-01-30 20:39:04 +01:00
Wojtek Figat
f11306af24 Add caching and restoring curve height in properties panel
#2455
2025-01-30 17:42:54 +01:00
Wojtek Figat
4057dc189d Fix SnapToGrid to skip when grid component is 0 2025-01-30 17:26:34 +01:00
Wojtek Figat
fc98b5f1f0 Add snapping to grid with Ctrl key when moving keyframes in curve
#2455
2025-01-30 17:26:04 +01:00
Wojtek Figat
4d6282a5b4 Add focus selection to curve editor and apply margin around shown curve section
#2455
2025-01-29 23:54:41 +01:00
Wojtek Figat
0e058b2590 Fix curve tangents reset on drag start
#2455
2025-01-28 23:18:26 +01:00
Wojtek Figat
a31279954a Fix curve editor scroll bars to be hidden when not enabled
#1083
2025-01-28 23:07:05 +01:00