Commit Graph

2596 Commits

Author SHA1 Message Date
Wojtek Figat
7539504a8c Fix typo 2022-12-28 19:54:27 +01:00
Wojtek Figat
8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Wojtek Figat
3a393b6825 Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script) 2022-12-28 16:56:52 +01:00
Wojtek Figat
7859e64db1 Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script) 2022-12-28 16:28:50 +01:00
Wojtek Figat
6b0ead59d2 Fix code style 2022-12-27 20:24:01 +01:00
Wojtek Figat
1d359d9ed2 Merge branch 'add-button-hover-events' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-button-hover-events 2022-12-27 20:23:04 +01:00
Wojtek Figat
025345d99a Merge branch 'add-child-abstract-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-child-abstract-change 2022-12-27 19:47:18 +01:00
Wojtek Figat
9050377526 Fix imported shader source last char value to prevent strange diffs in Version Control Systems 2022-12-27 19:04:09 +01:00
Wojtek Figat
cb6590e7ef Format code 2022-12-27 18:50:08 +01:00
Wojtek Figat
2c7a83f8b9 Merge branch 'GoaLitiuM-fix_stringview_dict' 2022-12-27 18:45:05 +01:00
Wojtek Figat
489c7b46ee Merge branch 'fix_stringview_dict' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_stringview_dict 2022-12-27 18:43:52 +01:00
Wojtek Figat
762f460e23 Fix missing NetworkManager::ClientDisconnected call for local host client
#845
2022-12-27 18:41:36 +01:00
Wojtek Figat
8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
Wojtek Figat
01612f1b47 Add tag native serialization 2022-12-22 19:23:30 +01:00
Wojtek Figat
dc81147681 Convert C# tags checks utilities into extension methods for better usability 2022-12-21 18:18:17 +01:00
Wojtek Figat
cbef100a17 Add FindActor/FindActors with Tag to Level 2022-12-20 23:01:53 +01:00
Wojtek Figat
e6900d9a17 Minor adjustments to tags 2022-12-20 22:39:20 +01:00
Wojtek Figat
2f6e793df4 Add utility api for Tags usage 2022-12-20 22:39:11 +01:00
Wojtek Figat
84f2e652e4 Fix comparison operator on Array and BitArray 2022-12-20 21:11:40 +01:00
Wojtek Figat
a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Chandler Cox
a468053f46 Added hover begin and end event to button 2022-12-15 21:09:34 -06:00
Wojciech Figat
1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum 2022-12-15 17:33:44 +01:00
Wojciech Figat
3fcbcacd43 Fix empty draw call submitting 2022-12-15 17:33:14 +01:00
Chandler Cox
6677177534 Removed variable MClass 2022-12-15 08:52:37 -06:00
Chandler Cox
c3f23d1390 Added abstract check to spawning actor 2022-12-15 08:49:52 -06:00
Chandler Cox
af5f3cbd95 Return null if type is abstract but trying to be added as an actor or script 2022-12-15 08:18:09 -06:00
Wojciech Figat
b9244df8f7 Fix temporal anti-aliasing to provide better quality output 2022-12-15 12:40:21 +01:00
Wojciech Figat
63e7fb85ec Fix GetNativePtr on Vulkan 2022-12-14 16:16:43 +01:00
Wojciech Figat
79f4dfcaab Add GetNativePtr to GPUAdapter 2022-12-14 16:16:25 +01:00
Wojciech Figat
713aa3e0f9 Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries 2022-12-14 16:16:02 +01:00
Wojciech Figat
c38eda5799 Fixes for compilation 2022-12-14 14:04:14 +01:00
Wojciech Figat
188428a7a9 Add RenderSetup and allow customizing it by gameplay and postfx 2022-12-14 14:03:59 +01:00
Wojciech Figat
c17477abff Add RenderingUpscaleLocation for customizing upscaler location in render pipeline 2022-12-13 11:52:52 +01:00
Wojciech Figat
ee019510ca Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets 2022-12-13 11:52:51 +01:00
Wojtek Figat
48b88af88a Fix deadlock in GPUDevice caused by f2c594569d 2022-12-12 20:16:11 +01:00
Wojciech Figat
d4601ecb44 Add memory usage query for various asset types 2022-12-09 15:48:43 +01:00
Wojciech Figat
ed700cb070 Add **Assets profiler** to Editor 2022-12-09 15:46:01 +01:00
Wojciech Figat
a809a69ca0 Fixes for GPU resources C# object types 2022-12-09 11:28:39 +01:00
Wojciech Figat
202de3499f Rename property GetElementsCount to ElementsCount in C# GPUBufferDescription 2022-12-09 11:28:17 +01:00
Wojciech Figat
7f0c73606c Improve naming various GPU resources 2022-12-09 11:27:41 +01:00
Wojciech Figat
b33ce8d264 Add pooled render targets naming for easier GPU memory usage debugging 2022-12-09 11:26:35 +01:00
Chandler Cox
1a3bcc5d27 Changed default to true. 2022-12-08 16:21:10 -06:00
Wojciech Figat
df82a0f5d0 Add **GPU Memory profiler** to Editor 2022-12-08 16:30:37 +01:00
Chandler Cox
f81740f28c Merge branch 'click-to-submit-text' of https://github.com/Tryibion/FlaxEngine into click-to-submit-text 2022-12-08 08:33:09 -06:00
Chandler Cox
eab775b9a2 Added RstoreTextFromStart function and changed the calls. Renamed bool. 2022-12-08 08:02:57 -06:00
Chandler Cox
9b82860154 Allows user to left click to end editing text and right click to change text back to its original and end editing. 2022-12-08 08:02:57 -06:00
Wojciech Figat
f2c594569d Remove GPUResourcesCollection and use GPUDevice instead to simplify code 2022-12-07 15:32:23 +01:00
Wojciech Figat
3017010ef4 Minor adjustments to the profiling tools code 2022-12-07 15:27:40 +01:00
Wojciech Figat
f918fa2a32 Merge remote-tracking branch 'origin/master' into 1.5 2022-12-05 09:24:15 +01:00
Wojtek Figat
5a50656249 Fix 2022-12-04 18:23:40 +01:00