Jean-Baptiste Perrier
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4c130bcba1
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Merge branch '1.2' of https://github.com/FlaxEngine/FlaxEngine into indirect-vulkan
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2021-04-24 14:29:51 +02:00 |
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Jean-Baptiste Perrier
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3fc7073046
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DrawInstancedIndirect & DrawIndexedInstanceIndirect impl.
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2021-04-24 14:29:38 +02:00 |
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Wojtek Figat
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b73ff9aaf6
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Merge branch '1.1' into 1.2
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-24 12:32:17 +02:00 |
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Wojtek Figat
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23e722a9fb
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Add timeout check for drag&drop on Linux to prevent deadlock
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2021-04-23 22:58:09 +02:00 |
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Wojtek Figat
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27fbd896f7
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Fix Win32 stack traces issue due to invalid search path for debug symbols
#457
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2021-04-23 21:53:10 +02:00 |
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Wojtek Figat
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2b698ca8b0
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Add support for fixed-array fields in scripting
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2021-04-22 21:03:40 +02:00 |
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Wojtek Figat
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3e945fbe34
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Bump up version number
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2021-04-22 20:24:21 +02:00 |
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Wojtek Figat
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6821e3c370
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Fix progress bar drawing precision and stability
#471
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2021-04-22 19:25:01 +02:00 |
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Wojtek Figat
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d11a9d4d8f
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Fix typo
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2021-04-21 23:47:28 +02:00 |
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Wojtek Figat
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3ed55c89f0
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Add drag&drop support for Linux
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2021-04-21 23:47:28 +02:00 |
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Wojtek Figat
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9381d0f5f1
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Add automatic destination folder creation when saving Json asset
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2021-04-21 23:47:27 +02:00 |
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Wojtek Figat
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a7a6dc7671
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Add path utils to support StringView
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2021-04-21 23:47:27 +02:00 |
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Wojtek Figat
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02856273ad
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Add error message box on Editor Options saving error
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2021-04-21 23:47:27 +02:00 |
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Wojtek Figat
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8ba1affe9e
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Fix PrefabSpritesRenderer from script list
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2021-04-21 10:14:59 +02:00 |
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Wojtek Figat
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ba2b7939a3
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Merge branch 'TaylerMauk-fix-issue-468'
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2021-04-21 10:12:08 +02:00 |
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Wojtek Figat
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7739078aad
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Merge branch 'fix-issue-468' of git://github.com/TaylerMauk/FlaxEngine into TaylerMauk-fix-issue-468
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2021-04-21 10:12:05 +02:00 |
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Wojtek Figat
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851c6d972c
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Merge branch 'TaylerMauk-fix-issue-460'
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2021-04-21 10:04:38 +02:00 |
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Tayler Mauk
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3410bd5380
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Standardize variable names
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2021-04-20 22:31:15 -07:00 |
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Tayler Mauk
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dc0f77ae2a
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Fix issue #468
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2021-04-20 22:24:37 -07:00 |
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Tayler Mauk
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3e73f40c0f
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Fix issue #460
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2021-04-20 21:23:42 -07:00 |
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Wojtek Figat
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28c0552e0a
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Fix diff-serialization and deserialization of C# lists
#347
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2021-04-20 16:06:32 +02:00 |
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Wojtek Figat
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9857fb12c4
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Fix crash when using C# script that inherits from C++ script
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2021-04-20 11:47:32 +02:00 |
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Wojtek Figat
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5b31a8222c
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Fix crash when using C# script that inherits from C++ script
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2021-04-20 11:47:21 +02:00 |
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Wojtek Figat
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1eacb36256
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Minor tweaks
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2021-04-20 10:58:14 +02:00 |
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Wojtek Figat
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eabab8301d
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Fix compilation of bindings code with API_EVENT in some cases
#459
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2021-04-20 10:35:09 +02:00 |
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Wojtek Figat
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20331bc858
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Fix crash when using Actor GetScript or GetChild with invalid index
#462
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2021-04-20 10:12:57 +02:00 |
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Wojtek Figat
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6387e87a30
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Merge branch 'stefnotch-fix-get-child-at'
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2021-04-20 10:05:31 +02:00 |
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Wojtek Figat
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221c4f0648
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Merge branch 'W2Wizard-initlist' into 1.2
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2021-04-20 09:46:09 +02:00 |
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Jean-Baptiste Perrier
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52815a4ab0
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Refactor using GPUDrawIndirectArgs.
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2021-04-19 22:02:59 +02:00 |
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Jean-Baptiste Perrier
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203d1d79dc
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Add drawCount to GPU indirect draw cmds.
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2021-04-19 21:41:34 +02:00 |
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stefnotch
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08d08133c1
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GetChildAt should do it in reverse order to respect z order
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2021-04-18 09:49:25 +02:00 |
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W2.Wizard
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b1ad70b6b2
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Add include
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2021-04-17 20:29:48 +02:00 |
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W2Wizard
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6e9b5225d2
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Add init functions
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2021-04-17 20:08:10 +02:00 |
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Wojtek Figat
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0d422ec169
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Remove unused include
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2021-04-17 19:38:31 +02:00 |
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Wojtek Figat
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c5dd3674c1
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Optimize WriteStream::WriteText
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2021-04-17 19:38:23 +02:00 |
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Wojtek Figat
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cf0a16e875
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Fix handling crash when loading scripting api bindings cache during build
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2021-04-17 19:37:51 +02:00 |
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Wojtek Figat
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841a336581
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Fix using AssetsCache in game code
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2021-04-17 19:37:11 +02:00 |
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Wojtek Figat
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b2729e35c2
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Fixes for UWP build
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2021-04-17 19:36:38 +02:00 |
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Wojtek Figat
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698ce4c0ce
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Fix crash on bokeh in dof on d3d12
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2021-04-13 19:03:04 +02:00 |
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Wojtek Figat
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ac1eb8d58d
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Merge branch 'master' into 1.2
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2021-04-13 09:52:03 +02:00 |
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Wojtek Figat
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b2ae91e3b9
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Fix warnings
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2021-04-13 09:51:55 +02:00 |
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Wojtek Figat
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898a7002eb
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Merge branch 'jb-perrier-intx' into 1.2
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2021-04-13 09:38:51 +02:00 |
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Wojtek Figat
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5d0da2c8c2
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Merge branch 'intx' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-intx
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2021-04-13 09:38:43 +02:00 |
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Wojtek Figat
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df07529f21
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Fix game build
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2021-04-13 09:34:23 +02:00 |
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Wojtek Figat
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bc7660fbf8
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Merge branch 'TaylerMauk-bugfix-3d-audio-placement'
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2021-04-13 09:32:10 +02:00 |
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Wojtek Figat
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857b7e522f
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Merge branch 'bugfix-3d-audio-placement' of git://github.com/TaylerMauk/FlaxEngine into TaylerMauk-bugfix-3d-audio-placement
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2021-04-13 09:32:05 +02:00 |
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Wojtek Figat
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af9962c30f
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Fix render layers mask usage for shadows rendering
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2021-04-13 09:28:34 +02:00 |
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Tayler Mauk
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a7e29c5784
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Fix 3D audio placement for XAudio2 and OpenAL
Corrected inverted x-axis for XAudio2
Corrected inverted z-axis for OpenAL
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2021-04-12 22:06:01 -07:00 |
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Wojtek Figat
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3a03fe5f7f
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Format code
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2021-04-12 23:26:49 +02:00 |
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Wojtek Figat
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f1eebd3835
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Merge branch 'jb-perrier-pxupvector'
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2021-04-12 23:25:32 +02:00 |
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