Commit Graph

9635 Commits

Author SHA1 Message Date
Wojtek Figat
0e058b2590 Fix curve tangents reset on drag start
#2455
2025-01-28 23:18:26 +01:00
Wojtek Figat
a31279954a Fix curve editor scroll bars to be hidden when not enabled
#1083
2025-01-28 23:07:05 +01:00
Chandler Cox
16ed7272a7 Skip not active actors. 2025-01-28 16:05:19 -06:00
Wojtek Figat
d25cb7a9da Fix curve tangent handles to maintain size relative to the current view scale
Fix curve tangent colors to match editor style
Fix curve tangents editing to have stable movement no matter the view scale

#2455
2025-01-28 22:59:39 +01:00
Chandler Cox
6461ffbd0d Skip selecting scene actor. 2025-01-28 15:58:18 -06:00
Wojtek Figat
6a27e5338a Fix float precision issue when drawing curve or timeline time axes
#2455
2025-01-28 12:48:19 +01:00
Wojtek Figat
5ad323c7cb Fix showing whole curve if its empty 2025-01-28 12:44:52 +01:00
Chandler Cox
abe2482a01 Use mesh collision proxy if available. 2025-01-27 18:28:06 -06:00
Chandler Cox
9c065d55e0 Change to use view CM and set inital ui mode to use if the prefab has ui. 2025-01-27 18:02:54 -06:00
Wojtek Figat
702564366d Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix 2025-01-27 20:29:12 +01:00
Wojtek Figat
e2fd3891d1 Fix regression in curve keyframes editing
#3179
2025-01-27 20:19:35 +01:00
Wojtek Figat
aabd70fbe7 Fix code project files generation to properly handle path slashes and ignore binary modules without exports
#3086
2025-01-27 19:35:27 +01:00
428ebf7fd7 Fix .NET runtime and SDK compilation issues with newer runtime 2025-01-27 20:06:06 +02:00
Wojtek Figat
475818554d Fix error in editor when sliding value 2025-01-27 12:40:55 +01:00
Wojtek Figat
8ebb3a3215 Merge branch 'draw-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-draw-anchors 2025-01-27 12:12:24 +01:00
Wojtek Figat
d829461def Merge branch 'fix_issue_3083' of https://github.com/amir9480/FlaxEngine into amir9480-fix_issue_3083 2025-01-27 11:58:13 +01:00
Wojtek Figat
53ba5968fd Fix missing default value usage on GPU particle shape rotation and simplify CPU code
#3104
2025-01-27 11:42:59 +01:00
Wojtek Figat
cc735a1b6a Merge branch 'particle-rotate-shape' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-rotate-shape 2025-01-27 11:35:26 +01:00
Wojtek Figat
ae3149c9c0 Merge branch 'clamp-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-clamp-anchors 2025-01-26 22:05:36 +01:00
Wojtek Figat
25b566b348 Merge branch 'sln_folder_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_folder_fix 2025-01-26 22:02:58 +01:00
Wojtek Figat
5f09ef4c1f Merge branch 'file-path-drag-dop' of https://github.com/Tryibion/FlaxEngine into Tryibion-file-path-drag-dop 2025-01-26 21:58:34 +01:00
Chandler Cox
fc4c2c53fc select parent of prefab if it has a prefab link. 2025-01-26 13:50:07 -06:00
Chandler Cox
fa06a8cc16 Fix rubberband taking over when tyring to move objects. Move rubberband out of update method. 2025-01-26 13:45:31 -06:00
Chandler Cox
4d4c046556 small cleanup with uicanvas searching. 2025-01-25 15:35:07 -06:00
Chandler Cox
4598cdb2d0 Fix check for control parent. 2025-01-25 15:32:18 -06:00
Chandler Cox
eb43d4813d Faster selection, select while dragging, only select if actor box is in rect. 2025-01-25 15:30:22 -06:00
Wojtek Figat
9a59d0c5ed Merge branch 'content-item-text-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-item-text-scale 2025-01-25 10:05:54 +01:00
Wojtek Figat
275ca296fa Fix editor orthographic viewport in top or bottom view
#3169
2025-01-25 00:38:51 +01:00
Wojtek Figat
d501018feb Add improved GPU crashes reporting 2025-01-24 22:56:52 +01:00
Wojtek Figat
d4c72487cd Fix various asset windows shutdown when editor is disposing during crash 2025-01-24 22:55:21 +01:00
Wojtek Figat
0b48a274e5 Fix compilation 2025-01-24 22:54:56 +01:00
Wojtek Figat
342f3543ca Fix LOG_FLUSH to flush only when automatic mode is disabled 2025-01-24 20:15:32 +01:00
Wojtek Figat
b36e55446f Add Engine::ReportCrash event for custom crash reporting or handling 2025-01-24 20:15:17 +01:00
Wojtek Figat
cf40facefe Add engine fatal error types handling
Add general out-of-memory handling
Add safety memory buffer for crash or out of memory handling
Refactor Globals exit/error state to be in Engine class
2025-01-24 20:07:12 +01:00
Chandler Cox
f905c49f0b Change content item text scale with content view scale. 2025-01-24 13:02:05 -06:00
Wojtek Figat
fa2f2e3104 Fix Linux build 2025-01-24 12:53:56 +01:00
Wojtek Figat
ae74d49b09 Fix bug 2025-01-24 12:24:52 +01:00
Wojtek Figat
80a44b5f5c Remove old code 2025-01-24 11:08:31 +01:00
Chandler Cox
c72fac335f Check for null in Actor node IsActive. 2025-01-23 21:28:09 -06:00
Wojtek Figat
dffc6ea24d Move hash set related configs into proper header file and rename those 2025-01-24 00:05:07 +01:00
Wojtek Figat
38f74c8cf7 Refactor Dictionary and HashSet to use shared base class
Add const iterators
2025-01-23 23:59:31 +01:00
Wojtek Figat
61a731704d Fix const-correctness in dictionary iterator access 2025-01-23 21:40:52 +01:00
Wojtek Figat
c1339765b7 Fix parsing nested template types in scripting type inheritance 2025-01-23 21:32:09 +01:00
Wojtek Figat
f5280eab74 Refactor and improve collections code
#3043
2025-01-23 14:44:11 +01:00
Chandler Cox
030befdcaa Rename dropped method. 2025-01-22 21:47:28 -06:00
Chandler Cox
3a591577ad Add drag drop to FilePathEditor 2025-01-22 21:46:21 -06:00
Wojtek Figat
af416fe0c8 Fix packaging issues to properly read asset data after it's serialized with a new format 2025-01-22 21:24:49 +01:00
Wojtek Figat
326bc498b8 Add more logging for cooking process 2025-01-22 00:01:25 +01:00
Wojtek Figat
d1cc8da841 Remove not needed warning log in Editor on fresh project 2025-01-21 23:46:32 +01:00
Wojtek Figat
4cf22c3a1f Fix material to run shader generation when using null rendering backend 2025-01-21 23:14:00 +01:00