Commit Graph

236 Commits

Author SHA1 Message Date
Wojtek Figat
d4d38e94cb Merge branch 'Vector-Angle-Functions-CPP' of git://github.com/intolerantape/FlaxEngine into intolerantape-Vector-Angle-Functions-CPP 2021-09-23 12:22:45 +02:00
Wojtek Figat
53022ff013 Fix code quality issues detected by PVS-Studio 2021-09-21 18:23:31 +02:00
intolerantape
134260ba52 Added Vector*::Angle functions to C++
Directly ported the C# versions of the function.
2021-09-11 06:02:11 -07:00
Wojtek Figat
3e00bcca49 Merge remote-tracking branch 'origin/master' 2021-08-31 09:36:44 +02:00
Wojtek Figat
50bdffb381 Tweaks 2021-08-31 09:36:15 +02:00
Wojtek Figat
ab8e0fdd46 Fixes for SIMD.h 2021-08-30 20:27:43 +02:00
Wojtek Figat
18a4ba22fe Merge branch 'double-vectors' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-double-vectors 2021-08-30 16:44:11 +02:00
Wojtek Figat
98776a709e Refactor GDK platform settings and tools, expose more options MicrosoftGame.config 2021-08-30 16:15:06 +02:00
Wojtek Figat
610763b637 Fix custom setting loading regression 2021-08-28 12:16:13 +02:00
Wojtek Figat
e4cb87ea9e Fix loading null as Guid for object refs in C++ Json parser 2021-08-27 16:06:23 +02:00
Wojtek Figat
d9410f9cdd Post merge fixes and cleanup
#571
2021-08-26 17:27:38 +02:00
Wojtek Figat
782d29f427 Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone 2021-08-26 12:44:53 +02:00
Jean-Baptiste Perrier
c20ead730b Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into double-vectors 2021-08-18 12:50:11 +02:00
Jean-Baptiste Perrier
5aaf09018f Add missing NearEqual for double 2021-08-18 12:49:53 +02:00
Jean-Baptiste Perrier
c8ceb4f86b Add DoubleX constructors for VectorX 2021-08-18 12:49:38 +02:00
Jean-Baptiste Perrier
e655ee6b78 Tweaks Double2 2021-08-18 12:49:12 +02:00
Jean-Baptiste Perrier
281673dd6b Add Double4 impl. cpp 2021-08-18 12:48:52 +02:00
Jean-Baptiste Perrier
eedca14e6f Add Double3 impl. cpp 2021-08-18 12:48:39 +02:00
Wojtek Figat
dee4537f23 Add -new command line arg to create a new project 2021-08-16 22:50:11 +02:00
Zbigniew Skowron
49524d7418 Fixed bugs in String and StringView functions (Replace, Compare, etc.). 2021-08-15 21:29:24 +02:00
Wojtek Figat
151f551bc9 Merge branch 'fixing-strigview-gettext-uses' of git://github.com/Zbyl/FlaxEngine into Zbyl-fixing-strigview-gettext-uses 2021-08-13 13:57:02 +02:00
Jean-Baptiste Perrier
8f56f7fdfe Merge branch 'math-double' of https://github.com/jb-perrier/FlaxEngine into double-vectors 2021-08-12 20:49:00 +02:00
Jean-Baptiste Perrier
2d9627df33 Tweak docs 2021-08-12 19:00:41 +02:00
Jean-Baptiste Perrier
8dc864d22f Add Double2 vector implementation 2021-08-12 15:21:11 +02:00
Jean-Baptiste Perrier
2948bfbed0 Backward compatibility (Mathd -> Math), fix and remove warnings. 2021-08-12 14:15:26 +02:00
Jean-Baptiste Perrier
2c30f48900 Tweak 2021-08-12 13:51:06 +02:00
Jean-Baptiste Perrier
69aac09be8 Add Mathd.cs implementation 2021-08-12 13:50:34 +02:00
Jean-Baptiste Perrier
b91800ad9d Use Mathd for double operation in Variant 2021-08-12 13:50:09 +02:00
Jean-Baptiste Perrier
2799136ccb Remove Double operation from Math.h 2021-08-12 13:49:47 +02:00
Jean-Baptiste Perrier
328027300d Add Mathd implementation. 2021-08-12 13:49:21 +02:00
Jean-Baptiste Perrier
3aecbd75a3 Remove unused include. 2021-08-12 13:48:45 +02:00
Zbigniew Skowron
bd70e53806 Fixed StringView::GetText() related issued pointed out in review. 2021-08-09 22:21:38 +02:00
Zbigniew Skowron
aecc81f5e5 Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required.
Renamed GetText() to GetNonTerminatedText() to reduce chance of same bugs appearing in the future.
2021-08-09 00:29:19 +02:00
Wojtek Figat
25f48a3469 Fix compilation with MSVC 140 tools 2021-08-05 21:01:36 +02:00
Wojtek Figat
e970d53787 Fix using C#-only structures as Visual Script properties 2021-07-30 10:34:21 +02:00
Wojtek Figat
d8f555e8dc Add support for using structures as Visual Script and Anim Graph parameters 2021-07-29 23:35:30 +02:00
Wojtek Figat
22d547e87b Refactor Variant type ManagedObject serialization to be usable for Visual Scripting 2021-07-29 22:56:11 +02:00
Wojtek Figat
19da74f913 Drop byte from VS types 2021-07-29 19:45:33 +02:00
honzapatCZ
c17d86a134 removal of old XboxOneStuff 2021-07-21 15:10:39 +02:00
Nejcraft
52ba7a7a08 I shouldn't code at 4 in the morning :D 2021-07-16 11:40:57 +02:00
Nejcraft
af8856188d Rectangle distance
Will be usefull for my UI nav
2021-07-16 04:32:47 +02:00
Wojtek Figat
e0be4e202a Fix crash when resizing Dictionary to 0 2021-07-13 18:28:02 +02:00
Wojtek Figat
f052d788fe Update fmt to version 6.2.1 (9 May 2020) 2021-07-08 17:46:23 +02:00
Wojtek Figat
929476a322 Optimize various engine code 2021-07-08 12:59:45 +02:00
Wojtek Figat
e6ffcfb60d Fix missing operators and constructor in Pair 2021-07-08 11:05:10 +02:00
Wojtek Figat
d5db9dd00c Optimize physics simulation collisions pair cache 2021-07-08 10:10:19 +02:00
Wojtek Figat
4765e1af12 Add support for allocator type in Dictionary 2021-07-08 00:34:50 +02:00
Wojtek Figat
f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
Wojtek Figat
446458d20c Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting 2021-07-08 00:34:48 +02:00
Wojtek Figat
a3b3e6c799 Remove unused HashFunction 2021-07-08 00:34:46 +02:00