Commit Graph

5651 Commits

Author SHA1 Message Date
elestrago
4fe02a24e9 Fix find Rider versions 2022 and later 2023-09-18 12:19:58 +02:00
Walrusking
4b0e70aa06 Fixes Rider 2022 not detected when installed with toolbox 2023-09-18 12:19:50 +02:00
Walrusking
03b8b9f73f Fix rider search detecting any jetbrains product as rider 2023-09-18 12:19:38 +02:00
Wojtek Figat
1de8581e6d Merge branch 'macos-rider-support' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-rider-support 2023-09-18 12:18:27 +02:00
Wojtek Figat
79bf226fe1 Codestyle fix 2023-09-18 12:11:28 +02:00
Wojtek Figat
c63e2802a1 Merge branch 'macos-flex-build-fixes' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-flex-build-fixes 2023-09-18 11:49:43 +02:00
Wojtek Figat
342877ec42 Merge branch 'script-generics-crash' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-script-generics-crash 2023-09-18 11:47:33 +02:00
Wojtek Figat
e38a8bda7a Codestyle fix for #1425 2023-09-18 11:26:56 +02:00
Andrew Spiering
97f595922e Fixing broken build
Have to actually set it to true
2023-09-17 23:11:23 -07:00
Andrew Spiering
9f4429f87c When building the engine if you don't have iOS SDK Installed then don't build it
Currently when you try and build macOS editor it assumes you also want to build iOS because of the way this check works which assumes if you have Xcode Installed you are ready to go. This really should not be the case, so instead lets check to see if you have the iophonesdk installed for your current Xcode if not then skip it.
2023-09-17 22:26:50 -07:00
Andrew Spiering
3ac00b1e4e Fixing a crash when generic classes spanned across different assemblies
This code attempts to resolve an issue where if you had a class in Assembly A and it was generic and you had a class that inherited from it in Assembly B it would not properly resolve these classes, also added an error check for if I was not able to find the TypeIndex then log it and return thus also preventing a crash when it goes to resolve the NativeType
2023-09-17 20:37:37 -07:00
Andrew Spiering
824ee9ec7f Fixing a typo :/ 2023-09-17 18:48:54 -07:00
Andrew Spiering
69e54d7f88 Fixing an issue if running an x64 machine already 2023-09-17 15:53:48 -07:00
Andrew Spiering
183ab7738f Fixing Flex Build issues on M1/2 macs
* This resolves some issues where if you are building the actual C# dlls you also need them to be x64 based if you are targeting an x64 based target. This is a little complicated here because we set all this up ahead of time assuming that all the targets are compatible but in this case they are not so, just following what other places in the code are doing around this specifically dotnet AOT.
2023-09-17 15:42:26 -07:00
Andrew Spiering
76945b9144 MacOS Rider Support
* Adding in code to properly look for rider on macOS
* Also fixing an issue in the macOS CreateProcess where spaces where not properly escaped for popen(which one should likely use NSTask long term)
2023-09-17 14:56:22 -07:00
Wojtek Figat
660dc81d8e Merge branch 'macos-arm-dotnet-fix' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-arm-dotnet-fix 2023-09-17 19:23:50 +02:00
Andrew Spiering
bdd182f3da Fixing x64 editor/runtime on arm64 macs
* This allows for a much more broader check for the dotnet sdk runtime to support running x64 binaries on arm64
2023-09-16 18:23:27 -07:00
5ab299fed9 Fix assets getting deleted when modified by external applications 2023-09-16 18:11:22 +03:00
Wojtek Figat
722133165b Fix marshalling Array<Variant> as object[] (C# codegen error) 2023-09-14 13:18:52 +02:00
Wojtek Figat
cb44c9370e Refactor new spline editor to use icons via Tabs control #1292 2023-09-12 22:25:18 +02:00
Wojtek Figat
dbd85fddfe Refactor Editor Tab controls system to allows customizing the tab header controls 2023-09-12 22:24:15 +02:00
Wojtek Figat
3e1940c799 Add new spline icons #1292 2023-09-12 22:18:26 +02:00
Wojtek Figat
2a8e35d1ff Format code #1292 2023-09-12 14:38:23 +02:00
Wojtek Figat
f2e6bfdead Merge branch 'add_spline_edit_options' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_edit_options 2023-09-12 14:26:39 +02:00
Wojtek Figat
097d26f8cb Codestyle fix #1262 2023-09-12 14:21:27 +02:00
Wojtek Figat
6ece66b018 Merge branch 'input-editors' of https://github.com/Tryibion/FlaxEngine into Tryibion-input-editors 2023-09-12 14:09:49 +02:00
Wojtek Figat
9bbdf16623 Fix potential content tree freeze when toggling engine/plugins files showing 2023-09-12 14:03:53 +02:00
Wojtek Figat
3170142171 Merge branch 'lods' of https://github.com/Tryibion/FlaxEngine into Tryibion-lods 2023-09-12 13:56:42 +02:00
Wojtek Figat
44eba3fdae Fix missing xml comment line from #1291 2023-09-12 13:54:01 +02:00
Wojtek Figat
4cae6e50d5 Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition 2023-09-12 13:52:23 +02:00
Wojtek Figat
7b4c8e391a Minor optimization for clearing collider from simulation events cache 2023-09-12 13:50:50 +02:00
Wojtek Figat
c10658c3fc Fix deserialization, add more docs and tweaks to #1345 2023-09-12 13:50:22 +02:00
Wojtek Figat
1591da75ac Merge branch 'physics-settings' of https://github.com/Tryibion/FlaxEngine into Tryibion-physics-settings 2023-09-12 13:03:04 +02:00
Wojtek Figat
639149b63b Fix crash when toggling WheeledVehicle active state
#1351
2023-09-12 11:41:33 +02:00
Wojtek Figat
9d494679ac Add formatting MyPlugin.cs for new plugin setup
#1335
2023-09-11 22:42:48 +02:00
Wojtek Figat
985d6cc811 Add UTF8 format for created plugin files and format code
#1335
2023-09-11 22:32:37 +02:00
Wojtek Figat
99c2adc1f3 Add game settings formatting for created plugin ProjectInfo
#1335
2023-09-11 22:32:17 +02:00
Wojtek Figat
776fbe2a7b Fix creating plugin with whitespace or non-ASCII character in the name
#1335
2023-09-11 22:30:51 +02:00
Wojtek Figat
2fa7740a0f Merge branch 'plugin-project-creation' of https://github.com/Tryibion/FlaxEngine into Tryibion-plugin-project-creation 2023-09-11 21:48:31 +02:00
Wojtek Figat
0a5f983ff4 Fix error when model is missing in Editor for prefab editor
#1354
2023-09-11 21:36:36 +02:00
Wojtek Figat
16fed8927c Refactor #1266 (code quality and simplicity) 2023-09-11 20:02:53 +02:00
Wojtek Figat
2ddb44afa8 Merge branch 'ContentBrowserImprovement' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-ContentBrowserImprovement
# Conflicts:
#	Source/Editor/Windows/ContentWindow.cs
2023-09-11 15:39:48 +02:00
Wojtek Figat
59c460ccbc Format code 2023-09-11 15:08:13 +02:00
Wojtek Figat
748ff3b8a5 Optimize CultureInfoEditor and TagEditor performance when searching entries by text 2023-09-11 15:07:37 +02:00
Wojtek Figat
829d3b3642 Add editor shortcuts usability when toolstrip or main menu controls are focused 2023-09-11 15:07:06 +02:00
Wojtek Figat
48d4a51c1b Fix crash when boxing native array to managed value 2023-09-11 15:06:26 +02:00
Wojtek Figat
1134cfa6a6 Fix using ManagedDictionary when item value type is array
#1305
2023-09-11 15:05:46 +02:00
Wojtek Figat
9afa98e905 Fix Random Range nodes in CPU particles/script graphs when using int
#1341
2023-09-11 13:59:10 +02:00
Wojtek Figat
fb27606541 Add missing Particle Scale getter node to Particle Emitter graph
#1343
2023-09-11 13:54:44 +02:00
Wojtek Figat
716e643f2a Fix applying prefab changes to nesting prefab instances
#1256
2023-09-10 21:07:41 +02:00