Wojtek Figat
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525c3a0f29
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Fix terrain heightmap to use higher range format when decompressed
#2375
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2024-04-15 12:16:50 +02:00 |
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Wojtek Figat
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0728637ce1
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Fix using confirm via enter key in Create Terrain dialog
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2024-04-15 00:17:21 +02:00 |
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Wojtek Figat
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9c3c4fbf54
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Use uniform scale on new terrain to prevent artifacts in normal vectors
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2024-04-15 00:13:54 +02:00 |
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Wojtek Figat
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d2508ad902
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Merge branch 'Tryibion-actor-search'
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2024-04-15 00:02:16 +02:00 |
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Wojtek Figat
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8a0cd7c30f
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Merge branch 'actor-search' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-search
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2024-04-15 00:02:11 +02:00 |
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Wojtek Figat
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d729eb2b24
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Fix crash when playing uninitialized audio source
#2441
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2024-04-15 00:01:59 +02:00 |
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Wojtek Figat
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36ad821734
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Fix 634b05fc16
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2024-04-14 22:39:54 +02:00 |
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Chandler Cox
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b66b85d5f4
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Display all actors in Actor toolbox search tab when no filter is applied.
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2024-04-14 14:03:51 -05:00 |
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Wojtek Figat
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778b967c61
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Fix editor toolstrip by moving game cooking and building to the right for less missclicks
#2426
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2024-04-14 15:05:25 +02:00 |
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Wojtek Figat
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3f6dd92a68
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Fix crash when using old Blend with Mask node in Anim Graph
#2434
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2024-04-14 14:51:40 +02:00 |
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Wojtek Figat
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80d7ac2581
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Merge branch 'Muzz-IkFix'
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2024-04-14 14:41:30 +02:00 |
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Wojtek Figat
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af91ce7f3f
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Merge branch 'IkFix' of https://github.com/Muzz/FlaxEngine into Muzz-IkFix
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2024-04-14 14:39:57 +02:00 |
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Wojtek Figat
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5f7293d0a1
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Merge branch 'Tryibion-lock-selection'
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2024-04-14 14:34:26 +02:00 |
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Wojtek Figat
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5cdf1c5764
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Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection
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2024-04-14 14:34:10 +02:00 |
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Wojtek Figat
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e701cdbee5
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Merge branch 'Menotdan-nav-mesh-init'
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2024-04-14 14:31:25 +02:00 |
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Wojtek Figat
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dc45f46ff4
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Merge branch 'nav-mesh-init' of https://github.com/Menotdan/FlaxEngine into Menotdan-nav-mesh-init
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2024-04-14 14:31:20 +02:00 |
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Wojtek Figat
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634b05fc16
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Fix code style
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2024-04-14 13:31:32 +02:00 |
|
Menotdan
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db28afb591
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Fix regression where if the navmesh was disabled on playmode beginning, the mesh would still exist in the backend.
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2024-04-14 01:02:48 -04:00 |
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Menotdan
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84c1f6b5de
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Make NavMesh initialize earlier.
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2024-04-14 00:58:11 -04:00 |
|
Wojtek Figat
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53689063b9
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Minor tweaks to Gameplay Globals
#2412
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2024-04-14 00:09:29 +02:00 |
|
Wojtek Figat
|
c59e872ef2
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Fix crash when loading invalid Variant structure
|
2024-04-14 00:09:01 +02:00 |
|
Wojtek Figat
|
2b95f11b1f
|
Fixes to Vulkan backend
|
2024-04-13 23:55:39 +02:00 |
|
Wojtek Figat
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fbfe77e386
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Fix win32 compile
|
2024-04-13 21:44:16 +02:00 |
|
Wojtek Figat
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60ccac31b5
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Add more sanitizers
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
|
d42e315e55
|
Fix atomics to accept constant
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
|
9c2c02c1cf
|
Fix various issues found with thread sanitizer on macOS
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
|
8144db8e13
|
Fix various issues found with adrress sanitizer on macOS
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
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4ac6a292f7
|
Add option for using Address and Thread sanitizers
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
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3e475398e7
|
Optimize draw calls batching sorting with Merge Sort
|
2024-04-12 16:02:37 +02:00 |
|
Chandler Cox
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81d4501868
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Add locking selection in prefab window
|
2024-04-12 07:41:43 -05:00 |
|
Chandler Cox
|
1bc7455e09
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Add locking scene selection in properties window.
|
2024-04-12 07:33:09 -05:00 |
|
Wojtek Figat
|
1e77f3aa5a
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Optimize DrawBatch for faster sorting
|
2024-04-12 13:46:20 +02:00 |
|
Wojtek Figat
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e47e91c223
|
Merge branch 'Menotdan-hide-taa-settings'
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2024-04-12 13:12:47 +02:00 |
|
Wojtek Figat
|
734f1ee4aa
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Improve doc comment
|
2024-04-12 13:09:24 +02:00 |
|
Wojtek Figat
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6d38590ad4
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Merge branch 'hide-taa-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-hide-taa-settings
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2024-04-12 13:08:26 +02:00 |
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Wojtek Figat
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76becec094
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Merge branch 'GoaLitiuM-dotnet_daily_runtime_fix'
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2024-04-12 13:05:46 +02:00 |
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Wojtek Figat
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e7a6f39a72
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Merge branch 'dotnet_daily_runtime_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_daily_runtime_fix
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2024-04-12 13:05:40 +02:00 |
|
Wojtek Figat
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98c5cc2d0f
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Merge branch 'Menotdan-particle-clone-fix'
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2024-04-12 13:03:21 +02:00 |
|
Wojtek Figat
|
c8ad3e3a51
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Merge branch 'particle-clone-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-particle-clone-fix
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2024-04-12 13:03:16 +02:00 |
|
Wojtek Figat
|
5b25aeda32
|
Merge branch 'Tryibion-underline-fix'
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2024-04-12 13:01:18 +02:00 |
|
Wojtek Figat
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e5d700692f
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Merge branch 'underline-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-underline-fix
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2024-04-12 13:01:10 +02:00 |
|
Wojtek Figat
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495378c94d
|
Merge branch 'GoaLitiuM-editor_viewport_camera_scaling'
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2024-04-12 12:59:54 +02:00 |
|
Wojtek Figat
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bf9701e132
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Merge branch 'editor_viewport_camera_scaling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_viewport_camera_scaling
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2024-04-12 12:56:22 +02:00 |
|
Wojtek Figat
|
14881494b8
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Merge branch 'GoaLitiuM-debuglog_scroll_fix'
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2024-04-12 12:55:17 +02:00 |
|
Menotdan
|
c914e33462
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Hide TAA settings if TAA isn't enabled.
|
2024-04-12 02:29:45 -04:00 |
|
Muzz
|
35f33b6746
|
Fixed IK to have correct bone roll
|
2024-04-12 12:07:26 +08:00 |
|
Menotdan
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e137d31839
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Enforce Content:CloneAssetFile() running on the main thread, to avoid a bug that occurs when a particle emitter is created from one of the templates due to the creation coming from the content thread.
|
2024-04-11 17:37:31 -04:00 |
|
Chandler Cox
|
2e643347ec
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Fix selection height
|
2024-04-11 10:16:20 -05:00 |
|
Chandler Cox
|
fb1685fe81
|
Fix underline being in wrong spot on different DPIs
|
2024-04-11 09:56:59 -05:00 |
|
|
|
1ddf9ab0e1
|
Fix high mouse sensitivity in rotation gizmos
|
2024-04-09 21:45:28 +03:00 |
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