Wojtek Figat
3e0496122c
Fix c# compilation warning in generated glue code
2023-12-08 12:50:57 +01:00
Wojtek Figat
74f5d14ec9
Merge remote-tracking branch 'origin/master' into 1.8
2023-12-08 11:23:06 +01:00
Wojtek Figat
d3a77c7a55
Fix regressions
2023-11-28 17:38:06 +01:00
Wojtek Figat
0aeac36f09
Fix __cplusplus macro on MSVC and add logging C++ version used during compilation
2023-11-28 15:55:34 +01:00
Wojtek Figat
17dca8c5c7
Fix invalid codegen for array reference passed as output parameter in scripting interface method
2023-11-28 11:21:29 +01:00
Wojtek Figat
8ffc86ef88
Fix missing output parameters conversion when calling interface implementation in scripting
...
#1992
2023-11-28 11:20:07 +01:00
c577c78f3f
Fix running Flax.Build with .NET 8 runtime
2023-11-26 20:47:54 +02:00
ef8bb33105
Compile C# scripts with latest detected C# language version
2023-11-26 20:27:54 +02:00
aab88a746d
Use detected .NET and C# language version in generated project files
2023-11-26 20:27:54 +02:00
e5b1a10d34
Fix VSCode intellisense not finding generated C# bindings definitions
2023-11-26 20:27:53 +02:00
Wojtek Figat
f16406df8a
Update Newtonsoft.Json.dll to dotnet8
2023-11-26 17:23:48 +01:00
Wojtek Figat
06ad316f94
Update to .NET 8
2023-11-26 15:09:46 +01:00
Wojtek Figat
76f5712c79
Merge remote-tracking branch 'origin/1.7' into 1.8
...
# Conflicts:
# Flax.flaxproj
2023-11-25 23:36:56 +01:00
Wojtek Figat
71f30f18a6
Add support for including global configs in engine configuration options
2023-11-25 18:08:34 +01:00
Wojtek Figat
f4f49f63bc
Remove debug logs from 3fc0a3dc84
2023-11-25 14:19:30 +01:00
Wojtek Figat
eaabd56cae
Add manual dotnet versions search on windows
2023-11-25 13:03:22 +01:00
Wojtek Figat
3fc0a3dc84
Add test debug log for broken ci build debug
2023-11-25 12:46:21 +01:00
Wojtek Figat
40d6e18e7e
Add -dotnet=ver command arg to Flax.Build to specify .NET SDK version to use for build
2023-11-25 12:16:13 +01:00
Wojtek Figat
d99a92fd13
Fix generic types including to be recursive in C++ bindings codegen
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#1966
2023-11-23 13:46:43 +01:00
Wojtek Figat
37d4b0f863
Remove invalid clang option
2023-11-20 17:27:47 +01:00
Wojtek Figat
f5acba7d43
Add remaining clang options for Apple and Unix toolchains
2023-11-20 14:20:26 +01:00
Wojtek Figat
aa4e1222d7
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-20 11:16:07 +01:00
017e7cbc60
Validate detected .NET SDK/runtime versions
2023-11-19 11:26:43 +02:00
4eaac4ab2f
Fix building Flax.Build with .NET 8 SDK
2023-11-19 11:26:40 +02:00
Wojtek Figat
1bb68f2c0c
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-16 10:31:13 +01:00
Wojtek Figat
640f380237
Add OutputName to Build Settings for game output exe/package renaming
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#1174
2023-11-16 10:29:58 +01:00
Wojtek Figat
6af6edb4fe
Add engine lib to codesign on windows and disable perf event spam in deployment build
2023-11-15 23:39:52 +01:00
Wojtek Figat
6cad1e3309
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
Wojtek Figat
ee6a311406
Add support for building engine target as shared library on all platforms
2023-11-15 22:56:23 +01:00
Wojtek Figat
3a59cfcf20
Change Globals.BuildErrors into BuildException #1673
2023-11-15 11:57:53 +01:00
Wojtek Figat
e7ef3ebef2
Merge branch 'csharp_vs_build' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_vs_build
2023-11-15 11:44:42 +01:00
Wojtek Figat
80a30f504a
Add initial support for Precompiled Header Files (PCH) in MSVC compilation
2023-11-15 10:30:59 +01:00
3f5c92e2fa
Improve .NET 8 runtime and SDK detection
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Setting the environment variable `DOTNET_ROLL_FORWARD_TO_PRERELEASE=1`
is required to enable runtime support for release candidate builds of
future major .NET releases.
2023-11-14 17:00:51 +02:00
Wojtek Figat
6fd34bf5cc
Fix compilation regression
2023-11-14 12:15:51 +01:00
Wojtek Figat
4e2ee897bc
Fix missing codesign for macOS game binaries
2023-10-31 15:22:14 +01:00
Wojtek Figat
d9b0e99b9c
Add support for using Revision number in projects version
2023-10-26 15:20:35 +02:00
Wojtek Figat
ab49457944
Add log for build command invoke in deployer
2023-10-21 12:44:25 +02:00
Wojtek Figat
770d21566a
Add macOS disk image notarization
2023-10-19 23:13:05 +02:00
Wojtek Figat
418e220c00
Add proper codesigning for the Editor app for macOS
2023-10-19 22:40:42 +02:00
Wojtek Figat
2bb8c82329
Add support for packaging editor with bundled platform data
2023-10-19 19:09:06 +02:00
Wojtek Figat
6c45141ef9
Add dmg file building for macOS Editor deployment
2023-10-18 22:10:46 +02:00
Wojtek Figat
5181db8a0e
Fix vscode default build task to favor current architecture (eg. arm64 for Editor on macOS)
2023-10-18 21:51:36 +02:00
bcdd6c0551
Fix FlaxEngine C#-project getting built twice in engine solution
2023-10-15 16:16:53 +03:00
ff7e6d82f8
Hide exception when build errors occurs in referenced targets
2023-10-15 16:16:53 +03:00
5b3e09baec
Build C# projects in VS/Rider solution configurations
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Rider's solution wide analysis does not work properly when projects
are not included in the active configuration for build.
2023-10-15 16:16:53 +03:00
0d7e7c30ca
Run Flax.Build when building main C# project
2023-10-15 16:16:53 +03:00
Wojtek Figat
37e3a91b73
Merge branch 'vscode_launch_tasks' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_launch_tasks
2023-10-14 16:30:57 +02:00
dc1be86db7
Only generate one set of C++/C# launch tasks for VSCode
...
Proper fix for b9c6dcd4c7
2023-10-14 03:45:37 +03:00
7014007362
Disable inheriting C# optimization level from dependency modules
2023-10-14 01:45:36 +03:00
b9c6dcd4c7
Fix wrong Visual Studio Code preLaunchTask in launch tasks
2023-10-12 16:37:32 +03:00