Saas
33b540ed9e
fix naming and treat unfolded category items as normal items
2025-07-10 20:07:52 +02:00
Saas
50871d8885
simplify and fix edge case in item list scrolling while holding control
2025-07-09 18:41:41 +02:00
Wojtek Figat
c27a9808c4
Fix unwanted code
2025-07-09 10:02:20 +02:00
Wojtek Figat
bdaf31b54f
Optimize Arena Allocator to store page metadata within itself to save on allocs
2025-07-09 00:22:35 +02:00
Wojtek Figat
3abbf08f1f
Optimize foliage rendering with concurrent arena allocator
2025-07-08 22:18:00 +02:00
Wojtek Figat
a8eb4fc140
Add allocator tag support for Dictionary and HashSet
2025-07-07 23:22:32 +02:00
xxSeys1
83374164db
haha I did not copy paste that comment
2025-07-06 21:31:26 +02:00
xxSeys1
c5bfc6bc3d
add option to add sphere in add colliders menu
2025-07-06 21:28:01 +02:00
Chandler Cox
d698bf96cc
Apply particle effect parameter overrides when emitter is changed and when activated in the tree.
2025-07-05 19:36:45 -05:00
Chandler Cox
b3f88e156c
Small change to out variable that is not used anymore.
2025-07-05 18:11:26 -05:00
Chandler Cox
7418d60f24
Add editor option for build configuration when using cook and run.
2025-07-05 18:09:30 -05:00
MrCapy0
3981d5090c
change color gradiant node 8 to 11 stops
2025-07-05 10:27:45 -04:00
Wojtek Figat
48c6339ebb
Fix memory leak on material instances when updating layout of Text Render
2025-07-04 12:21:25 +02:00
Wojtek Figat
2dd34b288c
Merge remote-tracking branch 'origin/master' into 1.11
2025-07-04 12:05:19 +02:00
Wojtek Figat
0bc595f16f
Disable terarin normals smoothening
2025-07-04 12:04:36 +02:00
Wojtek Figat
7abed93972
Optimize terrain heightmap decoding to use shared code
2025-07-04 11:31:27 +02:00
Wojtek Figat
4b10d7057a
Fix crash when using material instance that has more parameters that base due to material error
2025-07-03 20:33:14 +02:00
Wojtek Figat
85aed8c4d7
Fix using material VS to PS node directly within material input
2025-07-03 20:32:41 +02:00
Wojtek Figat
da08be42b4
Fix deadlock in Debug builds on object dtor
2025-07-03 20:32:12 +02:00
a93a940630
Fix hot-reload files not getting cleaned up during startup
...
Implements minimal required filter support for `FileSystem::DirectoryGetFiles`
in order to support removing hot-reload files on Linux/Apple systems.
2025-07-03 19:41:43 +03:00
3e353db1fa
Refactor UnixFileSystem
2025-07-03 19:41:43 +03:00
Wojtek Figat
bf345f13ce
Fix reflection probes capture seams on cube face edges due to volumetric fog
...
#3252
2025-07-03 13:54:22 +02:00
Wojtek Figat
a138c6b062
Optimize environment probes filtering shader
2025-07-03 11:45:12 +02:00
Wojtek Figat
33e58c12cb
Optimize ProbesRenderer to use time-slicing for cubemap faces rendering and filtering
2025-07-03 11:43:56 +02:00
Wojtek Figat
094a6562b8
Refactor ProbesRenderer
2025-07-03 10:18:51 +02:00
Wojtek Figat
7f783bb7da
Fix crash when importing mesh with incorrect triangulation
2025-07-02 17:23:04 +02:00
Wojtek Figat
c6640be04a
Merge branch 'tageditor-quickexpand' of https://github.com/Zode/FlaxEngine into Zode-tageditor-quickexpand
2025-07-01 16:47:04 +02:00
Wojtek Figat
3fa099ad06
Merge branch 'ContentSearchMouseOverFocusFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentSearchMouseOverFocusFix
2025-07-01 16:27:08 +02:00
Wojtek Figat
37b4b25ead
Merge branch 'VisjectConnectionCmPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectConnectionCmPolish
2025-07-01 16:06:13 +02:00
Wojtek Figat
763ede4bd9
Merge branch 'FixCloseButtonAfterIBrokeIt' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FixCloseButtonAfterIBrokeIt
2025-07-01 15:58:36 +02:00
Wojtek Figat
53ed2431b5
Merge branch 'ItemsListExpandOnNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ItemsListExpandOnNavigate
2025-07-01 15:48:24 +02:00
Wojtek Figat
de61e3efb5
Merge branch 'keep-scroll-scene-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-keep-scroll-scene-play
2025-07-01 15:34:07 +02:00
Wojtek Figat
78f0ff75f2
Move debug log clearing to handle pending entries too in publci api
2025-07-01 10:52:14 +02:00
Wojtek Figat
6efd456eaf
Merge branch 'fix-log-clear-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-log-clear-play
2025-07-01 10:50:58 +02:00
Wojtek Figat
ada269568a
Merge branch 'fix-tooltip-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tooltip-scene
2025-07-01 10:48:26 +02:00
Wojtek Figat
dd256ad518
Fix typo
2025-07-01 10:37:39 +02:00
Wojtek Figat
12c8bb4f31
Fix scene lightmaps removal clearing actors linkage to lightmaps
2025-07-01 08:27:29 +02:00
Wojtek Figat
4e4d380267
Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
...
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
Wojtek Figat
448eb48c23
Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
...
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:24 +02:00
Wojtek Figat
78d519cb9a
Fix ConcurrentSystemLocker to have exclusive lock as an option
2025-06-29 19:16:41 +02:00
Wojtek Figat
43d11264f8
Fix asset references to use separate lightweight locking instead of full asset mutex
2025-06-29 19:16:23 +02:00
Wojtek Figat
f126a83b79
Fix graphical issues when batching materials that use Forward Shading for instancing
2025-06-29 13:52:29 +02:00
Wojtek Figat
bdd7bae459
Add new Custom Lit shading model for custom lighting in materials (eg. Cel Shading)
2025-06-29 13:51:59 +02:00
xxSeys1
75647d149a
make visual script editor method override cm searchable
2025-06-28 19:40:03 +02:00
xxSeys1
d7ab497b0e
fix adding empty multi action to undo stack
2025-06-28 16:22:29 +02:00
xxSeys1
683a48a6e3
add default shortcuts to distribute node options
2025-06-28 16:02:44 +02:00
xxSeys1
a41fc51f92
add visject node formatting option to straighten node connections
...
Also fixes a bunch of missing trailing "." in doc comments and changes "Node editors" category in the input options to "Node Editors" to match the case of all other categories.
2025-06-28 15:53:32 +02:00
Wojtek Figat
3dc7546dd4
Fix crash when constant buffer is unused by shader but still exists
2025-06-27 19:06:25 +02:00
Wojtek Figat
185151b025
Minor fixes
2025-06-27 18:52:25 +02:00
Wojtek Figat
8cdec15fa6
Fix GlobalSignDistanceFieldCustomBuffer to be thread-safe (scene rendering events are not guarded via mutex anymore)
2025-06-27 15:41:48 +02:00