Wojtek Figat
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30e9fe2371
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Merge branch 'android-emulate' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-emulate
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2025-03-04 10:49:58 +01:00 |
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Chandler Cox
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a5e8f7d405
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Move to custom tool method within platform
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2025-03-03 21:42:54 -06:00 |
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Wojtek Figat
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a3822b6669
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Fix spline node to support prefab editor
#3257
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2025-03-03 23:38:41 +01:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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e82bb639ed
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Fix objects creation to ensure managed object ctor is always executed
#3245
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2025-03-03 19:12:29 +01:00 |
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Wojtek Figat
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3200fc1570
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Fix new terrain debug drawing of collision lines
#3227
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2025-03-03 12:03:38 +01:00 |
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Wojtek Figat
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54ad9a7629
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Fix error when connecting nodes in Visject
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2025-03-03 09:54:30 +01:00 |
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Wojtek Figat
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6f28302fd1
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Merge branch 'xxSeys1-DebugDrawClearInEditor'
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2025-03-03 09:52:43 +01:00 |
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Wojtek Figat
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47b22b305d
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Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
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2025-03-03 09:51:05 +01:00 |
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Wojtek Figat
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6ad20b222d
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Merge branch 'DebugDrawClearInEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugDrawClearInEditor
# Conflicts:
# Source/Editor/Windows/GameWindow.cs
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2025-03-03 09:40:01 +01:00 |
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Wojtek Figat
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68b21652bb
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Merge branch 'Tryibion-input-helpers'
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2025-03-02 23:06:35 +01:00 |
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Wojtek Figat
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5fe9108803
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Merge branch 'input-helpers' of https://github.com/Tryibion/FlaxEngine into Tryibion-input-helpers
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2025-03-02 23:06:31 +01:00 |
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Wojtek Figat
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02ecfad428
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Merge branch 'xxSeys1-ShowInContentPanel'
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2025-03-02 23:05:31 +01:00 |
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Wojtek Figat
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25b51cf9c4
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Merge branch 'ShowInContentPanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ShowInContentPanel
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2025-03-02 23:05:27 +01:00 |
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Wojtek Figat
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b2c5b4c2e5
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Merge branch 'anton-makarenko-DebugLog-documentation-fix'
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2025-03-02 22:54:32 +01:00 |
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Wojtek Figat
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379c31ca49
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Merge branch 'DebugLog-documentation-fix' of https://github.com/anton-makarenko/FlaxEngine into anton-makarenko-DebugLog-documentation-fix
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2025-03-02 22:54:26 +01:00 |
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Wojtek Figat
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383df75a81
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Merge branch 'xxSeys1-GridPanelFillSliderSens'
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2025-03-02 22:52:52 +01:00 |
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Wojtek Figat
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0ff19e9c95
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Merge branch 'GridPanelFillSliderSens' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-GridPanelFillSliderSens
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2025-03-02 22:52:44 +01:00 |
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Wojtek Figat
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cbe96252f6
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Update assets
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2025-03-02 11:38:25 +01:00 |
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Wojtek Figat
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4846852762
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Fix crash when spline actor gets removed
(speculative fix)
#3180
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2025-03-02 10:45:51 +01:00 |
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Wojtek Figat
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72c3d2b94c
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Update engine materials
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2025-02-28 15:19:47 +01:00 |
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Wojtek Figat
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7ccae0140b
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Fix regression from #3214 on Deformable shader
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2025-02-28 15:18:29 +01:00 |
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Muzz
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7885590593
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Merge branch 'Muzz-Triplanar-Features' into 1.10
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2025-02-28 14:56:45 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
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2025-02-27 17:17:02 +01:00 |
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Wojtek Figat
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7410b506e3
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Merge branch 'GoaLitiuM-csharp_mainproj_fix'
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2025-02-27 16:22:09 +01:00 |
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Wojtek Figat
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dec9905bd3
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Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix
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2025-02-27 15:43:25 +01:00 |
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Wojtek Figat
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bb35d9f811
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Add improved AndroidNdk detection to handle versions folder in env var location and fallback to automatic
#2893
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2025-02-27 15:34:29 +01:00 |
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Wojtek Figat
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b2c8c4018c
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Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
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2025-02-26 22:43:30 +01:00 |
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ce132f2404
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Fix TypeDescriptor hack for latest runtime versions
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2025-02-26 22:11:07 +02:00 |
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Wojtek Figat
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809fd2653a
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Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
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2025-02-26 20:55:57 +01:00 |
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Wojtek Figat
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56b2c96b3b
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Fix missing content database load when opening project without code compilation
#2469
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2025-02-26 20:29:44 +02:00 |
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Wojtek Figat
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5c06d413b0
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Add code sharing
#2469
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2025-02-26 20:29:36 +02:00 |
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1c17b77d1e
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Refocus editor after restoring windows
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2025-02-26 20:29:23 +02:00 |
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e24bb71e91
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Fix stack overflow when restoring tab in floating window
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2025-02-26 20:29:22 +02:00 |
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3382aabefe
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Close and restore AssetEditorWindows on scripting reload
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2025-02-26 20:29:22 +02:00 |
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4ddc765ee4
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Fix ContentDatabase not being loaded at the end of editor initialization
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2025-02-26 20:29:21 +02:00 |
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5fd64ead62
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Fix custom content and importers blocking scripting reload
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2025-02-26 20:29:21 +02:00 |
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30257929e5
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Fix error when ContentDatabase gets rebuilt while initializing editor
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2025-02-26 20:29:21 +02:00 |
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980a112c57
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Clear VisjectSurface node caches and context menus during scripts reload
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2025-02-26 20:29:20 +02:00 |
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98bbcbd442
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Close and restore Prefab windows during scripting reload
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2025-02-26 20:29:20 +02:00 |
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9f8faf4f17
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Clear references holding on to types in game assemblies
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2025-02-26 20:29:19 +02:00 |
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691b9458ec
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Fix wrong prefab event unregistration
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2025-02-26 20:29:19 +02:00 |
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b095acd4a5
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Fix scripting AssemblyLoadContext not getting unloaded
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2025-02-26 20:29:19 +02:00 |
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Wojtek Figat
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2d956ebb36
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Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
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2025-02-26 17:46:22 +01:00 |
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Wojtek Figat
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33dd47c169
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Merge branch 'MrCapy0-Level'
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2025-02-25 22:37:04 +01:00 |
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Wojtek Figat
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e101048c71
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Merge branch 'Level' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Level
# Conflicts:
# Source/Engine/Level/Level.cpp
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2025-02-25 22:33:12 +01:00 |
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Wojtek Figat
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aaad2face2
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Fix HRTF audio to be disabled due to common audio problems
#3225
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2025-02-25 22:19:26 +01:00 |
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Wojtek Figat
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8f1a1827f2
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Fix crash in OpenAL audio backend on context rebuild
#3225
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2025-02-25 22:17:18 +01:00 |
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Wojtek Figat
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83c3201ef8
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Fix regression in rapidjson update
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2025-02-25 18:09:47 +01:00 |
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Wojtek Figat
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dcba97f84a
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Fix missing masked terrain rendering
#3177
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2025-02-25 16:46:17 +01:00 |
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