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ef89501111
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Add function for parsing command-line arguments into argument list
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2025-12-19 13:16:35 +02:00 |
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608353b996
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_managed handle pool start
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2025-12-19 13:14:11 +02:00 |
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8f57c91a9e
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_track disabled
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2025-12-19 13:14:10 +02:00 |
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968de34cae
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_wip
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2025-12-19 13:14:10 +02:00 |
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469a422681
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Add -lastproject editor command-line option to open the last project
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2025-12-19 01:31:41 +02:00 |
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eb69186271
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-11-28 11:58:44 +02:00 |
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Wojtek Figat
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92254eefcc
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SImplify some code and update code for platforms
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2025-11-25 00:20:14 -08:00 |
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c61ecc0545
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Merge branch 'master' into sdl_platform
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2025-10-30 22:42:29 +02:00 |
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Wojtek Figat
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053e52c91f
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Fix compilation for bindings only without scripting internal host defined
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2025-10-29 22:18:01 +01:00 |
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668a4dbb4d
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-10-14 01:09:26 +03:00 |
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Wojtek Figat
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32f2ef3f06
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Fix Android compilation
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2025-09-30 18:26:10 +02:00 |
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Wojtek Figat
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1f56c75821
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Minor fixes
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2025-09-09 15:26:03 +02:00 |
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Wojtek Figat
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64e127a47a
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Fix crashes of scripting backend on Android
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2025-09-09 15:25:24 +02:00 |
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1d8f221f1b
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Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
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2025-09-07 19:31:16 +03:00 |
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Wojtek Figat
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5e4d564338
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Add **GPU profiling support to Tracy integration**
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2025-07-30 19:08:45 +02:00 |
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Wojtek Figat
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8f63a99a2c
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Fix game splash screen to wait fr texture to be streamed in, not just allocated
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2025-07-29 21:42:37 +02:00 |
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Wojtek Figat
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c3cf8fba98
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Optimize managed code
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2025-07-23 18:17:10 +02:00 |
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Wojtek Figat
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892e2e0d1e
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Fix fullscreen borderless window on macOS
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2025-07-19 16:46:10 +02:00 |
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Wojtek Figat
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8ec138399a
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Add higher level streaming time budget in frame based on idle time
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2025-06-11 18:40:35 +02:00 |
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Wojtek Figat
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cfd2f42b0c
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Optimize managed memory allocations in Editor profiler
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2025-06-09 22:06:49 +02:00 |
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Wojtek Figat
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d7ff9fdade
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Optimize editor profiler native allocations when capturing data
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2025-06-09 15:23:31 +02:00 |
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Wojtek Figat
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9d8e75caa3
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Fix various code to improve quality
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2025-06-06 11:19:32 +02:00 |
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Wojtek Figat
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f462a2187f
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Merge branch 'master' into 1.11
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2025-06-05 18:03:17 +02:00 |
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b1fd86e6b5
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-02 18:15:16 +03:00 |
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Wojtek Figat
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03d52d4eb9
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Add support for building engine without logging
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2025-05-28 04:05:12 +02:00 |
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Wojtek Figat
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ab61ed5a37
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Add more memory profiling insights and groups
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2025-05-28 04:03:44 +02:00 |
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Wojtek Figat
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72ee80242d
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Add integration with Tracy profiler to plot main memory categories
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2025-05-26 05:37:53 +02:00 |
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Chandler Cox
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ae9ded504d
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Add utility for if in play mode that returns true for shipped applications.
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2025-05-23 23:21:45 -05:00 |
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Wojtek Figat
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2dc404cbd3
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Add new memory profiler
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2025-05-22 04:40:32 +02:00 |
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Wojtek Figat
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ac3c4a4b30
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Merge remote-tracking branch 'origin/master'
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2025-04-22 16:17:53 +02:00 |
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Wojtek Figat
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4f3fbe89f2
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Cleanup code to share it for engine service profile event formatting
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2025-04-22 12:32:36 +02:00 |
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68c0ac0ffc
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Fix cursor locking bounds calculation
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2025-04-19 21:14:05 +03:00 |
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bebda275a9
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Fix crash when Game viewport was hidden
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2025-04-19 21:14:04 +03:00 |
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38658a5b8c
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Fix CursorLockMode.Locked not working
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2025-04-19 21:14:02 +03:00 |
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d115d22ee6
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Implement new window dragging system
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2025-04-19 21:13:52 +03:00 |
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431767a150
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Update SDL3
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2025-04-19 21:13:41 +03:00 |
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3f6bf15554
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Implement relative mouse mode (raw input) for SDL platform
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2025-04-19 21:13:34 +03:00 |
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8f2550ef61
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Add command-line switches to force X11 and Wayland SDL drivers
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2025-04-19 21:13:33 +03:00 |
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b622a1cc5e
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Implement SDL platform, windowing and input handling
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2025-04-19 21:13:32 +03:00 |
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Wojtek Figat
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0a3f07e6e7
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Add exception and crashes catching with processing on iOS/macOS
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2025-04-19 11:28:46 +02:00 |
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0eb7badf91
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Attempt to fix a rare crash while debugging scripting unload
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2025-04-10 23:55:59 +03:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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210c8e8fe4
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Fix incorrect result array memory copy from native to managed code
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2025-04-04 00:36:35 +02:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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Wojtek Figat
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9459eff58c
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Fix regression in game viewport DPI scale usage
#2976 809fd2653a
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2025-03-18 20:07:30 +01:00 |
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Wojtek Figat
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d123dd3eb4
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Use limited attempts for assembly context reload and dont use Debug Log for warning
#2469
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2025-03-18 17:42:21 +01:00 |
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Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Wojtek Figat
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8e2f3ec0c0
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Fix Version marshaling as parameter
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2025-03-06 00:36:39 +01:00 |
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Wojtek Figat
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7809007a13
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Fix deprecation api usage on game exit
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2025-03-05 12:09:32 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
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2025-02-27 17:17:02 +01:00 |
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