Wojtek Figat
|
694980160b
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/CustomEditors/CustomEditorsUtil.cs
# Source/Engine/Networking/NetworkReplicator.cpp
# Source/Engine/Scripting/ManagedCLR/MUtils.cpp
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
|
2023-05-24 23:28:38 +02:00 |
|
Wojtek Figat
|
e045f096a9
|
Add network debugging panel to actors and scripts
#1066
|
2023-05-16 14:59:15 +02:00 |
|
Wojtek Figat
|
a25eae5d10
|
Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace
|
2023-03-28 13:20:18 +02:00 |
|
Wojtek Figat
|
4755c42d70
|
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
|
2023-03-27 17:30:48 +02:00 |
|
Wojciech Figat
|
f3366178ea
|
Refactor manually written managed bindings to use C-style exported P/Invoke
|
2023-01-23 18:14:38 +01:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
c48a81a068
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
|
2022-12-28 18:49:14 +01:00 |
|
Wojtek Figat
|
757728c96c
|
Add option to override Custom Editor for array of type
|
2022-12-20 21:11:39 +01:00 |
|
|
|
96dc279ebd
|
Implement .NET 7 runtime support and bindings generation
|
2022-11-26 14:37:07 +02:00 |
|
Wojtek Figat
|
b184650835
|
Fix error when using multi-dimensional array property (not supported)
#422
|
2022-07-18 23:11:11 +02:00 |
|
Wojciech Figat
|
551459022d
|
Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
|
2022-05-02 10:38:14 +02:00 |
|
Wojtek Figat
|
26d4ebd3d5
|
Fixes for Visual Scripting in Editor
|
2022-05-01 21:11:15 +02:00 |
|
Wojtek Figat
|
74b23d0e00
|
Add support for array of Visual Script objects
|
2022-05-01 20:42:05 +02:00 |
|
Wojciech Figat
|
27a1dc8966
|
Improve property names displaying in UI and add Unit Test for it
|
2022-04-27 14:12:27 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
a947dc0cc3
|
Fix properties names formatting for UI with 2 character words
Fixes #229
|
2021-02-14 17:12:29 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|