Commit Graph

16 Commits

Author SHA1 Message Date
Chandler Cox
1286a29462 Add not closing some cm buttons 2023-08-19 14:30:08 -05:00
Wojtek Figat
12f5157bfb Add debug drawing selected skeleton node in Skinned Model window viewport 2023-04-26 17:28:58 +02:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojciech Figat
60f868a08b Add real-time environment probes support 2022-07-18 14:50:41 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
23303802ec Add support for passing back value via reference to C# scripting event 2021-12-06 16:46:16 +01:00
Wojtek Figat
1789e879bf Add option to show bounds of the animated model in Editor preview 2021-06-01 10:36:13 +02:00
Wojtek Figat
623299e59f Add support for AssetPreview to use debug drawing if needed 2021-06-01 10:27:30 +02:00
W2.Wizard
ee76440477 Cleanup 4 2021-02-21 11:41:30 +01:00
stefnotch
164da0f87a Fix spelling error 2021-01-28 16:24:36 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00