Chandler Cox
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1286a29462
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Add not closing some cm buttons
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2023-08-19 14:30:08 -05:00 |
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Wojtek Figat
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12f5157bfb
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Add debug drawing selected skeleton node in Skinned Model window viewport
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2023-04-26 17:28:58 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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6a61b692aa
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Refactor PostProcessEffect to support C++ scripting
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2022-11-02 20:29:59 +01:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojciech Figat
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60f868a08b
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Add real-time environment probes support
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2022-07-18 14:50:41 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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23303802ec
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Add support for passing back value via reference to C# scripting event
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2021-12-06 16:46:16 +01:00 |
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Wojtek Figat
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1789e879bf
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Add option to show bounds of the animated model in Editor preview
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2021-06-01 10:36:13 +02:00 |
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Wojtek Figat
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623299e59f
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Add support for AssetPreview to use debug drawing if needed
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2021-06-01 10:27:30 +02:00 |
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W2.Wizard
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ee76440477
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Cleanup 4
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2021-02-21 11:41:30 +01:00 |
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stefnotch
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164da0f87a
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Fix spelling error
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2021-01-28 16:24:36 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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