Wojtek Figat
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cd1f57b634
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Fix doc comments
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2021-04-12 12:51:10 +02:00 |
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Wojtek Figat
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c47db14c83
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Fix using Sorting in C++ game code
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2021-04-12 12:50:59 +02:00 |
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Wojtek Figat
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81305a10cf
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Fix crash on relocation in BitArray
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2021-04-12 12:50:46 +02:00 |
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Jean-Baptiste Perrier
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fed5805fcc
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Add Int4 Min/Max.
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2021-04-08 18:55:07 +02:00 |
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Jean-Baptiste Perrier
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e9c5ffa736
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Add Int3 Min/Max.
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2021-04-08 18:54:55 +02:00 |
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Jean-Baptiste Perrier
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e912590bc6
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Add Int2 Min/Max.
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2021-04-08 18:54:35 +02:00 |
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Jean-Baptiste Perrier
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9d3861ace2
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Add Int2 funcs.
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2021-04-08 18:54:20 +02:00 |
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Jean-Baptiste Perrier
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0b1c1b3a8d
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Refactor Int2 operation.
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2021-04-08 18:54:09 +02:00 |
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Jean-Baptiste Perrier
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4b22503ea2
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Add Int3 operators + funcs.
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2021-04-08 18:53:39 +02:00 |
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Jean-Baptiste Perrier
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54786a001a
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Add Int4 operators + funcs.
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2021-04-08 18:53:20 +02:00 |
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Jean-Baptiste Perrier
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9cf6120b39
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Add Int2 constructors.
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2021-04-08 18:52:42 +02:00 |
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Jean-Baptiste Perrier
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21f1930c2d
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Add Int3 constructors.
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2021-04-08 18:52:34 +02:00 |
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Jean-Baptiste Perrier
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053d55bf81
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Add Int4 constructors.
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2021-04-08 18:52:21 +02:00 |
|
Jean-Baptiste Perrier
|
563ec32f06
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Add Int4 Min/Max support.
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2021-04-08 18:52:01 +02:00 |
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Jean-Baptiste Perrier
|
f8bc124752
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Add Int3 Min/Max support.
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2021-04-08 18:51:54 +02:00 |
|
Jean-Baptiste Perrier
|
529beaad08
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Add Int2 Min/Max support.
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2021-04-08 18:51:46 +02:00 |
|
Jean-Baptiste Perrier
|
efbc7976b0
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Add Int3.cpp.
|
2021-04-08 18:51:17 +02:00 |
|
Jean-Baptiste Perrier
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048612c65c
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Add Int3.cpp.
|
2021-04-08 18:51:09 +02:00 |
|
Jean-Baptiste Perrier
|
866105631e
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Add Int4.cpp.
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2021-04-08 18:50:59 +02:00 |
|
Jean-Baptiste Perrier
|
6c4ca6c01a
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Delete unused pre-decl.
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2021-04-08 18:50:16 +02:00 |
|
Jean-Baptiste Perrier
|
a04d19d9f7
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Delete unused pre-decl.
|
2021-04-08 18:50:09 +02:00 |
|
Jean-Baptiste Perrier
|
f470a9aaf4
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Delete unused pre-decl.
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2021-04-08 18:50:04 +02:00 |
|
Jean-Baptiste Perrier
|
0bb1982bcd
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Delete VectorInt.h.
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2021-04-08 18:49:18 +02:00 |
|
Jean-Baptiste Perrier
|
d2cc4051ad
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Convert Int2 to generated type.
|
2021-04-08 18:47:14 +02:00 |
|
Jean-Baptiste Perrier
|
224937cd09
|
Convert Int3 to generated type.
|
2021-04-08 18:46:56 +02:00 |
|
Jean-Baptiste Perrier
|
8661c2af18
|
Convert Int4 to generated type.
|
2021-04-08 18:46:28 +02:00 |
|
Jean-Baptiste Perrier
|
854b2492dd
|
Add Variant "As" support for IntX.
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2021-04-08 18:45:02 +02:00 |
|
Jean-Baptiste Perrier
|
0f6e204c76
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Add Variant operator support for IntX.
|
2021-04-08 18:44:26 +02:00 |
|
Jean-Baptiste Perrier
|
1e4c07f94c
|
Add Variant constructors for IntX.
|
2021-04-08 18:43:39 +02:00 |
|
Jean-Baptiste Perrier
|
3185691077
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Add IntX to VariantType.
|
2021-04-08 18:42:40 +02:00 |
|
Jean-Baptiste Perrier
|
42075f7b2a
|
Add Vector2 constructors for IntX.
|
2021-04-08 18:42:04 +02:00 |
|
Jean-Baptiste Perrier
|
a746e0c995
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Add Vector3 constructor for IntX.
|
2021-04-08 18:41:38 +02:00 |
|
Jean-Baptiste Perrier
|
ca0135724c
|
Add Vector4 constructors for IntX.
|
2021-04-08 18:41:11 +02:00 |
|
Wojtek Figat
|
2d6f8cc406
|
Change default Update FPS in time settings to 60
#414
|
2021-04-06 10:42:11 +02:00 |
|
Wojtek Figat
|
b0fe4e9945
|
Merge remote-tracking branch 'origin/master' into 1.2
|
2021-03-30 17:58:29 +02:00 |
|
stefnotch
|
2c0520cc9d
|
Update Matrix3x3.cs
|
2021-03-24 11:08:41 +01:00 |
|
Wojtek Figat
|
5ca717a231
|
Merge remote-tracking branch 'origin/master' into 1.2
|
2021-03-23 12:32:04 +01:00 |
|
Wojtek Figat
|
934258aadb
|
Fix UICanvas to face camera plane instead of camera position
#371
|
2021-03-23 10:25:31 +01:00 |
|
Wojtek Figat
|
40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
|
2021-03-22 11:26:36 +01:00 |
|
Wojtek Figat
|
8ef8b89fd5
|
Add constructor to BoundingBox for single point empty box construction
|
2021-03-18 21:50:05 +01:00 |
|
Wojtek Figat
|
544a11562c
|
Add mouse centering in Editor Viewport if initial location is too close to the edge
|
2021-03-18 18:23:58 +01:00 |
|
stefnotch
|
1940707b06
|
Update documentation comment for ClosestPointPointLine
|
2021-03-17 22:27:15 +01:00 |
|
Wojtek Figat
|
c7c339957b
|
Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
|
2021-03-15 09:38:58 +01:00 |
|
Wojtek Figat
|
afea02d92f
|
Allow lack of Game Settings in Editor
|
2021-03-14 23:58:19 +01:00 |
|
Wojtek Figat
|
b2c824b77e
|
Fix various memory leaks on exit
|
2021-03-14 23:58:03 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
|
77b21de534
|
Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
|
2021-03-07 21:30:01 +01:00 |
|
Wojtek Figat
|
862c02da6a
|
Move some String methods impl into source from header
|
2021-03-07 16:57:40 +01:00 |
|
Wojtek Figat
|
d6b566a3fe
|
Add support for accessing Game Settings and related assets in C# API in game build
|
2021-03-01 16:17:01 +01:00 |
|
Wojtek Figat
|
93541b6ed5
|
Merge branch 'master' into 1.1
|
2021-02-27 16:42:53 +01:00 |
|