Wojtek Figat
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9e5a48af4b
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Fix bug when using material instance of material that uses GlobalSDF
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2023-04-12 16:59:59 +02:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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b49e5e9984
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Format more engine code
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2022-06-14 20:17:00 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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b847b9ccba
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Add **Sample Global SDF** node to materials
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2022-03-25 10:09:52 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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192af7ec14
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Refactor native core objects to simplify usage for newcomers
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2022-01-08 15:06:23 +01:00 |
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Wojtek Figat
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a165b4aa79
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Add safety checks to material constants binding code to prevent invalid memory access
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2021-07-06 15:41:16 +02:00 |
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Wojtek Figat
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a3dfb1c5d3
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Add support for using per-texture group sampler in Materials
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2021-06-29 16:16:56 +02:00 |
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Wojtek Figat
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14bc9501c7
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Cleanup some code
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2021-06-10 16:59:59 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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1ead4b1649
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Fix MaterialParams sync bug
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2021-02-21 20:20:32 +01:00 |
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Wojtek Figat
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2a3b6edf50
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 10:43:04 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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