Wojtek Figat
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3953e6ddc0
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Merge commit 'f2ecefb7ee9b9e6c5daac9f44fe40ebdccbb1c76' into 1.6
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2023-06-01 01:06:14 +02:00 |
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Wojtek Figat
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a2e2ef51be
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Various twekas
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2023-06-01 00:47:05 +02:00 |
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Wojtek Figat
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587578ccfb
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Update platforms impl
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2023-05-28 16:45:08 +02:00 |
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Wojtek Figat
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81ae687238
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-05-28 16:34:38 +02:00 |
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Wojtek Figat
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9cdd1cbc45
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Add Platform::GetMousePosition/WindowsPlatform::SetMousePosition for unified access to screen-space mouse position on all platforms
#1109
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2023-05-28 15:30:16 +02:00 |
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Wojtek Figat
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84bb56d68b
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Minor dotnet tweaks
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2023-04-03 14:12:27 +02:00 |
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Wojtek Figat
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0ba261d338
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Add iOS platform (refactor Mac into shared Apple platform impl)
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2023-03-15 20:58:23 +01:00 |
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68e04ca7e4
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Add FLAXENGINE_API to platform specific classes
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2023-02-26 17:29:51 +02:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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b3eb17f61e
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Add Platform.Users to handle users per-platform
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2021-11-07 20:46:56 +01:00 |
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Wojtek Figat
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782d29f427
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Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone
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2021-08-26 12:44:53 +02:00 |
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Zbigniew Skowron
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aecc81f5e5
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Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required.
Renamed GetText() to GetNonTerminatedText() to reduce chance of same bugs appearing in the future.
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2021-08-09 00:29:19 +02:00 |
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honzapatCZ
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c17d86a134
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removal of old XboxOneStuff
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2021-07-21 15:10:39 +02:00 |
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GoaLitiuM
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474add9d12
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Fix input related compile errors in UWP platform
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2021-06-06 17:17:29 +03:00 |
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Wojtek Figat
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33b31f9155
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Fix using Keyboard and Mouse in C# scripting
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2021-06-02 09:48:02 +02:00 |
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Wojtek Figat
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7d9d6eb272
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Fix compiler warnings for UWP
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2021-05-02 11:24:50 +02:00 |
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Wojtek Figat
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0754434295
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Fix UWP build
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2021-03-27 19:27:22 +01:00 |
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Wojtek Figat
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81f3a65a5f
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Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
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2021-03-08 20:50:31 +01:00 |
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Wojtek Figat
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8b4a001641
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Move Win32 GetBatteryInfo into Windows and UWP platforms impl
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2021-02-26 15:42:46 +01:00 |
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stefnotch
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20d9c7181f
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Untested cross platform implementation
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2021-02-08 10:07:47 +01:00 |
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Wojtek Figat
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cd2ae08da0
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Fixes and tweaks to the networking impl
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2021-01-27 10:37:15 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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Wojtek Figat
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cc8e78b505
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Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
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2021-01-04 14:31:56 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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cea1a67749
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Refactor game settings to support using API bindings
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2020-12-21 14:53:27 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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