Commit Graph

3728 Commits

Author SHA1 Message Date
Wojtek Figat
e21c9d24de Add proper vehicle setup after editing wheel colliders 2021-03-26 17:11:26 +01:00
Wojtek Figat
2ce14b5e9c Increase physics solver iterations counts for vehicles to have more stability and quality 2021-03-26 16:14:06 +01:00
Wojtek Figat
3f68a0576d Reorder properties and add center of mass debug drawing 2021-03-26 15:47:00 +01:00
Wojtek Figat
f216528f40 Tweak comment 2021-03-26 15:14:12 +01:00
Wojtek Figat
4562dde31f Add Vehicles support 2021-03-26 15:11:07 +01:00
Wojtek Figat
1a8456ea57 Tweak 2021-03-25 23:16:04 +01:00
Wojtek Figat
9f79d0e3c4 Add support for vertical and horizontal panels to arrange children based on the child anchor
#385
2021-03-25 21:45:29 +01:00
Wojtek Figat
d3bdc3cf8b Fix UI not being updated with particular panels used when changing child control anchors
#385
2021-03-25 21:27:42 +01:00
Wojtek Figat
5c495b987b Add Shift+Home shortcut to Text Boxes
#386
2021-03-25 21:14:37 +01:00
Wojtek Figat
2b741cae58 Fix navmesh tiles set resizing
#369
2021-03-25 20:52:58 +01:00
Wojtek Figat
6982997a2b Fixes for serialization problems with custom structures 2021-03-24 22:08:40 +01:00
Wojtek Figat
de2db94b85 Add DrawCylinder and DrawWireCylinder to DebugDraw 2021-03-24 22:08:15 +01:00
stefnotch
2c0520cc9d Update Matrix3x3.cs 2021-03-24 11:08:41 +01:00
Wojtek Figat
5ca717a231 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-23 12:32:04 +01:00
Wojtek Figat
b5e324673e Fixes for serialization problems with custom structures 2021-03-23 12:29:25 +01:00
Wojtek Figat
20b65a08d9 Add DrawCylinder and DrawWireCylinder to DebugDraw 2021-03-23 12:21:07 +01:00
Wojtek Figat
934258aadb Fix UICanvas to face camera plane instead of camera position
#371
2021-03-23 10:25:31 +01:00
Wojtek Figat
16f81cc184 Fix updating Label layout after font change when using automatic size
#380
2021-03-23 09:32:12 +01:00
Wojtek Figat
e8c9856665 Fix Vertical/Horizontal panels issue with anchored child controls
#378
2021-03-23 09:24:56 +01:00
Wojtek Figat
fad1e6fdfc Fix regression from d65ae8de96 2021-03-23 09:17:45 +01:00
Wojtek Figat
fcd86bccf5 Fix scripting reload without scenes loaded
#375
2021-03-22 23:41:21 +01:00
Wojtek Figat
d65ae8de96 Fix saving assets with path containing invalid slashes 2021-03-22 20:05:15 +01:00
Wojtek Figat
40c537d114 Merge branch 'master' into 1.2
# Conflicts:
#	Source/Engine/Platform/Network.h
2021-03-22 11:26:36 +01:00
Wojtek Figat
39a6d0d292 Add Unix network impl for Android 2021-03-22 11:23:25 +01:00
Wojtek Figat
cb96a87659 Fix crash when material is generated at 2 threads at once 2021-03-21 20:25:25 +01:00
Wojtek Figat
22812ad21e Fix game build 2021-03-21 15:34:15 +01:00
Wojtek Figat
1c140a5b0e Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty 2021-03-21 13:44:30 +01:00
Wojtek Figat
f413431667 Add error check to prevent changing parent of the Scene actor 2021-03-21 13:27:45 +01:00
Wojtek Figat
160dfa5dc7 Fix Label text alignment in auto size text
#308
2021-03-20 18:49:31 +01:00
Wojtek Figat
7dd67b5ae3 Fix Label auto-height and auto-width when text overflows the lines and it's wrapped
#358
2021-03-20 13:06:35 +01:00
Wojtek Figat
59b975499f Fix WorldSpaceFaceCamera bug
#370
2021-03-20 12:15:50 +01:00
Wojtek Figat
29e06eb696 Add WorldSpaceFaceCamera mode to UICanvas
#359
2021-03-19 15:46:33 +01:00
Wojtek Figat
4efd411045 Add improvements for objects spawning in editor viewport
#367
2021-03-19 12:15:13 +01:00
Wojtek Figat
f1b100841d Merge branch 'canvasculling' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-canvasculling 2021-03-19 10:15:42 +01:00
Wojtek Figat
4ae3fccfd9 Improve focusing on selected object in Editor
#328
2021-03-18 22:20:27 +01:00
Wojtek Figat
255b2c85c8 Add bounds calculation for Spline 2021-03-18 21:51:15 +01:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
Jean-Baptiste Perrier
e0ae2984ae UICanvas frustum culling. 2021-03-18 18:59:32 +01:00
Wojtek Figat
544a11562c Add mouse centering in Editor Viewport if initial location is too close to the edge 2021-03-18 18:23:58 +01:00
Wojtek Figat
ac511cbadc Improve documentation comments for Control properties that are based on Pivot property 2021-03-18 16:34:54 +01:00
Wojtek Figat
7a12a6c280 Fix updating UICanvas when using World/Camera Space
#361
2021-03-18 15:59:01 +01:00
Wojtek Figat
abe635ad9b Fix exception in Custom Editors UI due to invalid reference value processing
#325
2021-03-18 15:12:25 +01:00
Wojtek Figat
960a122550 Revert children clipping to be called outside DrawChildren (regression from #355) 2021-03-18 14:26:00 +01:00
Wojtek Figat
922201d1c0 Fix bug with Vector Parameters in Animation Graph
#272
2021-03-18 14:18:40 +01:00
Wojtek Figat
5c171c8b58 Fix control Offsets updating for control bounds when changing anchors
#312
2021-03-18 13:16:17 +01:00
Wojtek Figat
6a6eb96793 Fix code style 2021-03-18 11:15:27 +01:00
Wojtek Figat
8078b9543d Merge branch 'ui' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-ui 2021-03-18 11:09:28 +01:00
Wojtek Figat
00842e89cb Merge branch 'master' into 1.1 2021-03-18 11:04:25 +01:00
Wojtek Figat
1f7a7a5488 Merge branch 'tweak-camera-projectpoint' of git://github.com/stefnotch/FlaxEngine into stefnotch-tweak-camera-projectpoint 2021-03-18 10:59:54 +01:00
Wojtek Figat
845da14e6a Fix UIControl setup on IsActive changes
#326
2021-03-18 10:56:48 +01:00