Commit Graph

3728 Commits

Author SHA1 Message Date
Jean-Baptiste Perrier
ca0135724c Add Vector4 constructors for IntX. 2021-04-08 18:41:11 +02:00
Jean-Baptiste Perrier
fa82555149 Add IntX support for JsonWriter. 2021-04-08 18:39:08 +02:00
Wojtek Figat
a3012d0b27 Add warning when using Triangle Mesh collider under RigidBody 2021-04-08 11:21:12 +02:00
Wojtek Figat
9a17f2141b Add lock for Gameplay Globals access 2021-04-07 22:21:37 +02:00
Wojtek Figat
d073a13f57 Fix removing Gameplay Globals
#427
2021-04-07 21:10:09 +02:00
Wojtek Figat
7e622a69a6 Fix AutoFocus saved in data for controls 2021-04-07 20:53:18 +02:00
Wojtek Figat
6001eb88fa Fix Dropdown control
#334
2021-04-07 20:52:22 +02:00
Wojtek Figat
438135975f Add DefaultQueryExtent to navmesh properties 2021-04-07 17:17:41 +02:00
Jean-Baptiste Perrier
1610af3f3f Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into pxupvector 2021-04-07 17:01:52 +02:00
Jean-Baptiste Perrier
60e926a62f Serialize UpDirection. 2021-04-07 17:01:37 +02:00
Wojtek Figat
25a9dcad8a Move JsonConverters to a separate file 2021-04-07 14:46:49 +02:00
honzapatCZ
ff4f1277e7 invert preserveBounds back 2021-04-07 11:45:12 +02:00
Nejcraft
6fba1a4ab9 Delete Control.Bounds.cs.rej 2021-04-07 11:22:45 +02:00
Nejcraft
f24cb34e3f Merge branch '1.2' into ui-achorpopup-shiftctrl-modes 2021-04-07 11:20:20 +02:00
Wojtek Figat
772af752d2 Fix regression from dff1374378 2021-04-07 11:10:51 +02:00
Wojtek Figat
dff1374378 Post-merge tweaks
#417
2021-04-07 10:57:17 +02:00
Wojtek Figat
95ba2e9bab Merge branch 'ui-localPosition' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-ui-localPosition 2021-04-07 10:31:41 +02:00
honzapatCZ
41a873450e should work now 2021-04-06 16:54:22 +02:00
honzapatCZ
7f5869e257 Merge remote-tracking branch 'origin/1.2' into ui-achorpopup-shiftctrl-modes 2021-04-06 16:44:45 +02:00
Wojtek Figat
ca6a075d8c Fix typos and code style 2021-04-06 11:46:30 +02:00
Wojtek Figat
2d6f8cc406 Change default Update FPS in time settings to 60
#414
2021-04-06 10:42:11 +02:00
Wojtek Figat
1bb64fdf5d Merge branch 'patch-4' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-4 2021-04-06 09:51:34 +02:00
GoaLitiuM
e7edb9d38c Add sweep and overlap physics queries for capsule shapes 2021-04-05 19:36:36 +03:00
honzapatCZ
c4dd5ef5c8 anchor preset popup shift + ctrl 2021-04-02 17:47:39 +02:00
honzapatCZ
73e92e33fd local positions 2021-04-02 17:38:30 +02:00
Wojtek Figat
0b4408bc78 Fix Transform Node/Bone in replace mode when transform is identity 2021-04-01 14:16:16 +02:00
Nejcraft
df6dc6b21f Bump up default Update FPS
This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better.
2021-03-31 16:51:11 +02:00
Wojtek Figat
df10d6560b Fix dead-lock 2021-03-31 15:42:10 +02:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
Wojtek Figat
6c37673787 Merge branch 'overwriteprompt' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-overwriteprompt 2021-03-30 22:30:41 +02:00
Jean-Baptiste Perrier
a3ca6b0dca Add overwrite prompt for SaveDialog. 2021-03-30 21:47:18 +02:00
Jean-Baptiste Perrier
2524d93f6b Add Set/Get Up direction. 2021-03-30 21:43:03 +02:00
Wojtek Figat
b0fe4e9945 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-30 17:58:29 +02:00
Wojtek Figat
a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
Wojtek Figat
e01a0585a8 Add MeshBase as shared impl part for Mesh and SkinnedMesh 2021-03-30 17:57:53 +02:00
Wojtek Figat
3e1356ba2d Remove unused LimitAttribute into simple Limit 2021-03-30 12:28:33 +02:00
Wojtek Figat
a83ee4014e Expose more wheel settings in vehicle 2021-03-29 17:07:17 +02:00
Wojtek Figat
dd00c83f74 Add clutch strength option 2021-03-29 16:48:59 +02:00
Wojtek Figat
6ad8e8b133 Expose Setup on WheeledVehicle 2021-03-29 16:40:06 +02:00
Wojtek Figat
f17e347a15 Add differential settings to WheeledVehicle 2021-03-29 16:25:25 +02:00
Wojtek Figat
d95d3efe33 Fix 2021-03-29 15:38:04 +02:00
Wojtek Figat
d21ccac63e Add engine settings to WheeledVehicle 2021-03-29 15:36:55 +02:00
Wojtek Figat
b27c832cb7 Add error log when trying to load bytes from file data that is too big 2021-03-29 13:49:49 +02:00
Wojtek Figat
3162d4e770 Add option for WheeledVehicle drive type 2021-03-29 13:41:25 +02:00
stefnotch
12fd7274a9 Fix DPI regression: use the overrideable RootWindow instead of _root 2021-03-29 10:54:48 +02:00
Wojtek Figat
23d38fc387 Fix regression in Bezier curve tangents calculation for Quaternions
85167b2d4b
2021-03-28 18:45:10 +02:00
Wojtek Figat
6d2092f9e8 Fix rendering volumetric fog influence from local lights with shadows 2021-03-27 20:06:57 +01:00
Wojtek Figat
0754434295 Fix UWP build 2021-03-27 19:27:22 +01:00
Wojtek Figat
732f74e5c9 Fix assertion on engine close due to rare invalid storage object refs count 2021-03-27 19:27:04 +01:00
Wojtek Figat
ebf2b0a2f3 Fix asset path used in registry
#394
2021-03-26 22:24:44 +01:00