Commit Graph

14 Commits

Author SHA1 Message Date
Wojtek Figat
b30f845924 Simplify radial light attenuation in shaders
#1094
2023-05-12 12:22:04 +02:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
85f351663b Add Transparent Lighting Modes for material with option to use non-directional shading 2022-07-14 09:22:32 +02:00
Wojciech Figat
56322005e2 Reformat shaders source code 2022-06-28 14:41:29 +02:00
Wojciech Figat
54c322da7c Fix missing specular regression 2022-06-03 12:14:03 +02:00
Wojciech Figat
0668a23167 Add direct lighting rendering into Global Surface Atlas 2022-04-13 16:26:19 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
25c7909e30 Fix radial lights 2021-12-13 17:32:00 +01:00
Wojciech Figat
4b9001abf2 Fix spot lights rendering on D3D12 2021-12-07 18:23:06 +01:00
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Wojtek Figat
cd8a27ca26 Fix typo 2021-01-04 14:20:00 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
2a29abcc39 Fix code style 2020-12-21 23:37:28 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00