Commit Graph

18 Commits

Author SHA1 Message Date
Wojtek Figat
510fc443e8 Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
eed2cdfe04 Progress on dotnet7 runtime hosting with mono 2023-03-22 17:59:46 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
9df132bd77 Mac impl progress 2021-12-31 15:06:44 +01:00
Wojtek Figat
039f5f6e15 Mac impl progress 2021-12-30 16:30:38 +01:00
Wojtek Figat
7ef316f4f9 Mac impl progress 2021-12-27 16:00:26 +01:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
Wojtek Figat
d5a129cb1b Add mono building for Switch 2021-05-28 09:12:15 +02:00
Wojtek Figat
c7c339957b Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
#	Source/Editor/Editor.Build.cs
2021-03-15 09:38:58 +01:00
Wojtek Figat
c18e5f522a Fix link files usage to prevent issues with git changes status 2021-03-13 12:49:12 +01:00
Wojtek Figat
cc201e198d Add Switch platform 2021-03-09 14:26:30 +01:00
Wojtek Figat
529a82234b Add support for using ThirdPartyModule in game/project scripting 2021-02-25 13:02:48 +01:00
mafiesto4
ed10c15069 Fix mono compile 2021-02-01 09:59:25 +01:00
mafiesto4
a9e4d6d908 Fix exposing Mono API when using dynamic linking 2021-01-18 15:26:55 +01:00
mafiesto4
3e0b753498 Refactor mono on Linux to use dynamic linking 2021-01-18 15:26:40 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00