Jean-Baptiste Perrier
1df47bd8c5
Add partial docs.
2021-01-26 14:50:45 +01:00
Jean-Baptiste Perrier
a51d47a4bb
Add partial docs.
2021-01-26 14:29:53 +01:00
Jean-Baptiste Perrier
1b2dd0aff5
Fixes.
2021-01-26 14:14:27 +01:00
Jean-Baptiste Perrier
ecb20afaa4
Reimpl. SiReadable & IsWriteable.
2021-01-26 13:52:38 +01:00
Jean-Baptiste Perrier
45ba154877
Add NetworkSocketGroup window impl.
2021-01-26 13:41:44 +01:00
Jean-Baptiste Perrier
51a2c1e868
Add NetworkSocketGroup.
2021-01-26 13:41:23 +01:00
Wojtek Figat
8180877269
Add support for copy/paste/rever values for groups in Custom Editor (eg. array editor)
2021-01-26 12:52:03 +01:00
Wojtek Figat
aa2eeb8243
Add GetSplineDirection util to Spline
2021-01-26 12:32:35 +01:00
Wojtek Figat
937248794a
Add first derivative calculation utilities for Curve
2021-01-26 12:32:16 +01:00
Wojtek Figat
b674aae970
Fix spline length calculation to include bezier shape
2021-01-26 12:12:16 +01:00
Wojtek Figat
dda5f26d89
Add Transform.LocalToWorldVector and Transform.WorldToLocalVector
2021-01-26 12:11:41 +01:00
Wojtek Figat
023cdced0a
Add utility to make spline curve linear or smooth
2021-01-26 09:32:41 +01:00
Wojtek Figat
b6fe228b85
Merge branch 'RemapMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RemapMaterialNode
2021-01-26 00:16:13 +01:00
W2.Wizard
c703064add
Added also tryGetValue to ShaderGraph
...
Since @mafiesto4 requested in the review to use tryGetValye in the VisjectGraph to get the bool param I also did it to the shader one
2021-01-26 00:12:43 +01:00
Wojtek Figat
4be7e2ad46
Fix
2021-01-26 00:11:25 +01:00
Wojtek Figat
5260efc7b8
Fixes for editor viewport View context menu
2021-01-26 00:11:20 +01:00
W2.Wizard
44d636520b
Applied review changes
2021-01-26 00:04:04 +01:00
Wojtek Figat
571c802d49
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
2021-01-26 00:02:08 +01:00
Wojtek Figat
31e53d5efa
Merge branch 'SphereMaskNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-SphereMaskNode
2021-01-25 23:59:10 +01:00
Wojtek Figat
ca32d0d825
Add Mesh::UpdateMesh methods similar to C# API
2021-01-25 23:52:29 +01:00
Wojtek Figat
5b4dbfa121
Fix name (was causing docs build warning)
2021-01-25 23:52:07 +01:00
W2.Wizard
602fb44a23
Formatting
2021-01-25 22:30:55 +01:00
W2.Wizard
5845bc3fca
Added Spheremask node
2021-01-25 22:03:30 +01:00
W2.Wizard
f331191e3d
Refactored
2021-01-25 19:31:12 +01:00
Jean-Baptiste Perrier
029d9acaa2
Fixes.
2021-01-25 17:55:22 +01:00
Jean-Baptiste Perrier
bbabd09983
Non-Blocking handling.
2021-01-25 17:54:52 +01:00
Jean-Baptiste Perrier
67a8246077
Revamp IsReadable & IsWriteable.
2021-01-25 17:54:16 +01:00
Jean-Baptiste Perrier
330a588260
Get rid off getnameinfo.
2021-01-25 17:52:11 +01:00
Jean-Baptiste Perrier
8e2a8c045c
Get rid off getnameinfo.
2021-01-25 17:51:52 +01:00
Jean-Baptiste Perrier
a32658beea
Add GetErrorMessage().
2021-01-25 14:02:55 +01:00
Jean-Baptiste Perrier
c2af9164d6
Typo.
2021-01-25 13:34:18 +01:00
Jean-Baptiste Perrier
27a62f4411
Add error.
2021-01-25 13:32:17 +01:00
Jean-Baptiste Perrier
6dd699cbab
Remove dead code.
2021-01-25 13:19:50 +01:00
Jean-Baptiste Perrier
206461e80e
Refactor duplicate code.
2021-01-25 13:17:04 +01:00
Jean-Baptiste Perrier
5bc1773dc5
Refactor sock option translation.
2021-01-25 13:13:57 +01:00
Jean-Baptiste Perrier
baa273f589
Remove old comment.
2021-01-25 13:07:02 +01:00
Jean-Baptiste Perrier
dae366f04c
Cleanup.
2021-01-25 12:40:08 +01:00
W2.Wizard
c0c2da34d7
Specified variants
2021-01-25 12:37:42 +01:00
Jean-Baptiste Perrier
075b049bb1
Fixes.
2021-01-25 12:25:20 +01:00
Wojtek Figat
fe78fa7575
Add Spline
2021-01-25 10:41:53 +01:00
W2.Wizard
ee166bafed
Added initial remap node
2021-01-25 00:51:47 +01:00
Richard
6ef65734cd
Optimisied Blend Normal Node
...
I've also added a getNormalZero to get a normal that has zeroed out, i.e. it faces directly outwards from the face. This enables the user to not have to input a vector for either the Base or Additional Normal inputs and still get a result that is acceptable. This is handy if you want to "wash out" a normal.
2021-01-25 09:35:22 +11:00
Wojtek Figat
f6085c7479
Fix crash when reloading scripts with opened custom json asset
2021-01-24 23:31:24 +01:00
Jean-Baptiste Perrier
ad621b824a
Add some const.
2021-01-24 22:59:57 +01:00
Jean-Baptiste Perrier
6e193d4d0d
Add Set/Get sockoption, refactor CreateSocket.
2021-01-24 22:54:44 +01:00
Wojtek Figat
f714afc180
Tweak Rotator node
2021-01-24 19:01:25 +01:00
Wojtek Figat
1824715626
Merge branch 'RotationMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RotationMaterialNode
...
# Conflicts:
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp
2021-01-24 18:57:44 +01:00
Wojtek Figat
e99c4abe5e
Merge branch 'document-index-order' of git://github.com/stefnotch/FlaxEngine into stefnotch-document-index-order
2021-01-24 18:52:10 +01:00
Wojtek Figat
f9ba789af3
Add missing node type comment
2021-01-24 18:51:26 +01:00
stefnotch
6f0a556af8
Document the clockwise order of the indices
2021-01-24 16:42:13 +01:00