Chandler Cox
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5ea6e7b49d
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Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
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2025-03-08 09:38:01 -06:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Menotdan
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ea744ab4ac
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Prevent performing default spawn behavior when spawning from a prefab.
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2023-12-17 12:02:56 -05:00 |
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Chandler Cox
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7d15944381
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Add break
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2023-12-02 09:27:13 -06:00 |
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Chandler Cox
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58bfd1954e
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Fix UICanvas to only spawn CanvasScalar if it doesnt already have one.
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2023-12-02 09:24:04 -06:00 |
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Wojtek Figat
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e57e86cde1
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Fix spawned ui canvas scaller to use the same transform as CanvasScaler
#1819
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2023-11-06 13:54:01 +01:00 |
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Chandler Cox
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90642b8862
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Spawn canvas scalar on canvas creation.
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2023-10-27 13:25:50 -05:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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