Wojtek Figat
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1c840539c6
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Fix crash in audio clip if it's still streaming after unload
#2866
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2024-08-21 22:36:05 +02:00 |
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Wojtek Figat
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51bf5cd1bf
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Fix to not call GetQueuedBuffersCount unless needed for the looping fix
#2834
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2024-08-15 15:16:32 +02:00 |
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Wojtek Figat
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a6e2a45869
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Merge branch 'fix-stop-audio' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-stop-audio
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2024-08-15 15:14:25 +02:00 |
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Chandler Cox
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e954417c2f
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Set EnableHRTF on audio init to match audio settings value.
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2024-08-09 13:31:27 -05:00 |
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Chandler Cox
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588861757a
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Only reset starting value once time has progressed past zero.
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2024-08-09 10:00:36 -05:00 |
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Chandler Cox
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3186b58ba8
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Change to use near equal for float compare.
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2024-08-06 21:43:38 -05:00 |
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Chandler Cox
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201fa888dd
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Add comment
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2024-08-06 21:39:45 -05:00 |
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Chandler Cox
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17a444ad49
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Fix disabled streaming audio not resetting state correctly.
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2024-08-05 17:55:38 -05:00 |
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Chandler Cox
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c168ce3a7e
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Deprecate IsActuallyPlayingSth and add IsActuallyPlaying to AudioSource
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2024-07-11 17:39:11 -05:00 |
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xxSeys1
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a05fe5ce9b
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add a warning when there is more than one audio listener enabled
checks every time a listener gets enabled
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2024-06-15 19:40:23 +02:00 |
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Wojtek Figat
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d729eb2b24
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Fix crash when playing uninitialized audio source
#2441
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2024-04-15 00:01:59 +02:00 |
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Wojtek Figat
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9e11d45c1c
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Update copyright year
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2024-03-19 21:52:46 +01:00 |
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Wojtek Figat
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4df56cb506
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Refactor 3D audio implementation in XAudio2 backend to match OpenAL
#1612
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2024-02-29 01:41:40 +01:00 |
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Wojtek Figat
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53bd576ade
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Fix game settings serialization bug
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2024-02-28 02:05:26 +01:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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6cd9895427
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Merge remote-tracking branch 'origin/master' into 1.8
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2024-02-07 09:40:45 +01:00 |
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Wojtek Figat
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5fc768bbbd
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Fix spatial audio playback in OpenAL with Large Worlds enabled
#2015
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2024-02-06 17:10:55 +01:00 |
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Wojtek Figat
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f9448c3b42
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Skip calling SetTime api if start time is unused #2203
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2024-02-06 10:59:55 +01:00 |
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Wojtek Figat
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1d4bb7a4f4
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Remove unused doc comment
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2024-02-05 16:30:58 +01:00 |
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Wojtek Figat
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b69d54a5ca
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Add AudioBackendTools for sharing spatial audio impl for consoles
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2024-02-05 16:03:31 +01:00 |
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whocares77
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39e7be6322
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Added "Start Time" option for Audio Source Actor
Added ability to set the start time of playback if "Play On Start" is enabled.
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2024-01-24 19:58:29 +03:00 |
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Wojtek Figat
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4ae57e7769
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Fix issue with asset loading to be properly canceled when reimporting file
#1894
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2023-11-09 14:52:28 +01:00 |
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Vizepi
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00dc5d44d4
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#1716 Do not rebuild contexts twice in a row
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2023-10-15 12:24:25 +02:00 |
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Wojtek Figat
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455b3f2446
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Fix XAudio2 playback when seeking audio start play location
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2023-10-12 15:20:23 +02:00 |
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Wojtek Figat
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69fb2c331f
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Minor improvements to audio
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2023-10-12 14:03:43 +02:00 |
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Wojtek Figat
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749c0cacb4
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Fix audio playback in XAudio2 when clip is 3D but source is 2D
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2023-10-12 13:11:07 +02:00 |
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Wojtek Figat
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b19bf57dfb
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Add logging any XAudio2 backed errors
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2023-10-12 13:10:34 +02:00 |
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Wojtek Figat
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09f2be907e
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
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2023-10-09 12:40:47 +02:00 |
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Wojtek Figat
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a698095bdd
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Fix spatial audio playback when clip is set after the audio source was enabled
#1622
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2023-10-06 14:34:08 +02:00 |
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Wojtek Figat
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92e28f66af
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Fix various issues with audio clip data buffers to reduce artifacts (especially when using 24-bit data)
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2023-10-06 14:19:22 +02:00 |
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Wojtek Figat
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560f699dd8
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Fix various issues with OpenAL buffers playback (do proper bit convertion)
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2023-10-06 13:59:03 +02:00 |
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Wojtek Figat
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176123eb1f
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Fix AudioClip loading error when buffer start times diff has rounding error
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2023-10-06 11:40:39 +02:00 |
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Wojtek Figat
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d71c171412
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Cleanup code in #1367 and fix api compatibility, revert joint changes
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2023-09-28 13:10:58 +02:00 |
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Wojtek Figat
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8906453b15
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-08-28 09:11:29 +02:00 |
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|
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3939106e78
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Fix crash with XAudio2 backend when source is playing
The array containing the sources might grow and invalidate existing
pointers to sources while some of the previous sources are still playing.
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2023-08-25 22:09:00 +03:00 |
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Wojtek Figat
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9b0fdb2cbd
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Disable assertions in Release build mode
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2023-06-19 13:59:04 +02:00 |
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Wojtek Figat
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e7804f9d02
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Add audio to iOS via OpenAL
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2023-06-10 12:05:13 +02:00 |
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Wojtek Figat
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390460907d
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
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2023-04-22 18:59:41 +02:00 |
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Wojtek Figat
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2090cba743
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Fix crash when using multiple audio clips streaming with XAudio2 backend
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2023-04-22 13:01:05 +02:00 |
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Wojtek Figat
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8d0cfcf05d
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Fix missing initial audio source volume setup for XAudio2
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2023-04-22 12:26:10 +02:00 |
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Wojtek Figat
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3e8a29cdd5
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Improve XAudio2 backend playback quality for spatial multi-channel sounds
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2023-04-21 15:59:41 +02:00 |
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Wojtek Figat
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3d16f97e4c
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Improve audio source setup clip after all properties are read
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2023-04-21 15:59:18 +02:00 |
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Wojtek Figat
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8457687025
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Add Pan to Audio Source for stereo panning
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2023-04-21 15:58:22 +02:00 |
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Wojtek Figat
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eb613d3e8a
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Add DopplerFactor to Audio Source
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2023-04-20 16:01:27 +02:00 |
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Wojtek Figat
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8cfc14f4b1
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Add EnumAddFlags for easy flags appending
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2023-04-20 15:21:47 +02:00 |
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Wojtek Figat
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1ffe8a7b60
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Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
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2023-04-20 15:01:22 +02:00 |
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Wojtek Figat
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094a3cfe5a
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Refactor 3d audio for good spatial sound quality
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2023-04-20 14:54:12 +02:00 |
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Wojtek Figat
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d719ef8d03
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Fix crash when reimporting audio clip while it's being played
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2023-04-20 10:56:57 +02:00 |
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Wojtek Figat
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dd9fa6e949
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Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect
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2023-04-19 23:24:43 +02:00 |
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