Wojtek Figat
6d7bd78816
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
2021-02-19 13:02:27 +01:00
Wojtek Figat
96846ea255
Fixes for actor converting feature
2021-02-18 10:35:24 +01:00
Jean-Baptiste Perrier
cd0a1a5fdd
Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor
2021-02-17 14:30:11 +01:00
Jean-Baptiste Perrier
d896f4f699
Fix script error on undo.
2021-02-17 11:38:42 +01:00
Jean-Baptiste Perrier
1c5b779ae9
Add Convert docs.
2021-02-16 18:27:02 +01:00
Jean-Baptiste Perrier
bc229d0bb6
Support converting actor with scripts.
2021-02-16 18:25:44 +01:00
Jean-Baptiste Perrier
f4a587faf9
Support undo.
2021-02-16 17:36:23 +01:00
Wojtek Figat
c902e33d8a
Add Build Actions option to editor settings for build button configuration
2021-02-16 15:54:22 +01:00
Wojtek Figat
1ae898918c
Add auto-select for spawned actors in the level
2021-02-01 16:21:05 +01:00
Wojtek Figat
b22805f866
Add support for custom duplicate of SceneGraphNode
2021-02-01 16:03:33 +01:00
Wojtek Figat
fb84aa2c4b
Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix
2021-01-11 15:34:41 +01:00
Wojtek Figat
ba1a246a90
Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix
2021-01-11 15:33:45 +01:00
Wojtek Figat
1ca31224e2
Fix code style
2021-01-11 15:03:23 +01:00
Jean-Baptiste Perrier
01e904e702
Fixing Windows position (on startup) being always on the top left corner.
2021-01-10 00:17:47 +01:00
W2.Wizard
4d8cc9aef7
Fixed additional typos
...
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com >
2021-01-05 02:14:21 +01:00
VNC
6ab300025b
Fixed a ton of typos
2021-01-05 02:13:15 +01:00
Wojtek Figat
bf9204f146
Add IconsScale to editor interface options
2021-01-03 22:13:31 +01:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Wojtek Figat
29a8abd996
Fix Editor features usage enable when no scene is loaded
2020-12-30 23:36:31 +01:00
VNC
265cc13971
Updated build scenes toolstrip button
...
The local variable "canEditScene" doesn't check if any scene is loaded, the EditingSceneState type overrides the CanEditScene property to always return true which makes the check necessary.
2020-12-30 03:40:07 +01:00
Wojtek Figat
7b7ba7d73e
Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen
2020-12-29 23:13:21 +01:00
Wojtek Figat
7335cd39ca
Merge branch 'file-rename-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-file-rename-fix
2020-12-29 20:13:52 +01:00
stefnotch
65ab9cac50
Change ClientFrom/ToScreen to PointFrom/ToScreen
...
Fix #67
2020-12-29 18:10:26 +01:00
Wojtek Figat
3ed30b81d6
Fix code style
2020-12-28 21:55:45 +01:00
VNC
e0c362856e
Support for Visual Studio Code Insiders
2020-12-28 21:12:52 +01:00
Wojtek Figat
da389eea03
Fix preserving Editor undo actions during play mode
2020-12-24 00:01:33 +01:00
Wojtek Figat
8347e15413
Fix undo redo flags in play mode
2020-12-24 00:01:07 +01:00
stefnotch
9c55518744
Fix renaming item error handling
2020-12-20 19:19:30 +01:00
stefnotch
0da02b99cc
Fix renaming files to same name with different case
2020-12-20 18:00:14 +01:00
Wojtek Figat
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00