Commit Graph

19 Commits

Author SHA1 Message Date
Wojtek Figat
ab7de52531 Fix compilation regression 2024-07-25 13:51:41 +02:00
Wojtek Figat
f6aabf2d14 Optimize navmesh building and reduce scene lock time 2024-05-09 18:58:47 +02:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
ecf593e7a4 Remove unused SaveTime/LoadTime from Scene 2024-01-28 20:28:29 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
3239150a61 Refactor scene objects initialization to call OnAwake before all OnStart
#520
2022-07-17 17:05:59 +02:00
Wojciech Figat
3fe1e2c763 Refactor SceneRendering to simplify actors impl of drawing flow at high level 2022-02-22 17:06:19 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
b3764d1e70 Add option *Show asset references graph* to content context menu 2021-10-08 16:25:15 +02:00
Wojtek Figat
e61ebaa71b Add SceneNavigation for scene data for navigation system 2021-07-04 11:25:51 +02:00
Wojtek Figat
fca4f4ba40 Optimize CPU particles sorting with Radix sort 2021-06-27 12:30:49 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
a9ec4566e7 Add support for custom asset type factory in game code 2021-04-15 16:55:03 +02:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
Wojtek Figat
81e41d51c8 Remove Unlink from asset reference 2021-02-10 11:37:14 +01:00
Wojtek Figat
27ed23c1b9 Add support for multiple navmeshes on a scene 2021-01-13 14:28:46 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00