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9077e0cf22
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Fix crash while moving simulation disabled kinematic actors
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2023-12-31 14:36:38 +02:00 |
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f10840efb4
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Fix uninitialized value of NetworkConfig NetworkDriver field
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2023-12-29 19:51:29 +02:00 |
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nothingTVatYT
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e851d18227
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same in UnixFile.cpp
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2023-12-29 01:20:17 +01:00 |
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nothingTVatYT
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21c4667f8c
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same problem for Android and Apple
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2023-12-28 22:36:33 +01:00 |
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nothingTVatYT
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8174e8ab77
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fix getting file access time for Linux
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2023-12-28 22:24:34 +01:00 |
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Wojtek Figat
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b275ffc146
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Fix PostFx Materials blending for duplicated entries
#1991
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2023-12-27 21:18:28 +01:00 |
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Wojtek Figat
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b4c23c969a
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Fix unlink usag on Unix systems to properly use returned value
#2078
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2023-12-27 21:11:01 +01:00 |
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Wojtek Figat
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4a8c94e9d4
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Fix missing asset update when dependant asset gets saved in Editor
#1489
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2023-12-27 20:57:37 +01:00 |
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Preben Eriksen
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35becc674a
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PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs.
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2023-12-25 12:08:34 +01:00 |
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Wojtek Figat
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3c6ed303fe
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Dont use astc on windows/limux yet
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2023-12-24 22:45:44 +01:00 |
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Wojtek Figat
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4d8b8e5311
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Merge branch 'astc' into 1.8
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2023-12-22 10:36:37 +01:00 |
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Wojtek Figat
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b2f9b9e14d
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Add texture quality option for iOS
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2023-12-20 15:12:48 +01:00 |
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Wojtek Figat
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53a2ebbd17
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Add more ASTC texture formats with larger block sizes
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2023-12-20 15:12:12 +01:00 |
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Wojtek Figat
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e4c8639697
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
# Source/Editor/Cooker/Steps/DeployDataStep.cpp
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2023-12-20 00:39:15 +01:00 |
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Wojtek Figat
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4e34524a08
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Add profile event
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2023-12-19 13:02:48 +01:00 |
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Wojtek Figat
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3f1d851f82
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Fix regression from bc2e130281
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2023-12-19 12:37:47 +01:00 |
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ExMatics HydrogenC
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4497b2ca7d
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Add fallback settings for control
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2023-12-19 12:36:12 +08:00 |
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ExMatics HydrogenC
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ac090d690e
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Merge remote-tracking branch 'upstream/master'
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2023-12-19 12:33:13 +08:00 |
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Wojtek Figat
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8a94e053a8
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Fix crash when resizing navmesh capacity with crowd created for that navmesh
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2023-12-18 21:45:27 +01:00 |
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Wojtek Figat
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bc2e130281
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Fix calling script OnDestroy when removing actors or scripts from the scene
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2023-12-18 21:43:13 +01:00 |
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Wojtek Figat
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c6c53baff2
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Improvements for astc format
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2023-12-18 09:59:29 +01:00 |
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Wojtek Figat
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5958b2f4ea
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Remove unused 'PixelFormatExtensions::ComputeScanlineCount'
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2023-12-18 09:55:17 +01:00 |
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Wojtek Figat
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4726552d8b
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Merge remote-tracking branch 'origin/master'
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2023-12-18 09:50:57 +01:00 |
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Mr. Capybara
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57dee19f75
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Merge branch 'master' into arrow-debug-draw-improviment
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2023-12-17 10:28:00 -04:00 |
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Mr. Capybara
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3c19262574
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Add parameter to change arrow cap size
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2023-12-17 10:15:41 -04:00 |
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Wojtek Figat
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e448692eb9
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Fix crash in UI prefab changes apply when reparenting controls
#2082
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2023-12-17 12:41:51 +01:00 |
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Wojtek Figat
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7bcf78d0c0
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Fix various crashes
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2023-12-17 12:38:09 +01:00 |
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Wojtek Figat
|
0dd7e86537
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Add better Visual Script debugger tooltips display
|
2023-12-16 18:14:16 +01:00 |
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Wojtek Figat
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6d5d615894
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Fix crash when drawing terrain without cached neighbor chunks
#2087
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2023-12-16 16:38:16 +01:00 |
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Wojtek Figat
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2bef880e21
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Fix render target pool over-allocation when changing render resolution frequently
#2077
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2023-12-16 16:15:52 +01:00 |
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Wojtek Figat
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efebb29ac0
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Minor tweak for #2003
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2023-12-16 12:49:39 +01:00 |
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Wojtek Figat
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c0ef2a1f58
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Cleamnup code for #2020 and use internal pointer for current tracking window
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2023-12-16 12:39:10 +01:00 |
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Wojtek Figat
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141bec0259
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Merge branch 'fix-linuxwindow' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linuxwindow
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2023-12-16 12:35:26 +01:00 |
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Wojtek Figat
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9c4857a205
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Fix typo in Tag comparison function
#2081
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2023-12-15 15:54:18 +01:00 |
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Wojtek Figat
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ed6220005f
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Fixes for astc compression usage
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2023-12-15 15:33:09 +01:00 |
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Wojtek Figat
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799fde1a26
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Add ‘astc’ encoder lib
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2023-12-15 14:33:09 +01:00 |
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Wojtek Figat
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8eb68a905e
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Add initial ASTC pixel format support
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2023-12-15 13:38:03 +01:00 |
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Wojtek Figat
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ae5fa9619b
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Remove TextureUtils
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2023-12-14 18:23:17 +01:00 |
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nothingTVatYT
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8c45659b2a
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use own encoder and some more error handling
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2023-12-14 17:29:08 +01:00 |
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Wojtek Figat
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a5e072da31
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Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
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2023-12-14 17:04:47 +01:00 |
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Wojtek Figat
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df8418da25
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Add more profiling events
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2023-12-14 17:00:55 +01:00 |
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Wojtek Figat
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d7b17ae0a6
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Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
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2023-12-14 16:05:15 +01:00 |
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nothingTVatYT
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f65ded4501
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implement MoveFileToRecycleBin on Linux
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2023-12-14 15:51:20 +01:00 |
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Wojtek Figat
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60202a3add
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Fix deadlock when loading block-compressed texture that is smaller than block size
#2057
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2023-12-14 15:14:49 +01:00 |
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Wojtek Figat
|
014c811903
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Add PixelFormatExtensions::ComputeBlockSize
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2023-12-14 15:02:13 +01:00 |
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Wojtek Figat
|
b87a7d16fb
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Move managed code into native impl for #2063
|
2023-12-14 11:03:58 +01:00 |
|
Wojtek Figat
|
8a5a7851cf
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Merge branch 'boxcollider-autosize' of https://github.com/Menotdan/FlaxEngine into Menotdan-boxcollider-autosize
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2023-12-14 10:49:46 +01:00 |
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Wojtek Figat
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a1e13cd2c8
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Fix MissingScript to be added only when object type exists (skip for prefab instances)
|
2023-12-14 10:47:49 +01:00 |
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Wojtek Figat
|
e0a085adfe
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Add support for loading prefab instance if the root was changed or deleted
#2050
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2023-12-14 10:47:22 +01:00 |
|
Wojtek Figat
|
1874382816
|
Various fixes to prefabs
|
2023-12-13 11:05:29 +01:00 |
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